
NutritionZ adds a nutrition system to enhance the gameplay.
Installation
NutritionZ is a mod built for the Fabric Loader. It requires Fabric API and Cloth Config API to be installed separately; all other dependencies are installed with the mod.
Incompatible
Adjustments
Default Datapacks & Mod Compat
NutritionZ provides some default datapacks for other mods. You can disable/enable them via config.
You can add other mod compats via datapack. Just follow the structure data/somemod/nutrition/somename.json.
Here's an example from the default vanilla datapack:
{
"minecraft:cooked_cod": { // The default datapacks provide 5 points for half saturation
"carbohydrates": 0,
"protein": 16,
"fat": 3,
"vitamins": 0,
"minerals": 6
}
}
Nutrition Manager
You can tweak the default manager via datapack as well. data/somemod/nutrition_manager/somename.json
With this you can replace the positive effects & attributes from all 5 nutrients, as well as the negatives.
Example:
{
"minerals": {
"replace": true,
"positive": {
"generic.armor_toughness": { // attribute
"operation": "ADD_VALUE", // ADD_VALUE, ADD_MULTIPLIED_BASE , ADD_MULTIPLIED_TOTAL
"value": 1.0 // gives +1 Armor Toughness per level -> e.g. +20 max level
},
"minecraft:haste": { // effect
"duration": 319, // wouldn`t recommend to lower this on effects
"amplifier": 0 // equals Haste I
}
},
"negative": {
"generic.armor_toughness": {
"operation": "ADD_VALUE",
"value": 1.0 // needs to be positive value -> will be negative automatically
},
"minecraft:mining_fatigue": {
"duration": 319,
"amplifier": 0
}
}
}
}
Max Nutrition & thresholds can be set in the nutritionz.json5 config.
{
"maxNutrition": 100, // Max nutrition for one nutrient
"negativeNutrition": 10, // 0 - 10 = negative effects / attributes (negative threshold)
"positiveNutrition": 90, // 90 - 100 = positive effects / attributes (positive threshold)
}
Credits
All Versions
+ Add VersionDatapack nutrition_manager overwrite error
- FarmZ
- Nature's Delight
- Rose Gold Equipment
- Tide 2
- [Let's Do] Bakery
- [Let's Do] Beachparty
- [Let's Do] Brewery
- [Let's Do] Candlelight
- [Let's Do] HerbalBrews
- [Let's Do] Lili's Lucky Lures
- [Let's Do] Meadow
- [Let's Do] WilderNature
## Updated:
- AdventureZ Compat
- More Delight (for Farmer's Delight)
- Nature's Spirit Compat
- [Let's Do] Vinery
## Added:
- Screen key
- Cake nutrition mechanic
- Amarite
1.0.8Compat - Lili's Lucky Lures
1.0.2Compat - Nether Depths Upgrade
3.1.6Compat - Tide
1.6.3Compat
## Updated:
- [Let's Do] Beachparty
2.0.2 - [Let's Do] HerbalBrews
1.0.12 - [Let's Do] Vinery
1.4.39 - Naturalist
5.0pre3 - Nature's Spirit
2.2.4
- Nutrition values for non food items
## Added:
- Button click sound
- Config option for default datapacks
- Croptopia
3.0.9compat
- Updated to mc
1.21.1 - fixed & removed old datapacks
bakery:glowberry_tart
## Changed:
- Minerals negative effect from
nausea->bad luck 2
- Minerals negative effect from
mining fatique->nausea - Now all datapacks are valid throughout minecraft versions
- Dropped support for standalone legacy lets do mods
## Added:
- [Let's Do Addon] Corn Expansion
1.0.1compat - [Let's Do] Bakery - Farm&Charm Compat
2.0.1compat - [Let's Do] Brewery - Farm&Charm Compat
2.0.2compat - [Let's Do] Candlelight - Farm&Charm Compat
2.0.1compat - [Let's Do] Farm & Charm
1.0.2compat - [Let's Do] WilderNature
1.0.2compat
## Removed:
- Legacy: [Let's Do] Bakery compat
- Legacy: [Let's Do] Brewery compat
- Legacy: [Let's Do] Candlelight compat
## Updated:
- [Let's Do] Beachparty
1.1.5compat - [Let's Do] Vinery
1.4.28compat
- Default max nutrition from 100 -> 300
## Added:
- Bountiful Fares
1.2.1compat - Culinaire
3.0.0compat - Exline's Fishing
1.0.4compat - Living Things
2.0.2compat - Natures Delight
1.2compat
- Apples are now vitamin based
## Added:
- Ad Astra
1.15.18compat - Aquamirae
6compat - Biome Makeover
1.11.4compat - Create
0.5.1 f build 1417compat - Create Crafts & Additions
1.2.3compat - Fish of Thieves
3.0.5compat - Immersive Weathering
2.0.1compat - Promenade
4.1.1compat - Spawn
1.0.3compat - The Bumblezone
7.4.2compat
- Wrong expanded delight values
- Wrong farmers delight refabricated values
## Added:
- Brewin' and Chewin'
3.0.3compat - Cultural Delights
1.0.0compat - End's Delight
alpha 1.0compat - Festive Delight
1.1.0compat - More Delight
1.2.2compat - Nethers Delight Refabricated
4.1.1compat - Ocean's Delight
1.0.2compat - Spelunkery
0.3.5compat - Ube's Delight
0.1.5.4compat - Wilder Wild
2.4.2compat
## Updated:
- [Let's Do] Bakery
1.1.11compat - [Let's Do] Meadow
1.3.16compat - Expanded Delight
0.3.1compat - Farmers Delight Refabricated
2.1.1compat - Natures Spirit
1.5.3compat
- Nature's Spirit
1.4.5compat
- [Let's Do] Meadow
1.3.14compat - [Let's Do] Vinery
1.4.19compat
- russian lang file
ru_ru.json
- No pause nutrition screen
- Starter nutritions set to half
- Vitamins Buff
regeneration 2->regeneration 1 - Minerals Buff
absorption->haste - Minerals Debuff
weakness->mining_fatigue
- Hybrid Aquatic
1.2.2compat - Regions Unexplored
0.5.5compat - German lang file
- [Let's Do] Bakery
1.1.8compat - [Let's Do] Candlelight
1.2.10compat - [Let's Do] Vinery
1.4.14compat - [Let's Do] HerbalBrews
1.0.6compat
- [Let's Do] Beachparty
1.1.4compat - [Let's Do] Brewery
1.1.5compat - Expanded Delight compat (thx illustietor)
- Farmer's Delight compat (thx illustietor)
- Vanilla minerals best sources now (rotten flesh / spider eye / dried kelp)
- New nutrition buffs / debuffs
- Made compat as integrated resourcepacks
- Tooltips via shift
- Dehydration compat (part1)
- initial release