
Nightmare Mode is a relatively simple datapack that aims to expand the difficulty of the game past Minecraft's currently hardest difficulty. The datapack does a variety of things to achieve this, most of their mobs have had their HP, attack damage, knockback resistance, and movement speed increased. Lots of different mobs can also spawn with a myriad of different armor and weapons, all with random enchantments. If you die early on in your first play-through, don't worry, this datapack is immensely difficult!
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The creeper, while its always been a dangerous mob, is now far more dangerous than before. Alongside its aforementioned increased stats, its explosion size is larger and it explodes almost instantly! You certainly want to keep your distance from creepers! |
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| Zombies have also become much stronger! They all have a chance to spawn with a variety of different weapons and armors, enchanted too! | ![]() |
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The skeleton, much like the zombie, can spawn with a variety of different armor and weapons. The skeleton can also spawn with melee weapons occasionally, so watch out! |
| The spider also boasts its own new changes. It can spawn with a variety of positive effects, in addition to its increased base stats! Such effects include regeneration, speed, jump boost, strength, and even invisibility! | ![]() |
What's listed above is only a fraction of all of the changes brought by Nightmare Mode! You can view a full, detailed list of all changes brought by this datapack on gamingbarn.net!
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All Versions
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V1.3 Mod
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V1.2
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15h ago | 1 |
- Updated to Minecraft 1.21.1**
- Datapack now works on the latest version of Minecraft
- Updated to Minecraft 1.21.9/10**
- Datapack now works on the 1.21.9 and 1.21.10 versions of Minecraft
- Fixed Weak Wither Skeleton Bug**
- The Wither Skeleton wouldn't recieve the updated stats when spawned in
- Thanks howard6061*
- Fixed Bastion Piglins Despawning Bug**
- The Piglins that spawned in Bastions would despawn, unlike their regular vanilla counterparts
- Thanks howard6061*
- Fixed Drowned Not Spawning With Tridents Bug**
- All custom Drowned wouldn't ever spawn with tridents or nautilus shells
- Thanks howard6061*
- Fixed critical tick.mcfunction bug**
tick.mcfunction file wasn't deleted after the file itself was deletedThis resulted in the pack breaking all
tick.mcfunction files for all datapacks that utilize them- This critical bug fix is for all versions affected by the bug*
- Updated to Minecraft 1.21.7**
- Datapack now works on the latest version of Minecraft
- Updated to Minecraft 1.21.6**
- Datapack now works on the latest version of Minecraft
- Increased Creeper Fuse Time**
- Increased from 5 to 20
- It is now possible to deal with creepers without instantly dying
- Fixed Invincible Vindicator Bug**
- All Vinidcators would regen their HP each tick and could only be killed in one blow
- Fixed Spelling Error in Load Message**
- The pack said it was "UH" instead of "NM"
- Updated to Minecraft 1.21.5**<br>
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- Simplified and optimized code**<br>
- Fixed immortal Blaze and Shulker bug**<br>
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- Fixed Pillager Captains not spawning bug**<br>
- Updated to Minecraft 1.21**
Datapack now works on the latest version of Minecraft
- Fixed pack spamming errors in console bug**
The datapack would spam errors in the console when running
These errors were harmless, but made it difficult to debug actual issues
- Removed pillager fireworks**
Pillagers would often miss with their projectiles, making them easier than normally
- Increased chance for a spider jockey to spawn**
Increased from 5% to 8%
- Updated LICENSE.txt**
- Updated to Minecraft 1.20.4**
Datapack works on latest Minecraft release
- Fixed Invincibility bug**
Witches, evokers, ravagers, elder guardians, guardians, phantoms, shulkers, ghasts, silverfish, enderman, and blazes were all immune to damage and couldn't die




