Gecko JS
Use GeckoLib to create animatable block/item/armor by simply using KubeJS!
This mod was originally made for Forge 1.20.1 and had no Modrinth Version, however this both ports and updates the mod for NeoForge 1.21.1 with just about perfect 1:1 replication so any original scripts and assets work almost the same!
What're some examples?
Any of the original examples should work pretty much the exact same, again it's just about 1:1.
Startup Script:
StartupEvents.registry("block", event => {
const rotating = RawAnimation.begin().thenLoop("rotating");
event.create("geckojs:example_block", "animatable")
.box(1, 1, 1, 15, 15, 15, true)
.animatableBlockEntity(blockEntity => {
blockEntity.addController(state => state.setAndContinue(rotating))
})
.defaultGeoModel()
})
Item Example:
StartupEvents.registry('item', event => {
event.create('cool_sword', 'anim_sword')
.tier('diamond')
.defaultGeoModel()
.addController(controller => {
controller.addAnimation(state => {
if (state.isMoving()) {
return state.setAndContinue(RawAnimation.begin().thenLoop("walk"))
}
return state.setAndContinue(RawAnimation.begin().thenLoop("idle"))
})
})
})
Armor Example:
event.create('fancy_helmet', 'anim_helmet')
.material('iron')
.defaultGeoModel()
.armorItemUseGeoModel() // Makes the item icon use the 3D model
.boneVisibility((renderer, slot) => {
// Hide a specific bone on the armor model
renderer.hideBone("extra_antenna")
})
Blocks Example:
StartupEvents.registry('block', event => {
event.create('animated_pillar', 'animatable')
.defaultGeoModel()
.addController(controller => {
controller.addAnimation(state => {
return state.setAndContinue(RawAnimation.begin().thenLoop("spin"))
})
})
})
How to Install NeoGeckoJS (Mod)
NeoGeckoJS by MrClockwork is verified for Neoforge across Minecraft versions 1.21.1 (latest release: 1.0.1, file size: 75 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Neoforge).
- Make sure you have the compatible loader or environment installed for Neoforge.
- Move the downloaded NeoGeckoJS file into your Minecraft
.minecraft/modsfolder and launch the game.