No Void Structures
The main function of this datapack powered by Lithostitched is to prevent common vanilla structures from generating in the void in Floating Island style world presets, like Aetherial Islands. The 2.0.0 mod version is simply a wrapper for the datapack, if you want to edit anything you can either edit the datapack, or use the code as an example pack for how to stop structures from generating in the void using Lithostitched. Additionally, Mineshafts are not affected by this.
What happened to the Old 1.0.0 Mod?
No Void Structures was one of my first Java modding projects, and because of that, it was quite frankly horrible (inflexible, incompatible, broke superflat structures, etc.). But that's okay! That's how we learn. Now using Lithostitched, it will be easier for others to edit and change.
You can view the old description of the deprecated mod, and all of the old source code on the GitHub page.
All Versions
+ Add Version- Changes:
- 1.21.9+ support
- Changes:
- 1.21.9+ support
- Changes:
- 1.21.9+ support
- Changes:
- 1.21.9+ support
- Changes:
- Instead of a mod, this is now a datapack utilizing [Lithostitched](https://modrinth.com/mod/lithostitched)
- Mineshafts no longer have modified placement height because of this (may change in the future)
- Pillaring into the void may occur from structures like mansions, desert pyramids, and jungle pyramids (this is untested though, so it might be fine)
- Changes:
- Instead of a mod, this is now a datapack utilizing [Lithostitched](https://modrinth.com/mod/lithostitched)
- Mineshafts no longer have modified placement height because of this (may change in the future)
- Pillaring into the void may occur from structures like mansions, desert pyramids, and jungle pyramids (this is untested though, so it might be fine)
- Changes:
- 1.19.3 support
- Modified to support multiple versions (1.20-1.20.6)
- Added support for 1.19 Forge!
- Thank Cdogsnappy / SuperSaiyanChad for this!
- Added support for 1.20.1 for Forge!