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Odin - Hypixel Skyblock

Odin - Hypixel Skyblock

by odtheking • Downloads: 0 • Followers: 0
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Hypixel Skyblock mod tailored for Dungeons and Kuudra, providing many different solvers and other utilities for end game players.

Core Dungeon Features

  • Positional Messages – Trigger custom chat messages when near specific coordinates. Perfect for callouts.
  • Highlight – Enhanced visuals for your teammates and starred mobs.
  • Dungeon Waypoints – Set and view custom waypoints inside any dungeon room.
  • Terracotta Timer – Know exactly when the terracottas respawn in boss fights.
  • Blessing Display – Shows your current active blessings mid-run.

Puzzle & Secret Solvers

  • Puzzle Solvers – Includes Water Board, Blaze, Creeper Beams, TP Maze, Quiz, Boulder, Ice Fill, and Three Weirdos.
  • Key Highlight – Automatically highlights Wither and Blood Keys.
  • Secret Clicked – Get instant audio and visual feedback when secrets are found.

Stats & Blood Features

  • Blood Camp – Helpful features for efficient blood camping strategies.
  • Livid Solver – Identifies the real Livid in the boss fight.
  • Extra Stats – Displays extended run statistics at the end of the dungeon.
  • Map Info – Realtime stats on score, secrets, and deaths.
  • Mimic Detection – Alerts you when a mimic is killed.

Quality of Life

  • Spring Boots Display – Know your jump height at a glance.
  • Leap Menu – Custom Spirit Leap GUI for fast teleporting.
  • Terminal Times – Track how long each terminal phase takes.

Floor 7 Tools

  • Inactive Waypoints – Automatically shows inactive terminals, levers, and devices.
  • Terminal Simulator – Practice P3 terminals outside of dungeons.
  • Melody Message – Provides simple communication for the Melody terminal.
  • Terminal Sounds – Plays a sound on correct terminal inputs.
  • Terminal Solver – Renders the correct solution for each terminal puzzle.
  • Wither Dragons – Complete M7 toolkit: timers, box health, relics, and more.
  • Arrows Device – Shows the correct solution for Sharp Shooter.
  • Simon Says + Arrow Align – Renders real-time solutions for devices in F7.
  • Tick Timers – Timers for Necron, Goldor, and Storm.

Kuudra Features

  • Pearl Waypoints – Automatically displays the locations of pearls during the Kuudra fight for faster pickups and throws.
  • Build Helper – Real-time feedback during the ballista build phase, showing progress and what's missing.
  • Pre-Spot Alert – Alerts your party when a pre-fight positioning spot hasn't been triggered.
  • Supply Helper – Visual aid for supply drops, including timers and drop locations to optimize team coordination.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Fabric
12h ago 1
26.2
Fabric
12h ago 1
26.1.x
Fabric
12h ago 1
26.1.x
Fabric
12h ago 1
26.1.x
Fabric
12h ago 1
26.1.x
Fabric
12h ago 1
26.1.x
Fabric
12h ago 1
26.1.x
Fabric
12h ago 1
26.1.2
Fabric
12h ago 1
1.21.11
Fabric
12h ago 1
1.21.11
Fabric
12h ago 1
1.21.11
Fabric
12h ago 1
1.21.11
Fabric
12h ago 1
1.21.11
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.8
Fabric
12h ago 1
1.21.8
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.8
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.8
Fabric
12h ago 1
1.21.10
Fabric
12h ago 1
1.21.8
Fabric
12h ago 1
1.21.8
Fabric
12h ago 1
## Fixes

  • Fixed beacon rendering having an invalid texture
  • Fixed beacon rendering not rotating
  • Fixed Dragon Ice Spray timer always showing 0
  • Fixed TerminalSounds not working
  • Fixed TerminalTimes showing incorrect end-of-phase timings
  • Fixed Auto Kick getting the incorrect floor
  • Fixed self marker in Dungeon Map not rotating correctly
  • Fixed WebSocket allowing all players in the same lobby to share data
  • Fixed Invincibility Timer not showing in the HUD Manager with some settings
  • Fixed Livid invulnerability timer (alpha)
  • Fixed Numbers Sim showing 14 numbers (alpha)
  • Fixed Numbers Term GUI showing 14 numbers (alpha)
  • Fixed Melody TermSim showing 4 rows (alpha)
  • Fixed Melody Solver being based on 4 rows (alpha)
  • Fixed Melody message being based on 4 rows (alpha)
  • Fixed Simon Says Solver being based on 5 buttons (alpha)
  • Fixed Watcher kill time being incorrect (alpha)
  • Fixed Watcher bar health being incorrect (alpha)
  • Fixed Splits ending with the Necron death message (alpha)
  • Fixed Goldor start, Storm lightning, Storm phase, and Storm tick having incorrect timings (alpha)

## Improvements

  • Various improvements to the ClickGUI, including a redesigned ColorSetting for better space utilization and a favorite colors system
  • Redesigned the DWP GUI for easier and more intuitive pack management
  • Renamed Waypoints module to Temporary Waypoints
  • Simplified settings in InactiveWaypoints and improved waypoint handling
  • Made InactiveWaypoints show the terminal's actual hitbox and renamed the module to Terminal Status
  • Removed Dragon Priority and changed it to prioritize dragons by spawn order (alpha)
  • Improved Spring Boots precision

## Additions

  • Added a new Waypoints module allowing you to create waypoints at specific areas/phases of the game, with proximity, visual, and click-trigger methods for commands, customizable rendering, and a simple GUI. Use /odwaypoints to configure it. Replaces the Positional Message module
  • Added Fire Freeze Timer
  • Added /od toggle command for toggling modules
  • Added support for multiple bat kills
### Added 26.2 support
## Fixes:

  • Fixed Vesuvius not working sometimes
  • Fixed Invincibility Timer having incorrect timings for certain items
  • Fixed Secrets HUD showing when a room has a maximum of 0 secrets
  • Fixed update message formatting
  • Fixed Boss Entry split being positioned incorrectly
  • Fixed Simon Says checking any block for its power state

## Improvements:

  • Improved range check for skull click detection
  • Reorganized Invincibility Timer settings for clarity
  • Made Dungeon Waypoints render underneath things like Clicked Secret or Etherwarp
  • Improved WebSocket handling in certain edge cases
  • Made AABBs rotate according to room rotation

## Additions:

  • Added Quiver Display
  • Added Kuudra Tracker
  • Added support for coop chat in Chat Commands

## Fixes

  • Fixed Croesus not correctly highlighting chest state + added Kismet state
  • Fixed Bonzo Mask timer not correctly using your current cooldown reduction
  • Fixed Vesuvius not working

## Improvements

  • Made /dwp import support a JSON/compressed string or URL of valid dungeon waypoints for easier distribution
  • Removed the out-of-bounds tick timer, as the tech it was useful for is no longer possible
  • Made puzzle timer have puzzle-dependent minimum times

## Additions

  • Added room secret support to Dungeon Map
  • Added WebSocket support for Dungeon Map
  • Added an option to show player name / player class name in Melody Progress GUI
  • Added Storm tick timer (tick timer starting when Storm starts until he ends)
  • Readded dragon titles to the WitherDragons module
  • Added support for Kuudra pet bonus and Lava Leech bonus in Vesuvius
  • Added an option to toggle showing 0-time splits

## Fixes:

  • Fixed PuzzleHUD not showing outside of dungeons in editing
  • Fixed hide defense not working under certain conditions
  • Fixed Vitality HUD not working
  • Fixed Splits fixed width not positioning the timer correctly
  • Fixed Galatea being renamed
  • Fixed StartsWithHandler not showing golden apples correctly
  • Fixed QuizSolver not being updated

## Improvements:

  • Reduced chat clutter in M7 P5 by removing useless messages
  • Made HUD editing for Dungeon Map show a preview of an example active map
  • Made Splits HUD show a better example

## Additions:

  • Added QuizTimer
  • Added an option to hide Vitality from the action bar
  • Added support for Moonglade Marsh, Torrhus Canyon, and Safari

## Fixes

  • Fixed dropdown setting arrow having incorrect rotations
  • Fixed secret spawn timer being offset
  • Fixed Croesus features not working (thanks, Hypixel)
  • Fixed dungeon map showing doors based on client-side information
  • Fixed map info formatting with the new bat parameter
  • Fixed portal highlight not resetting between runs
  • Fixed positional messages not accounting for the correct radius
  • Fixed players rendering in boss on the dungeon map
  • Fixed water solver incorrectly accounting for certain click types
  • Fixed certain chat commands allowing illegally long messages that could cause a kick
  • Fixed Wither Essence not counting as secrets
  • Fixed StartsWith solver not counting written books correctly
  • Added a first-join update message (shown once after updating to this version)

## Improvements

  • Improved API-related error messages
  • Increased API rate limit (API features should now be much more consistent)
  • Expanded TPS information in both the /tps command and chat command
  • Made positional messages easier to review and delete

## Additions

  • Added an option to disable Terminal Simulator first-click protection
  • Added support for **Auto** GUI scale in normal terminal size (uses the maximum available scale)
  • Added an additional failsafe for first-click protection using server ticks
  • Added support for positional messages without text (simple waypoints)
  • Added an option to display yourself as a player head on the dungeon map
  • Added a Vitality HUD to Player Display

## Fixes
  • Fixed Livid Highlight box being jittery
  • Fixed BetterPartyFinder giving double error messages
  • Fixed tracer line behaving incorrectly when crouching
  • Fixed LotusAtoll not being detected
  • Fixed (probably) secret spawn timer being mistimed
  • Fixed Blaze Solver not working (thanks Hypixel)
  • Fixed PetKeybinds not allowing page swapping (thanks Hypixel)
  • Fixed PlayerDisplay HUDs not working (thanks Hypixel)
  • Fixed StartsWith Solver not showing Nether Stars and EXP bottles

## Improvements
  • Simplified PetKeys usage — use favorites for the first 9 pet slots instead of commands
  • Made Livid Highlight color customizable and more noticeable
  • Made Wardrobe Keybinds work for both equipment and armor wardrobes

## Additions
  • Added option to show PuzzleHUD only before the run starts
  • Added option to set line width for SlotBinds
  • Added option to show SlotBinds lines without holding Shift
  • Added support for 26.1~
  • Added DungeonMap
  • The previous one wasn't Odin's and wasn't intended for public use; this is the first basic map implementation in the mod (will contain bugs)
  • Added DoorHighlight
  • Added RoomClear
  • Added LoadoutKeybinds
  • Added bat slain attribute support to MapInfo and Mimic modules
  • Added armor, loadout, and stats keybinds to the CommandKeybinds module
Additions:
  • Added option to show own waypoints
  • Added kickoffline chat command
## Fixes:

  • Fixed debug not rendering in CustomTermGUI
  • Fixed Etherwarp initial position estimation (thanks Hypixel)
  • Fixed SelectAll TerminalSolver not showing all correct items (thanks Hypixel)
  • Fixed outdated quiz answers

## Improvements:

  • Made Croesus use the average Auction House price over the last 7 days
## Fixes

  • Fixed StartsWithSim not showing any items when Minecraft language isn't English
  • Fixed LeapMenu not working correctly in Haunt
  • Fixed duplicate setting names in PuzzleSolvers
  • Fixed TPMazeSolver tracer sometimes being incorrect

## Improvements

  • Made Melody custom terminal size separate
  • Made TerminalSounds always trigger sound
  • Removed prefix in RoomSecrets HUD

## Additions

  • Added PuzzleHUD
  • Added third blaze highlight to Blaze Solver
  • Added Current Split HUD
  • Added TerminalTitles

[0.1.9] Odin 0.1.9 by odtheking on Oct 13, 2026
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## Fixes
  • Fixed /tap and /twap (spelling)
  • Fixed WitherDragons detecting dead dragons
  • Fixed rounding issues in CustomTermGui
  • Fixed Rubix TermSim not accepting right clicks
  • Fixed auto draft being treated as a cheat (now shows a prompt message instead)
  • Fixed Etherwarp according to latest Hypixel changes (thanks Hypixel)
  • Fixed rounded rectangle rendering looking off
  • Fixed TerminalSounds not working properly
  • Fixed all numbers in Numbers TerminalSolver not appearing

## Improvements
  • Made /dwp import accept a parameter to simulate expected structure
  • Made ClickedSecret use server logic for click detection on essence blocks
  • Made LividSolver instantly detect Livid
  • Made LeapMenu "remember" slot locations for faster registration
  • Added extra item overrides in SelectAllHandler
  • Improved client-side clicked item tracking in StartsWith solver

## Additions
  • Added SecretsCounter
  • Added option to use any key to disable blocking in ArrowAlign
  • Added "Normal" rendering mode to TerminalSolver
  • Added tracer for TPMazeSolver
  • Added option to set unhook timeout in NoCursorReset
[0.1.8] Odin 0.1.8 by odtheking on Oct 13, 2026
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## Fixes
  • Fixed relic spawn time not working
  • Fixed custom terminal GUI and custom leap GUI crashing with Intel GPUs
  • Fixed TermSim not closing immediately
  • Fixed Spirit Mask invincibility time being incorrect
  • Fixed dungeon waypoints title GUI not closing after clicking the "Done" button
  • Fixed BigDripLeafStemBlock not being counted as non-solid
  • Fixed wireframe boxes always having a depth check
  • Fixed TerminalSolver being disabled while using TermSim causing the Terminal Times module to give incorrect info
  • Fixed leap menu images being blurry
  • Fixed rounding error in score calculations resulting in 300 score instead of 299
  • Fixed First Click Protection setting being hidden in situations where it shouldn’t have been

## Improvements
  • Made /od leaporder not require the name to be in your party
  • Renamed "Floor 7" category to "Boss" and reorganized modules
  • Made Simon Says solver not reset if a single button briefly flickers off
  • Made TermSim PBs visible on hover inside the GUI
  • Improved support for more items in Croesus
  • Made "Hide Non-Starred Names" independent of "Highlight Starred Mobs"
  • Made Etherwarp use modern sneak height in Hub and Spider Den
  • Made sound setting more tolerant of incorrect names

## Additions
  • Added option to specify amount in all custom GFS commands
  • Added /od tap and /od twap (Toxic Arrow and Twilight Arrow, prep for alpha)
  • Added support for new TTT room (waypoints prep for alpha)
  • Added option for fixed width in Splits HUD (enables right-side alignment)
  • Added option to disable Splits HUD in either Dungeons or Kuudra
  • Added used masks count in invincibility announcement
[0.1.7] Odin 0.1.7 by odtheking on Oct 13, 2026
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## Fixes

  • Fixed move HUD displaying negative time
  • Fixed kill alert not being in server ticks
  • Fixed Croesus not working in chests inside dungeons
  • Fixed dungeon waypoints of secret type not disappearing
  • Fixed DWP GUI and waypoint title editing GUI crashing
  • Fixed water solver tracer ignoring time difference after first initial 0.0

## Improvements

  • Made kill alert / move HUD work on all floors (may not be as accurate)
  • Made etherwarp conduit rendering not require holding shift

## Additions

  • Added announce progress to SS solver
  • Added potion bag keybind
  • Added option to use essence gained by salvaging
  • Added profit to show on preview screen
[0.1.6] Odin 0.1.6 by odtheking on Oct 13, 2026
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## Fixes
  • Fixed move HUD displaying incorrect timings
  • Fixed master skulls not working in Croesus
  • Fixed WaterSolver tracer not always being in the correct order
  • Fixed lobby ID not getting fetched (breaking Melody WS — thanks Hypixel)
  • Fixed Vesuvius profit GUI disappearing if chest name changes
  • Fixed ClickGUI looking blurry when in borderless fullscreen
  • Fixed sound settings test crashing if an invalid character is entered
  • Fixed terminal solver reload threshold not working
  • Fixed an incorrect click position in a boulder solution

## Improvements
  • Fixed corrupted config handling
  • Made all HUD elements coerce to screen size when HUDManager is opened
  • Made ClickGUI reset no longer require a game restart
  • Improved visuals of equipped helmet in InvincibilityTimer
  • Changed default colors in TerminalSolver to more vibrant ones
  • Made middle-click work even with Melody Solver disabled in TerminalSolver
  • Made Etherwarp conduit not require Shift for overlay to display

## Additions
  • Added DWP GUI manager (/dwp gui) allowing multiple DWP configs at once
  • Added option to trigger leap menu on mouse release
  • Added cycle keybind to dungeon waypoint editing (switch types and colors faster)
[0.1.5] Odin 0.1.5 by odtheking on Oct 13, 2026
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  • Fixed server ticks not be accurate (thx Hypixel)
  • Fixed Gyro wand not showing cooldown
[0.1.4] Odin 0.1.4 by odtheking on Oct 13, 2026
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## Fixes

  • Fixed Hypixel doing Hypixel things (thanks, Hypixel)
  • Fixed **WaterSolver tracer** not accounting for time correctly
  • Fixed **ArrowsDevice** correct position being mutable
  • Fixed an error in **TickTasks**
  • Fixed rendering issues while inside a **custom GUI**

## Improvements

  • Improved **disallow unequip** logic to make reasonable assumptions when Hypixel does not provide armor equipped state

## Additions

  • Added /dd (**Dungeon Decoy**)
  • Added support for **both corner-based and class-based keybinds** in the leap menu
## Fixes
  • Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
  • Fixed AutoSprint not working without a bound key
  • Fixed normal term size not resetting in TermSim
  • Fixed Boulder solver not having the correct click location in one pattern
  • Fixed GUI not scaling on larger displays
  • Fixed GUI rendering being misaligned on retina displays
  • Fixed ArrowsDevice showing the wrong emerald position

## Improvements
  • Improved UX when editing PositionalMessages to be slightly more straightforward
  • Changed approach for BloodCamp to result in less jitter
  • Made Etherwarp math handle Park as a modern island
  • Made /dwp import accept JSONs in addition to the compressed export string
  • Made dynamic PearlWaypoints show flat pearl as well
  • Improved WaterSolver tracer order

## Additions
  • Added ArrowsDevice prediction solver
  • Added lightning and PY tick timers
  • Added profiles to SlotBinds
  • Added Kuudra profit calculation

  • Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
[0.1.2-1.21.8] Odin 0.1.2 by odtheking on Oct 13, 2026
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  • Fixed config not saving for new installs
  • Fixed TerminalSolver normal GUI scale not being reset
[0.1.2-1.21.10] Odin 0.1.2 by odtheking on Oct 13, 2026
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  • Fixed config not saving for new installs
  • Fixed TerminalSolver normal GUI scale not being reset
  • Fixes**

  • Fixed shards and items with 's in their names not appearing in Croesus.
  • Fixed ArrowsDevice only showing device completion once per game instance.
  • Fixed the Melody WebSocket not working.
  • Fixed the Dragon Tracer starting from an incorrect location.
  • Fixed Etherwarp range being one block too short.

  • Improvements**

  • Made *Hide Dying Mobs* fully disable the death animation (previously could appear for a single tick).
  • Improved error handling and pruning for /dwp import.
  • Updated PearlWaypoints to use modern flat pearls.

  • Additions**

  • Added /od tps and /od ping.
  • Added room cores for: rare carpets, rare overgrown stone, window, and rail track.
  • Added support for the drop key in CustomTermGUI.
  • Fixes**

  • Fixed shards and items with 's in their names not appearing in Croesus.
  • Fixed ArrowsDevice only showing device completion once per game instance.
  • Fixed the Melody WebSocket not working.
  • Fixed the Dragon Tracer starting from an incorrect location.
  • Fixed Etherwarp range being one block too short.

  • Improvements**

  • Made *Hide Dying Mobs* fully disable the death animation (previously could appear for a single tick).
  • Improved error handling and pruning for /dwp import.
  • Updated PearlWaypoints to use modern flat pearls.

  • Additions**

  • Added /od tps and /od ping.
  • Added room cores for: rare carpets, rare overgrown stone, window, and rail track.
  • Added support for the drop key in CustomTermGUI.
### Fixes

  • Fixed LeapMenu keybinds being incorrectly named
  • Fixed LeapMenu keybinds not functioning correctly on 1.21.10
  • Fixed QuizSolver not displaying outside of the room
  • Fixed the terminal section timer not including the 4th section
  • Fixed party transfer and party demote chat commands not working
  • Fixed a crash related to dungeon player class–based coloring
  • Fixed BuildHelper sending stun notifications in T1 and T2
  • Fixed Melody not displaying solutions in certain edge cases
  • Fixed instant Mimic kills not being detected

### Improvements

  • Updated the leap order command to auto-complete party member names
  • Improved Creeper Beams Solver to recalculate on every state change, ensuring lanterns are recolored if they reappear

### Additions

  • Added a Livid invulnerability timer to the LividSolver module
  • Added portal highlighting to map info
  • Added block-start click protection and custom sounds to Simon Says
  • Added /od reset module command to reset a module’s settings
  • Added InvincibilityAlert to the InvincibilityTimer module
  • Added a normal terminal size setting
  • Added first-click protection for normal terminals
### Fixes

  • Fixed LeapMenu keybinds being incorrectly named
  • Fixed LeapMenu keybinds not functioning correctly on 1.21.10
  • Fixed QuizSolver not displaying outside of the room
  • Fixed the terminal section timer not including the 4th section
  • Fixed party transfer and party demote chat commands not working
  • Fixed a crash related to dungeon player class–based coloring
  • Fixed BuildHelper sending stun notifications in T1 and T2
  • Fixed Melody not displaying solutions in certain edge cases
  • Fixed instant Mimic kills not being detected

### Improvements

  • Updated the leap order command to auto-complete party member names
  • Improved Creeper Beams Solver to recalculate on every state change, ensuring lanterns are recolored if they reappear

### Additions

  • Added a Livid invulnerability timer to the LividSolver module
  • Added portal highlighting to map info
  • Added block-start click protection and custom sounds to Simon Says
  • Added /od reset module command to reset a module’s settings
  • Added InvincibilityAlert to the InvincibilityTimer module
  • Added a normal terminal size setting
  • Added first-click protection for normal terminals
  • Fixed /cata command not working when the Inventory API is disabled
  • Fixed custom-size dungeon waypoints not being placed correctly
  • Fixed *Starts With* Terminal simulator not counting clicks
  • Fixed Blue Dragon entity never being detected
  • Fixed SuperTall not detecting rotation
  • Fixed commands (e.g. !kick) using your own name instead of the provided target
  • Fixed invincibility timer not displaying in HudManager when inBoss is enabled
  • Fixed Melody solver not displaying the solution in certain scenarios
  • Fixed Mimic sending a “Mimic killed” message when using the Berserker ultimate ability

## Improvements

  • HUDs no longer render while in F1
  • All sound settings now support configurable volume and pitch
  • Updated room cores for:
  • Banners
  • Carpets
  • Knight
  • Higher Blaze
  • Lower Blaze
  • Trap
  • Pit
  • Rare Overgrown
  • Three Floors
  • Vinny 8-Ball
  • Actively dragged panels now render on top in the ClickGUI
  • Changed Leap Menu keybinds from corner-based to class-based
  • Reworked Simon Says solver to properly handle skips
  • Updated Quiz solver answers
  • Reduced overall performance impact when using the mod

## Additions

  • Added Iris compatibility for 3D rendering
  • Added **BetterPartyFinder** module (auto-kick and auto-stats)
  • Added **Croesus** module to display profit from dungeon chests
  • Added auto-draft to Puzzle Solvers
  • Added Speed HUD to the PlayerDisplay module
  • Added **MageBeam** module
  • Ported additional RenderOptimizer settings from 1.8.9
  • Added Room Secrets HUD under the MapInfo module
  • Fixed /cata command not working when the Inventory API is disabled
  • Fixed custom-size dungeon waypoints not being placed correctly
  • Fixed *Starts With* Terminal simulator not counting clicks
  • Fixed Blue Dragon entity never being detected
  • Fixed SuperTall not detecting rotation
  • Fixed commands (e.g. !kick) using your own name instead of the provided target
  • Fixed invincibility timer not displaying in HudManager when inBoss is enabled
  • Fixed Melody solver not displaying the solution in certain scenarios
  • Fixed Mimic sending a “Mimic killed” message when using the Berserker ultimate ability

## Improvements

  • HUDs no longer render while in F1
  • All sound settings now support configurable volume and pitch
  • Updated room cores for:
  • Banners
  • Carpets
  • Knight
  • Higher Blaze
  • Lower Blaze
  • Trap
  • Pit
  • Rare Overgrown
  • Three Floors
  • Vinny 8-Ball
  • Actively dragged panels now render on top in the ClickGUI
  • Changed Leap Menu keybinds from corner-based to class-based
  • Reworked Simon Says solver to properly handle skips
  • Updated Quiz solver answers
  • Reduced overall performance impact when using the mod

## Additions

  • Added Iris compatibility for 3D rendering
  • Added **BetterPartyFinder** module (auto-kick and auto-stats)
  • Added **Croesus** module to display profit from dungeon chests
  • Added auto-draft to Puzzle Solvers
  • Added Speed HUD to the PlayerDisplay module
  • Added **MageBeam** module
  • Ported additional RenderOptimizer settings from 1.8.9
  • Added Room Secrets HUD under the MapInfo module
[0.0.4] Odin 0.0.4 by odtheking on Oct 13, 2026
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Category: Dungeon
  • Positional Messages: Sends a message when you're near a certain position. /posmsg
  • Dungeon Waypoints: Custom Waypoints for Dungeon Rooms.
  • Dungeon Requeue: Automatically starts a new dungeon at the end of a dungeon.
  • Terracotta Timer: Displays the time until the terracotta respawns.
  • Blessing Display: Displays the current active blessings of the dungeon.
  • Warp Cooldown: Displays the time until you can warp into a new dungeon.
  • Puzzle Solvers: Displays solutions for Water Board, TP Maze, Ice Fill, Blaze, Creeper Beams, Three Weirdos, Quiz and Boulder dungeon puzzles.
  • Secret Clicked: Provides both audio and visual feedback when a secret is clicked.
  • Key Highlight: Highlights wither and blood keys in dungeons.
  • Blood Camp: Features for Blood Camping.
  • Livid Solver: Provides a visual cue for the correct Livid's location in the boss fight.
  • Leap Menu: Renders a custom leap menu when in the Spirit Leap gui.
  • Extra Stats: Shows additional dungeon stats at the end of the run in chat.
  • Map Info: Displays stats about the dungeon such as score, secrets, and deaths.
  • Mimic: Highlights and announces mimic kills in dungeons.

Category: Floor 7
  • Inactive Waypoints: Shows inactive terminals, devices and levers.
  • Terminal Simulator: Simulates a floor 7 terminal from phase 3.
  • Melody Message: Helpful messages for the melody terminal in floor 7.
  • Terminal Sounds: Plays a sound whenever you click a correct item in a terminal.
  • Terminal Solver: Renders solution for terminals in floor 7.
  • Wither Dragons: Tools for managing M7 dragons timers, boxes, priority, health, relics and alerts.
  • Terminal Times: Records the time taken to complete terminals in floor 7.
  • Arrows Device: Shows a solution for the Sharp Shooter puzzle in floor 7.
  • Tick Timers: Displays timers for Necron, Goldor, and Storm.
  • Simon Says: Shows a solution for the Simon Says device.
  • Arrow Align: Shows the solution for the Arrow Align device.
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