Description
Gallery
Changelog
Versions
Not Enough crashes is a Minecraft mod that improves crashes in Minecraft.
NEC can be installed on the client and server independently.
Features include:
- When crashing, you can go back to the title screen and keep playing, without needing to restart.
- A convenient way to submit syntax-highlighted crash reports via a special crash screen.
- Display a list of mods that were involved in the crash, and can be clicked to go to their issue tracker.
- More useful stack traces that are deobfuscated and include additional information such as NBT for mod developers.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 |
[4.4.9+26.3-fabric] Not Enough Crashes 4.4.9+26.3 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9+26.3
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Ported to Minecraft 26.3 for Fabric and NeoForge.
- Fixed repeated suspected mods in crash reports and client crash report filenames.
- Fixed OpenGL state reset after a crash and the Quilt Minecraft version range.
### 4.4.9
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.3-neoforge] Not Enough Crashes 4.4.9+26.3 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9+26.3
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Ported to Minecraft 26.3 for Fabric and NeoForge.
- Fixed repeated suspected mods in crash reports and client crash report filenames.
- Fixed OpenGL state reset after a crash and the Quilt Minecraft version range.
### 4.4.9
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.2-neoforge] Not Enough Crashes 4.4.9+26.2 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.2-fabric] Not Enough Crashes 4.4.9+26.2 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.1.2-neoforge] Not Enough Crashes 4.4.9+26.1.2 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.1.2-fabric] Not Enough Crashes 4.4.9+26.1.2 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.1.2-neoforge] Not Enough Crashes 4.4.9+26.1.2 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+26.1.2-fabric] Not Enough Crashes 4.4.9+26.1.2 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.11-neoforge] Not Enough Crashes 4.4.9+1.21.11 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.11-fabric] Not Enough Crashes 4.4.9+1.21.11 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.10-neoforge] Not Enough Crashes 4.4.9+1.21.10 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.10-fabric] Not Enough Crashes 4.4.9+1.21.10 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.9-neoforge] Not Enough Crashes 4.4.9+1.21.9 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.9-fabric] Not Enough Crashes 4.4.9+1.21.9 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.8-fabric] Not Enough Crashes 4.4.9+1.21.8 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.8-neoforge] Not Enough Crashes 4.4.9+1.21.8 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.7-neoforge] Not Enough Crashes 4.4.9+1.21.7 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.7-fabric] Not Enough Crashes 4.4.9+1.21.7 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.6-fabric] Not Enough Crashes 4.4.9+1.21.6 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.6-neoforge] Not Enough Crashes 4.4.9+1.21.6 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.20.1-forge] Not Enough Crashes 4.4.9+1.20.1 Forge
by natanfudge on Oct 08, 2026
Download
### 4.4.6
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.20.1-fabric] Not Enough Crashes 4.4.9+1.20.1 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.6
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.1-neoforge] Not Enough Crashes 4.4.9+1.21.1 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.8
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.1-fabric] Not Enough Crashes 4.4.9+1.21.1 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.8
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.5-neoforge] Not Enough Crashes 4.4.9+1.21.5 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.9+1.21.5-fabric] Not Enough Crashes 4.4.9+1.21.5 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.9
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Added Japanese Translation
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.8+1.21.5-fabric] Not Enough Crashes 4.4.8+1.21.5 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.8
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.8+1.21.5-neoforge] Not Enough Crashes 4.4.8+1.21.5 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.8
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.8+1.21.1-neoforge] Not Enough Crashes 4.4.8+1.21.1 NeoForge
by natanfudge on Oct 08, 2026
Download
### 4.4.8
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released
[4.4.8+1.21.4-fabric] Not Enough Crashes 4.4.8+1.21.4 Fabric
by natanfudge on Oct 08, 2026
Download
### 4.4.8
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
There is now a button for uploading directly to crashy in the crash screen.
## 3.6.0
## 1.2.0
Released
- Removed a fringe feature that was eating away at the computer's memory
- Starting from Minecraft 1.20.6, NEC supports **only** NeoForge, and not Forge.
- Fixed crash in certain cases
- Fixed quit button not have the correct text in some cases.
- Crash initialization screen is now disabled when Sodium is installed.
- Fixed a crash in Fabric with certain mods.
- Cleaned up some more things when the game crashes.
- Updated Chinese translations
- Fixed gibrish text sometimes showing in the crash screen.
- Added Ukrainian translations (thanks @PetroTornados!).
- Fixed incorrect tab ordering in the config screen.
- Brand new GUI configuration screen for Not Enough Crashes. Accessible through ModMenu in Fabric and through the regular Forge mod menu.
- crashlogUpload, deobfuscateStackTrace and forceCrashScreen config options are deprecated and will no longer work.
- Updated internals to better support Crashy 1.0 (older versions of NEC will still work with Crashy)
- Will no longer deobfuscate stack traces in any way. This feature is now supported exceptionally well by [Crashy 1.0](https://crashy.net/).
- Now identifies mods that applied mixins to a crash stack trace, which means that more mods will be identified as a potential cause for a crash. (Thanks sschr15!)
- Added and fixed Chinese translations (thanks SolidBlock-cn!).
- Fixed the mod claiming it must be installed on the server on Forge.
- Updated to support Quilt hashed mappings.
- Fixed not working on Quilt.
- Fixed the text of the crash screen sometimes being broken
- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
- Fixed mixin errors being printed to the log on startup.
- Fixed the crash screen not working in Forge.
- Fixed the crash report being printed to the log twice on integrated server crashes.
- Fixed the crash report txt file missing information on integrated server crashes.
- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
- Fixed integrated server crashes not being caught in Forge.
- All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
This will now be validated by Fabric Loader.
### 3.7.1
- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
There is now a button for uploading directly to crashy in the crash screen.
- Fixed UTF-specific characters turning into '?' when uploading crash logs.
- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
- Added some Quilt-specific features, courtesy of @Siuolthepic!
- Quilt now absolutely, officially, works, just as well as Fabric does.
- Fixed text not being localized to English when the translation is not available for the chosen language.
- Should now work with the Quilt mod loader, with
deobfuscateStackTraceset to false in the config.
## 3.6.0
- ~~Should now work with the Quilt mod loader~~ not yet
- Fixed Jar-in-jar mods not being blamed for crashes
- No longer depends on Fabric API for localization to work properly.
- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
- Fixed integrated server crashes not being caught.
- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
- Prevented extreme cases where the crash log could become incredibly large.
- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
- Improved internal error message.
- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
- Fixed mod identification not working.
- Fixed deobfuscation sometimes not working.
- Promoted to Release!
- Updated to Minecraft 1.17, Java 16.
- Currently buggy, this is a minimum viable alpha release.
- Added a new option
forceCrashScreenthat will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
- Fixed additional crash stack traces appearing when debugModIdentification is false.
- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
- Made it so the Curseforge page can be reached through the Mod Menu entry.
- Fixed Forge version not working at all.
- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
- Fixed mod not loading.
- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
- Now supports Forge!
- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
- Added a proper mod icon.
- Improved Simplified Chinese localization, courtesy of @WuzgXY!
- Fixed "upload crashlog" not working :) .
- Fixed "upload crashlog" not working.
- Added Estonian localization, courtesy of @Madis0!
- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
- Will no longer blame jumploader for errors all the time
- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting
uploadCrashLogTotoDIMDEV_HASTEin the config. - Fixed some GUI bugs in the crash scree
- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
## 1.2.0
- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
- Fixed a rare error.
- Fixed the window not closing when pre-initialization errors occur.
- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
- The init error screen will now display in more disaster cases.
- Fixed the entry point catcher not being enabled...
- Forgot a debug flag
- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
- Fixed an exception while starting game.
Released