
Various small improvements to portals. There are several features included as part of the mod. Some are client-side and some server-side. See below for the full list!
Client-side
The following features only work when installed on the client.
Dedupe portal break sound
When portals get broken, the entire portal will only make one single break noise, instead of one per block that is broken. No more headache inducing screeching!
Server-side or single player
The following features only work when installed on the server (or on your client for single player).
Prevent zombified piglin spawns
Stop zombified piglins from invading your megabase! Simply prevents them from spawning from portals in the overworld.
Use crying obsidian in portals
Allows using crying obsidian interchangeably with regular obsidian when constructing portals!
Custom portal shapes
Allows constructing portals of any enclosed shape! For performance reasons, the portals are limited in size based on the number of actual portal blocks, so check the config file for the limit!
Configuration — nicerportals.toml
You can configure the behavior of the mod from the nicerportals.toml files. You will find one in your normal config
folder, and one in a new config folder inside your world's save folder. If you have ModMenu installed, you can also
access the configuration through the UI in ModMenu's mod list!
dedupeBreakSound: true|false - Whether to makes portals emit only one sound when they break. Client-side only.
preventPortalSpawns: true|false - Whether to prevent portals from spawning Zombified Piglins in the overworld.
Server-side & single player only.
anyShape: true|false - Whether to allow portals in any shape and size. Server-side & single player only.
maxSize: Integer - The maximum allowed portal size to allow. Be warned that setting values that are too large here
could lag or even crash the game. 2304 is the default and seems to cause only a small hiccup in come cases. Note this
value only has any effect if anyShape is true. Server-side & single player only.
enforceMinimum: true|false - Require that portals are at least a 1x2 shape (can walk through them). Set to false to
allow 1x1 portals. Note this value only has any effect if anyShape is true. Server-side & single player only.
1.7.0+26.1 and later
portalFrameTag: true|false - Whether to replace portal frame block checks with the #nicerportals:portal_frame tag.
Server-side & single player only.
1.6.1+1.21.11 and earlier
cryingObsidian: true|false - Whether to allow using crying obsidian for portals. Server-side & single player only.
Links
Also on CurseForge · Source on GitHub · Report an issue
All Versions
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- Fixed crying obsidian frames not lighting when the portal is lit from an inner side face
- Fixed other block-break sounds being muffled near a portal on NeoForge
- Fixed crying obsidian frames not lighting when the portal is lit from an inner side face
- Fixed other block-break sounds being muffled near a portal on NeoForge
- Fixed crying obsidian frames not lighting when the portal is lit from an inner side face
- Fixed other block-break sounds being muffled near a portal on NeoForge
- Update to 26.3
- Update to 26.3
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug prevent portal creation on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Fixed a bug causing clients to crash when breaking portals on multiplayer servers
- Update to 26.2
- Update to 26.2
- Update to 26.2
- Fixed another issue causing mod to crash on dedicated servers
- Fixed another issue causing mod to crash on dedicated servers
- Fixed another issue causing mod to crash on dedicated servers
- Fixed issue causing mod to crash on dedicated servers
- Fixed issue causing mod to crash on dedicated servers
- Fixed issue causing mod to crash on dedicated servers
- Updated to 26.1
- Migrated onto a completely new infrastructure stack and library
- Added Forge and NeoForge support
- Updated to 26.1
- Migrated onto a completely new infrastructure stack and library
- Added Forge and NeoForge support
- Updated to 26.1
- Migrated onto a completely new infrastructure stack and library
- Added Forge and NeoForge support
- Updated to 26.1
- Changed
cryingObsidianconfig setting toportalFrameTag, which performs portal frame checks against the #nicerportals:portal_frame block tag rather than checking specifically for Crying Obsidian
- Updated to 1.21.11