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Omnis' Enchantments

Omnis' Enchantments

by omnis • Downloads: 0 • Followers: 0
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Description

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Omnis Enchantments

Give your enchanted items an aura of magical power!

Features

  • Outline and Glow Effect for every enchanted item
  • Runic Particles around each the item
  • Dynamic Light: enchanted items emit a light level of 8; items enchanted with Fire Aspect, Channeling or Flame emit 10
  • New Glint for items and armor
  • 3D Arrow in bow and crossbow pulling animation
  • Compatible with Real Arrow Tip
  • Compatible with Classic Tools Fusion by OrkaDC
  • Compatible with Mace Fusion by OrkaDC

(The particles are HMI-exclusive)

Customization

  • Toggle Glow Effect per item type
  • Toggle Runic Particles per item type
  • Toggle Runic Particles spin
  • Toggle Outline per item type
  • Toggle Custom Model per item type
  • Toggle Dynamic Light
  • Toggle Directional Light
  • Adjust Glow Intensity
  • Adjust Runic Particle Intensity
  • 4 Glint options for items: Reworked, Vanilla, Minimal, and No Glint
  • 3 Glint options for armor: Reworked, Vanilla, and No Glint

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.x 1.21.x
Minecraft
18h ago 1
1.21.x
Minecraft
18h ago 1
1.21.x
Minecraft
18h ago 1
1.21.x
Minecraft
18h ago 1
## feat

  • Added compatibility with Mace Fusion by OrkaDC
  • Added compatibility with Real Arrow Tip
  • Added compatibility with Minecraft versions 26.1–26.2
  • Added customization option to rotate runic particles
  • Removed dynamic light from Totem of Undying

(The particles are HMI-exclusive)

## fix

  • Fixed particles in HMI 5.0
  • Fixed crossbow pulling animation in the hotbar
  • Fixed dynamic light on the end crystal

## refactor

  • Adjusted outline on swords and pickaxes
  • Simplified pack architecture
# feat

  • Added compatibility with Classic Tools Fusion
  • Added option to disable dynamic lights
  • Added option to disable outline (global and per item type)
  • Added option to disable custom models (global and per item type)
  • Enchanted models have emissivity and are made in Blockbench, which can conflict with other resource packs. Disabling the outline alone isn't enough — you gotta disable the model too.
  • Added vibrant glint option
  • Glint redone

# removed

  • Removed directional light on enchanted items (with option to re-enable it)
  • Removed custom model for Totem of Undying

# fix & adjusts

  • Fixed outline showing up on non-enchanted sprites for trident, wolf armor and spyglass
  • Fixed wrong emissivity on helmet models and trident sprite
  • Increased brush outline thickness
  • Decreased spear outline thickness
  • Adjusted glow for rods and spears
# fix & adjusts

  • Adjust swords glow position
  • Adjust spears glow position and intensity
  • Adjust runic particles position for swords, spears, rods, spyglass and trident
Have fun!
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