NiftyCarts
A mod that adds horse drawn carts to Minecraft.
Links
- This Project: On CurseForge and On Github
- AstikorCarts (Forge 1.12.2, 1.16.4/5, 1.18.2, 1.19.2): On CurseForge (Original Mod)
- AstikorCarts Redux (Forge 1.19.4-1.20.1): On Modrinth and On CurseForge
Carts
This mods adds six different carts:
Supply Cart
- Double Chest worth of inventory space
- one seat in the back
Plow
- Has space for 3 tools (hoes, shovels, axes)
- Uses these tools on the block beneath (tills, makes path, strips logs)
Animal Cart
- two seats for both players on mobs
Hand Cart
- Smaller version of supply cart
- 27 slots of inventory space
- can only be pulled by players
Seed Drill
- Has 9 slots for seeds
- Plants seeds on farmland when pulled
Reaper
- Harvest crops
- Use seat on the reaper to operate
Usage
Nearby Carts can be attached and detached from the entity you're riding by pressing the 'Action Key' hotkey (default 'R'). Pressing the Sprint button once toggles the 'Slow Mode'. Your mount and cart will be slower.
Recipes
Wheel
Supply Cart
Plow
Animal Cart
Hand Cart
Reaper
Seed Drill
Mod Showcase (by Zeddy Minecraft, Outdated)
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- Port to Minecraft 1.21.11
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``) - Added more stats
- Added advancements
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``) - Added more stats
- Added advancements
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``) - Added more stats
- Added advancements
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``) - Added more stats
- Added advancements
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
## What's new
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``)
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``)
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Carts no longer glitch into the ground
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``)
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Added Wagon:
- Added a config option to disable cart interaction in Adventure mode
- Carts can also be locked by changing their entity data using commands (e.g ``
/data modify entity <UUID> Locked set value true``)
- Reaper model has been adjusted
- Slow mode now works even when no cart is connected to mount
- Fixed missing wheel recipe
- Added Reaper and Seed Drill
- Added carts with different wood types
- Fixed issue where trying to start the game with mods adding wood types would crash the game
- Fixed issue where trying to start the game with mods adding wood types would crash the game
- Fixed issue where trying to start the game with mods adding wood types would crash the game
- Upgraded for Minecraft 1.21.5
- Upgraded for Minecraft 1.21.4
- Added Carts for all the wood types
- Added Seed Drill
- Added Reaper
- Fixed recipes not working
- Fixed carts making step sounds
- Upgrade to 1.21/1.21.1
- Handcarts: smaller version of the supply cart that can only be pulled by players
### Changed
- changed slow mode key from the control key to Z (and made it configurable)
### Fixes
- Fixed Plow not working below height 1
- Fixed Skeleton Trap Riders not moving
- Handcarts: smaller version of the supply cart that can only be pulled by players
### Changed
- changed slow mode key from the control key to Z (and made it configurable)
### Fixes
- Fixed Plow not working below height 1
- Fixed Skeleton Trap Riders not moving
- Recipes not working
- crash with wandering traders
- Update to 1.20.6
- Make banners on carts move
- Plows can now break ground covering blocks (e.g.: snow, grass, flowers; configurable via tags)
- Added client-side configuration to enable/disable supplies from rendering
- Added German translation
- Added Russian translation
- Added Italian translation
- Plows can now break ground covering blocks (e.g.: snow, grass, flowers; configurable via tags)
- Added client-side configuration to enable/disable supplies from rendering
- Added German translation
- Added Russian translation
- Added Italian translation
- Upgrade to 1.20.4
- Allows player pulling carts
- Allows player pulling carts
- Allows player pulling carts
- Allow Players pulling carts