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NTM Space

NTM Space

by JameH2 • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

This is a fork of HBM's Nuclear Tech mod (as seen below)

https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT

the difference here is that there is a custom rocket system, custom atmospheres, planets, and much more.

feel free to check it out! heres a video to get an idea: https://www.youtube.com/watch?v=Dgh6G62YWBM&lc=UgwAISL4LbE2BbUzP6N4AaABAg

Co-Developed by Mellow https://mellow.games

while you are here, check out some of my contributors works too:

FUNG by mellowarpeggiation https://store.steampowered.com/app/24...

Space OST by DUODEC ‪@duodec1222‬

How to Install NTM Space (Mod)

NTM Space by JameH2 is verified for Forge across Minecraft versions 1.7.10 (latest release: 1.0.27X5842, file size: 100.1 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.7.10) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded NTM Space file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.7.10
Forge
7d ago 1
1.7.10
Forge
3mo ago 1
1.7.10
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Includes all changes and bugfixes from the latest 3 upstream NTMain updates - [X5842 - smallest NTM update](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5842) [X5844 - the mcbroken fucking shit deluxe with extra cheese](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5844) [X5846 - this release was brought to you by: sludgehost - enter code SLIME for 20% off](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5846)

Bigger stuff coming later, just want this out for now so y'all can help check machines for busted ports

## Changed
  • HTRF4 for the old fusion reactor has been removed
  • Titanium bedrock ore on all planets changed to ilmenite, except for Tekto, which still provides pure titanium!

## Fixed
  • Solar panel ports inconsistent and don't match model
## Changed
  • Machines no longer tilt at all when unsupported in orbit

## Fixed
  • Can't launch the 2 new satellites with custom rockets
  • Satellites don't travel to the correct dimension on launch
Includes all changes and bugfixes from the latest upstream NTMain update - [X5758 - slime time, time for slime](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5758)

Includes all changes and bugfixes from the latest upstream NTMain update - [X5751 - unleashing the curse of bald (fatal) ](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5751)

## Changed
  • Added criteria for secret overdrive mode??
  • Improved errors for station propulsion
  • Saltleaf is now edible (Laythe start approaches)
  • Improved Angelica shader compat (for those using Bountiful Stars)

## Fixed
  • Air intake can dupe compressed air (if you need compressed air in a vacuum, you can use the air intake in a room full of any gas except compressed air)
  • Titanium deco has 16 variants for no reason
  • Crash on oil blob generation on celestials
  • Crash when setting gas output of oil blocks to 0 in config
Includes all changes and bugfixes from the latest upstream NTMain update - [X5719 - farewell to a friend](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5719)
Includes all changes and bugfixes from the latest upstream NTMain update - [X5714 - random bullshit, go! ](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5714)

## Added
  • Celestial body cloud rendering!
  • Can be seen from orbit/other celestial bodies
  • Current weather of the planet can be seen, thunderstorms make for denser clouds and lightning
  • Clouds are tinted by atmospheric composition
  • Denser atmospheres can have up to three cloud layers
  • Rain now matches the water table
  • Gerald impacts briefly clear the clouds
  • Nukes are now visible from space
  • They also interact with the new clouds
  • New expensive mode parts and recipes for space machines
  • Config for disabling tilting on "unavoidable gravity" machines like the Big-Ass Tank

## Changed
  • Martian mode now supports 528 + expensive mode
  • Drive processor recipes rebalanced
  • Astroturf now blocks mob spawns
  • New gas giant harvester texture

## Fixed
  • Teto could not consume butter
  • Mun heavy bedrock ore density not showing on scanner
Includes all changes and bugfixes from the latest upstream NTMain update - [X5687 - oughpho](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5687)

## Changed
  • Demeter is affixed

## Fixed
  • Rocket launch pad does not connect with OC cables
  • Lodestar renders in the wrong position with broken alpha
Includes all changes and bugfixes from the latest upstream NTMain update - [X5685 - fetch me some pasta you singularitan oaf](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5685)

## Changed
  • Refueling Station now shows the currently assigned fluid
  • Earth heavy bedrock solvent fraction is now zinc
  • Bedrock ore density scanner will show planet specific ore extraction fluid requirements
  • Certain planet acid requirements will override regular bedrock ore extraction requirements
  • Gas, brine, and Tekto oil blocks now drop empty versions of themselves when mined

## Fixed
  • HUD and Magnet notifications always showing ON even when turning OFF
  • Eclipses do not affect solar panels or solar boilers
  • MCHeli third person broken due to rocket third person changes
Includes all changes and bugfixes from the latest upstream NTMain update - [X5671 - let the machine scream at you](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5671)
Includes all changes and bugfixes from the latest upstream NTMain update - [X5670 - are you ready for garlic bready](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5670)

## Added
  • Satellite orbit and cosmetic modification
  • Satellites can now be modified via a GUI that is accessed via crouch + right click
  • They now store additional info that defines how they move in the sky
  • Holding a satellite will show you a preview of what their final trajectory in the sky will be
  • You can configure them to blink too

## Fixed
  • Crash on Tekto with Angelica installed
Includes all changes and bugfixes from the latest upstream NTMain update - [X5663 - 2013 TF2 YTP about Merasmus sticking a grenade in his ass](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5663)

## Added
  • Atmospheres are now visible from other planets/orbit
  • All planets/moons now generate flat in superflat worlds

## Changed
  • Redesigned StarDar GUI
  • Improved StarDar OC compat
  • Planet icons tweaked for better tiling when rotating
  • Urlum and moons added, can't be visited yet though
  • Same with Plock & Karen
  • Invasion waves now use the boss health bar
  • Distant planets are now (more) visible through scopes/zooming
  • Flour, butter, cheese, strawberries, and icecreams are now oredicted
  • More Laythe generation tweaks (ancient roots found deep underground)
Includes all changes and bugfixes from the latest upstream NTMain update - [X5649 - bals](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5649)
## Added
  • Radioactive Angel
Boss mob that can be crafted and spawned, find the shards!

  • Invasion mode
Spawned from defeating the radioactive angel, whos pieces can be found on ike.
has 3 waves + a boss wave
Good luck!
Purely optional.

  • Combat Drop pods
Spawn glyphids for now for invasion mode

  • New UFO mobs

# Fixed
  • Meteor dungeons spawning above ground
Includes all changes and bugfixes from the latest upstream NTMain update - [X5634 - the RBMK console is so last year](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5634)

## Added
  • Astroturf
  • Looks like the classic pre-biome grass and doesn't die from fracking or radiation

## Fixed
  • Rocket launch pads (regular + orbital) don't accept inserted rocket fuel
[X5629_H261] Soon tm by JameH2 on Mar 12, 2026
Download
Includes all changes and bugfixes from the latest two upstream NTMain updates - [X5628 - fish orgy!](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5628) - [X5629 - mike wa hageda](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5629)


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