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NewNeoBlåhaj

NewNeoBlåhaj

by ImEden6 • Downloads: 0 • Followers: 0
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🦈 New Neo Blåhaj

New Neo Blåhaj brings the iconic IKEA-style plush toys to NeoForge 26.x. Whether you want a bedside companion, a giant bread pillow, or a collection of pride-themed sharks, this mod has you covered.

Port chain: original Hibiii Blåhaj (Quilt) → DaFuqs / Fabric lineage → rhysdh540 NeoForge reference → this fork.

📜 Credits & License

  • Original Mod: Hibiii's Blåhaj (Quilt).
  • Lineage: Ported with love from the Fabric/Quilt versions to NeoForge.
  • Art: Models and textures are derived from the original mod lineage.
  • License: Released under the Unlicense (Public Domain).

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
26.1.2
Neoforge
1d ago 1
26.1.2
Neoforge
1d ago 1
26.1.2
Neoforge
1d ago 1
[1.1.1] NewNeoBlåhaj 1.1.1 by ImEden6 on Oct 18, 2026
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## [1.1.1] - 2026-08-29

### Fixed

  • Bed plushies** could go stale or disappear when traveling between dimensions (like through a nether portal) - they now stay in sync wherever you go.
  • Sneaking at an empty bed with an empty hand could wrongly feel like it did something - it's now a normal bed interaction again.
  • Placing a plushie on a bed in **creative mode** no longer removes it from your inventory.
[1.1.0] NewNeoBlåhaj 1.1.0 by ImEden6 on Oct 18, 2026
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## [1.1.0] - 2026-08-17

### Added

  • Bed plushies**: place a plushie on a bed's pillow with right-click, and retrieve it with shift-right-click. It nestles aside instead of clipping into you when you sleep, and drops as an item if the bed is destroyed.
## [1.0.10] - 2026-08-08

### Added

  • Removed Redundant png file**: Removed the fixed gray shark png as it was redundant.

[1.0.2] NewNeoBlåhaj 1.0.2 by ImEden6 on Oct 18, 2026
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# Changelog

## [1.0.2] - 2026-06-18

### Fixed
  • Memory & Rendering Cache:** Added a secondary stack cache to avoid calling updateForTopItem on unchanged plushies, preventing redundant model updates.
  • Multiplayer Sync Thread Safety:** Changed the attachment STREAM_CODEC map factory to use ConcurrentHashMap instead of a plain HashMap, preventing potential ConcurrentModificationException issues when syncing level attachments under concurrency.
  • Save Corruption Logging:** Replaced the silent exception swallow with active warnings in the plush data deserializer when keys are malformed.
  • Client Resource Management:** Added logical client level verification when clearing renderer caches.

### Changed
  • Code Quality:** Refactored internal rendering data structures to use modern Java record classes and tightened field encapsulation.
  • Optimized Event Mutations:** Avoided copying level-attachment maps on plush additions or removals; mutated ConcurrentHashMap entries in-place instead.

## [1.0.1] - 2026-06-18
### Added
  • Rendering Caching Optimization:** Introduced an ItemStackRenderState cache mapping block coordinates. This significantly reduces GC overhead and memory allocations by avoiding creating new rendering states every frame.
  • Client Resource Management:** Added a level unload listener to safely clear cached render states and prevent resource leaks.

### Fixed
  • Rendering State Conflict:** Resolved an issue where multiple beds in the same chunk would display the same plushie (or "flicker" between them) due to a shared ItemStackRenderState. Each bed now uses a unique render state during submission.
  • Server Crash:** Fixed a critical EncoderException ("Empty ItemStack not allowed") that occurred when interacting with beds (e.g., clicking a bed with a bed item). This was caused by the BED_PLUSH attachment sync logic failing on empty stacks; it now correctly uses OPTIONAL_STREAM_CODEC.
  • Plushie Alignment:** Refined the vertical translation and offsets for plushies on beds to ensure they sit naturally on the pillow and correctly nestle under the player's head when the bed is occupied.

### Changed
  • Version:** Ported mod to Minecraft 26.2 (NeoForge 26.2.0.1-beta) and bumped version to 1.0.1.

[1.0.9] NewNeoBlåhaj 1.0.9 by ImEden6 on Oct 18, 2026
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## [1.0.9] - 2026-06-09

### Added

  • Soft Toy Dog ("creature") plush**: Added block registry, item registry, crafting recipe, loot table, blockstate, item model, and tag inclusion (#newblahaj:plushies).
[1.0.3] NewNeoBlåhaj 1.0.3 by ImEden6 on Oct 18, 2026
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## [1.0.3] - 2026-05-28

### Added

  • PlushArmPoseHelper**: Shared client helper for detecting plush items (CuddlyItem / newblahaj:plushies) and applying cuddle arm rotations.
  • PlayerEntityModelMixin**: Late setAngles hook (priority 2100) so plush arm pose is reapplied after **Player Animator** (player-animator) updates the player model. No hard dependency on that mod.

### Changed

  • BipedEntityModelMixin**: Arm posing now uses TAIL injection on positionRightArm / positionLeftArm (no cancellation), with per-arm CROSSBOW_HOLD checks.
  • PlayerRendererMixin**: Plush arm pose override moved to @At("RETURN") with an explicit method descriptor.

### Fixed

  • Plush **cuddle arm pose** no longer breaks when **Player Animator** is installed (arms were being overwritten mid-setAngles).
  • Client startup crash from invalid @Shadow fields on PlayerEntityModel (rightArm / leftArm live on BipedEntityModel).

### Removed

  • Bed plush attachment** (Fabric port cleanup): BedPlushEvents, bed block/entity render mixins, and related client bed renderer hook — not carried over from the NeoForge bed feature set.

[1.0.2] NewNeoBlåhaj 1.0.2 by ImEden6 on Oct 18, 2026
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# Changelog - New Blåhaj (Fabric 1.20.1)

All changes implemented to port the mod to Fabric 1.20.1 and add the cuddling arm posing feature.

## [1.0.2] - 2026-05-24

### Added
  • Cuddling Arm Animations**: Created [BipedEntityModelMixin.java](file:///d:/projects/newneoblahaj-26.1/src/client/java/com/mervyn/newblahaj/mixin/client/BipedEntityModelMixin.java) to apply custom arm rotations (adjusting pitch/yaw) when the player is holding a plushie item. This prevents the player from holding the plushie stiffly like a weapon and displays a natural hugging posture instead.

### Changed
  • Fabric 1.20.1 Porting**: Ported all core blocks, items, registry references, and mixins from Forge/NeoForge (Mojang mappings) to Fabric 1.20.1 (Yarn mappings):
  • Updated block classes (AbstractBlock.Settings, voxel shapes, and right-click interaction events).
  • Updated item classes (Item.Settings, translation texts, formatting, tooltips, and weapon damage attributes).
  • Adjusted item registries, creative group registrations, tag keys, and namespaced identifiers.
  • Adapted AllayEntityMixin and CuddlyBlockProjectileMixin to Fabric events and structures.
  • Adapted loot table modifications and trade offer registration in NewBlahaj.java.

### Fixed
  • Player Renderer Startup Crash**: Fixed a client-side startup crash in [PlayerRendererMixin.java](file:///d:/projects/newneoblahaj-26.1/src/client/java/com/mervyn/newblahaj/mixin/client/PlayerRendererMixin.java) by correcting the target method parameter from ClientPlayerEntity to AbstractClientPlayerEntity.
  • Log Spam**: Silenced rendering debug/trace logs in PlayerRendererMixin.java.

[1.0.0] NewBlåhaj 1.0.0 by ImEden6 on Oct 18, 2026
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Fabric Port
[1.0.2] NewNeoBlåhaj 1.0.2 by ImEden6 on Oct 18, 2026
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# Temporary Changelog (1.0.2)

### Fixed
  • Rendering State Conflict:** Resolved an issue where multiple beds in the same chunk would display the same plushie (or "flicker" between them) due to a shared ItemStackRenderState. Each bed now uses a unique render state during submission.
  • Server Crash:** Fixed a critical EncoderException ("Empty ItemStack not allowed") that occurred when interacting with beds (e.g., clicking a bed with a bed item). This was caused by the BED_PLUSH attachment sync logic failing on empty stacks; it now correctly uses OPTIONAL_STREAM_CODEC.
  • Plushie Alignment:** Refined the vertical translation and offsets for plushies on beds to ensure they sit naturally on the pillow and correctly nestle under the player's head when the bed is occupied.

### Changed
  • Version:** Bumped mod version to 1.0.2.

[1.0.1] NewNeoBlåhaj 1.0.1 by ImEden6 on Oct 18, 2026
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Internal change
[1.0.0] NewNeoBlåhaj 1.0.0 by ImEden6 on Oct 18, 2026
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