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Order to cook下单了!

Order to cook下单了!

by breezeth. • Downloads: 0 • Followers: 0
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🍳 Order To Cook(下单了)

想开一家属于自己的餐厅吗? 本模组为你提供完整的餐厅经营体验——从接单、烹饪、打包到配送,配合丰富的经济系统,打造深度又有趣的游戏玩法。


📋 模组概览

  • 模组名称:Order To Cook(下单了)
  • 核心玩法:设定菜单 → 接取外卖/堂食订单 → 制作食物 → 打包交付 → 赚取奖励
  • 特色机制:餐厅等级、加急订单、超远距离配送、小费系统、彩蛋顾客、小电驴、餐盘系统、餐厅排行、细致动画、高级厨电(新)
  • 货币自定义:默认货币为 oTc币,可在配置文件中自定义奖励货币,模组兼容

🎮 基础玩法

核心设备

  • 打单机:放置在世界中,点击打开界面等待订单刷新
  • 椅子:配合堂食顾客使用
  • 操作台:装盘和打包食物的核心工作区
  • 立牌:用于设置店铺菜单
  • 包装架:用皮革右键补充,以填充包装袋
  • 餐盘架:用空餐盘右键补充,以填充餐盘
  • 洗碗池:放入脏餐盘,空手长按右键刷盘子

订单系统

多种订单类型:不同等级订单、加急订单、超远距离配送订单、自动到店顾客(黄色边框,右键获取订单)

自由选择:按需接单,在操作台制作食物后打包/装盘交付

菜单系统(全新机制)

  • ✨ 移除了原版的黑/白名单模式
  • ✨ 新增「立牌」方块:放置后可在其中配置你的店铺菜单
  • ✨ 智能菜单识别:订单食物只会从立牌设置的菜单中生成
  • ✨ 设置高级食物:同等级下的高饱食度食物会有额外奖励

📈 等级系统重制

打单机等级

  • 等级上限提升:餐厅等级从原来的等级扩展至 8级!
  • 更多增益:每升一级都能获得更丰厚的奖励加成
  • 饱食度影响:打单机升级现在会受到立牌设置的菜单总饱食度影响——鼓励你提供更丰富、更高级的菜品!

🎉 1.3版本更新,新增更多玩法

细致动画

1.3版本开始持续更新制作了玩家、顾客以及方块等动画,包括:

  • 玩家坐在椅子上的待机动画
  • 椅子上按鼠标左键的喝彩动画
  • 洗碗动画
  • 电瓶车骑行动画
  • 方块动画,包括打单机新订单、冰箱、洗碗机、炉灶等
  • 顾客的4种待机动画,出现和消失动画等

小电驴

新增载具「小电驴」,送外卖怎么能缺少它!

  • 左键按喇叭、右键开车灯
  • 用红色、蓝色、黄色、白色染料可以为小电驴染色
  • 上车会自动为玩家戴上安全帽(安全第一)
  • Shift+右键或在骑行时按E键可以打开保温箱,存入保温箱的包裹会在提示栏中带有箭头指示,支持多个外卖包裹

餐厅排行

  • 你可以在打单机中进入排行榜,其中有服务器各个餐厅的经营情况
  • 金牌餐厅(默认为按总收益排序)获得隐藏成就,暂无其他增益

餐盘系统

新增方块:

  • 餐盘货架:你可以在操作台中使用"装盘"功能,为堂食顾客提供可重复利用的餐盘盛放食物,而不再消耗皮革打包。装盘会提供多种随机食物模型,以增加趣味性。
  • 洗碗池:食物被顾客食用后会在桌上留下"脏盘",放入洗碗池中空手右键开始刷盘子吧!

使用餐盘效果:

  • 使用餐盘顾客会有进食动画,同时有概率触发"好吃到爆炸"效果
  • 未来将有助于提升你的餐厅评价和收益!

高级家电(1.3.5 新增)

使用 oTc 工具箱 升级高级家电方块:

  • 冰箱 — 双开门2格高,食材堆叠上限128,允许使用打包台时消耗冰箱食材,升级自两格高木桶
  • 洗碗机 — 全自动洗碗,升级自洗碗池
  • 炉灶 — 一次烧制3种食物,允许作为 农夫乐事 /Let's do / 森罗厨房的炉灶,升级自烟熏炉

🔧 模组适配与前置

  • 前置模组:Geckolib
  • 兼容性:Forge 1.20.1、Fabric 1.20.1、Fabric 1.21.1、NeoForge 1.21.1
  • 联动说明:
    • 联动车万女仆模组可见顾客更换为女仆,需在配置文件中开启
    • 支持将货币设置为SDM数字货币,需在配置文件中开启
    • NeoForge适配航空学模组,需额外安装我的另一个模组 下单了:兼容
  • 推荐安装:安装我的另一个模组 消费了 用于设置商店,消耗你赚取的oTc币!

🌐 English Version

🍳 Order To Cook

Want to run your own restaurant? This mod offers a complete restaurant management experience — from taking orders and cooking to packaging and delivery, all backed by a rich economy system for deep and engaging gameplay.


📋 Mod Overview

  • Mod Name: Order To Cook
  • Core Gameplay: Set your menu → Accept takeout/dine-in orders → Cook the food → Package and serve → Earn rewards
  • Key Features: Restaurant leveling, rush orders, long-distance deliveries, tipping, easter egg customers, scooter, dish system, restaurant leaderboard, detailed animations, and advanced kitchen appliances (new!)
  • Customizable Currency: Default currency is oTc Coin. You can change the reward currency in the config file — the mod is compatible with other currency systems.

🎮 Basic Gameplay

Core Equipment

  • Order Machine: Place it in the world, right-click to open the interface and wait for orders to appear.
  • Chairs: Used by dine-in customers.
  • Countertop: The main workstation for plating and packaging food.
  • Sign Board: Used to set your restaurant's menu.
  • Package Shelf: Right-click with leather to restock packaging bags.
  • Plate Shelf (new): Right-click with empty plates to restock plates.
  • Sink (new): Place dirty plates inside, then hold right-click with an empty hand to wash them.

Order System

Multiple order types are available:

  • Orders of different levels
  • Rush orders
  • Long-distance delivery orders
  • Walk-in customers (yellow border, right-click to take their order)

Pick and choose which orders to accept. Prepare the food at the Countertop, then either package it for delivery or plate it for dine-in service.

Menu System (Brand New!)

  • ✨ Removed the old blacklist/whitelist system
  • ✨ New "Sign Board" block: Place it and configure your restaurant's menu inside.
  • ✨ Smart menu recognition: Orders will only generate items that are on your Sign Board menu.
  • ✨ Premium food bonuses: Higher-satiety foods within the same level provide extra rewards.

📈 Level System Rework

Order Machine Levels

  • Increased level cap: Your restaurant can now reach up to Level 8!
  • More perks: Each level grants better reward bonuses.
  • Satiety influence: Upgrading the Order Machine now takes into account the total satiety of all items on your Sign Board menu — encouraging you to offer a richer, higher-quality selection of dishes!

🎉 What's New in Version 1.3

Detailed Animations

Starting with version 1.3, we've been adding smooth animations for players, customers, and blocks, including:

  • Player idle animation when sitting on a chair
  • Cheer animation (left-click while seated)
  • Dishwashing animation
  • Scooter riding animation
  • Block animations for the Order Machine (new order alert), Refrigerator, Dishwasher, Stove, and more
  • 4 idle animations for customers, plus entrance and exit animations

Scooter

A new vehicle — the scooter! How could you deliver food without one?

  • Left-click to honk, right-click to toggle headlights
  • Dye it with red, blue, yellow, or white dye
  • Automatically equips a helmet when you mount up (safety first!)
  • Shift+right-click, or press E while riding, to open the insulated storage box. Packages stored inside will show an arrow indicator in the tooltip. Supports multiple delivery packages at once.

Restaurant Leaderboard

  • Access the leaderboard from the Order Machine to see how all restaurants on the server are performing.
  • The top restaurant (sorted by total earnings by default) earns a hidden achievement. No other bonuses for now.

Dish System

New Blocks:

  • Plate Shelf: Use the "Plate" function at the Countertop to serve dine-in customers on reusable plates instead of consuming leather for packaging. Plating also displays a variety of random food models for extra visual flair.
  • Sink: After customers finish eating, they leave a "dirty plate" on the table. Place it in the Sink, then right-click with an empty hand to start scrubbing!

Effects of Using Plates:

  • Customers will play eating animations when served with plates, with a chance to trigger a "so tasty it explodes" effect.
  • In future updates, this will also help boost your restaurant's rating and earnings!

Advanced Kitchen Appliances (New in 1.3.5)

Upgrade your kitchen with the OtC Upgrade Box:

  • Refrigerator — Double-door, 2-block tall. Food stack limit increased to 128. Allows the Countertop to pull ingredients directly from the fridge. Upgrades from a 2-block tall barrel.
  • Dishwasher — Fully automatic dishwashing. Upgrades from the Sink.
  • Stove — Cooks up to 3 types of food at once. Also functions as a stove for Farmers' Delight, Farm & Charm, and Forest Kitchen. Upgrades from the Smoker.

🔧 Compatibility & Dependencies

  • Required Dependency: Geckolib
  • Supported Platforms: Forge 1.20.1, Fabric 1.20.1, Fabric 1.21.1, NeoForge 1.21.1
  • Cross-mod Integration:
    • Compatible with Touhou Little Maid — enable in config to replace customers with maids.
    • Can use SDM digital currency as the reward currency — enable in config.
    • For NeoForge + Aeronautics mod, you'll need to install my other mod: OrderToCookCompat.
  • Recommended Addition: Install my other mod Coin To Shop to set up shops and spend your hard-earned oTc Coins!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
  • 修复顾客被识别为敌对或亡灵生物的问题。
  • 修复餐桌已有脏餐盘时再次放置餐盘会产生额外掉落的问题。
  • 修复部分版本中女仆顾客用餐结束后不会消失的问题。
  • 修复顾客因区块卸载而消失的问题。
  • 顾客女仆不再能被玩家使用蛋糕驯服。
  • 优化女仆顾客的座椅适配和坐姿高度。
  • 优化顾客超时清退机制。
  • 优化远程订单生成位置的搜索方式,降低服务器卡顿风险。
  • 优化配送顾客接近目标后的移动逻辑,减少频繁”不耐烦”、反复移动和位置跳动的问题。
  • 冰箱新增一键整理按钮,并增加独立图标和悬停提示。
  • 取消冰箱打开前的等待时间。
  • 优化多人同时操作时的状态和动画同步。
  • 修复冰箱中物品的数量显示问题。
  • 打包台新增订单查询功能。
  • 新增Jade信息支持。
  • 修复服务器自定义菜单无法正确同步到客户端的问题。
  • 新增菜单食物、食材来源、餐厅补给、订单生命周期及打包台自动化等兼容API接口,方便其他模组进行适配。


  • 1.21.1版本请使用geckolib4.8.4作为前置,1.20.1版本请使用geckolib4.8.3作为前置**
  • 修复顾客被识别为敌对或亡灵生物的问题。
  • 修复餐桌已有脏餐盘时再次放置餐盘会产生额外掉落的问题。
  • 修复部分版本中女仆顾客用餐结束后不会消失的问题。
  • 修复顾客因区块卸载而消失的问题。
  • 顾客女仆不再能被玩家使用蛋糕驯服。
  • 优化女仆顾客的座椅适配和坐姿高度。
  • 优化顾客超时清退机制。
  • 优化远程订单生成位置的搜索方式,降低服务器卡顿风险。
  • 优化配送顾客接近目标后的移动逻辑,减少频繁”不耐烦”、反复移动和位置跳动的问题。
  • 冰箱新增一键整理按钮,并增加独立图标和悬停提示。
  • 取消冰箱打开前的等待时间。
  • 优化多人同时操作时的状态和动画同步。
  • 修复冰箱中物品的数量显示问题。
  • 打包台新增订单查询功能。
  • 新增Jade信息支持。
  • 修复服务器自定义菜单无法正确同步到客户端的问题。
  • 新增菜单食物、食材来源、餐厅补给、订单生命周期及打包台自动化等兼容API接口,方便其他模组进行适配。


  • 1.21.1版本请使用geckolib4.8.4作为前置,1.20.1版本请使用geckolib4.8.3作为前置**
  • 修复顾客被识别为敌对或亡灵生物的问题。
  • 修复餐桌已有脏餐盘时再次放置餐盘会产生额外掉落的问题。
  • 修复部分版本中女仆顾客用餐结束后不会消失的问题。
  • 修复顾客因区块卸载而消失的问题。
  • 顾客女仆不再能被玩家使用蛋糕驯服。
  • 优化女仆顾客的座椅适配和坐姿高度。
  • 优化顾客超时清退机制。
  • 优化远程订单生成位置的搜索方式,降低服务器卡顿风险。
  • 优化配送顾客接近目标后的移动逻辑,减少频繁”不耐烦”、反复移动和位置跳动的问题。
  • 冰箱新增一键整理按钮,并增加独立图标和悬停提示。
  • 取消冰箱打开前的等待时间。
  • 优化多人同时操作时的状态和动画同步。
  • 修复冰箱中物品的数量显示问题。
  • 打包台新增订单查询功能。
  • 新增Jade信息支持。
  • 修复服务器自定义菜单无法正确同步到客户端的问题。
  • 新增菜单食物、食材来源、餐厅补给、订单生命周期及打包台自动化等兼容API接口,方便其他模组进行适配。


  • 1.21.1版本请使用geckolib4.8.4作为前置,1.20.1版本请使用geckolib4.8.3作为前置**
  • 修复顾客被识别为敌对或亡灵生物的问题。
  • 修复餐桌已有脏餐盘时再次放置餐盘会产生额外掉落的问题。
  • 修复部分版本中女仆顾客用餐结束后不会消失的问题。
  • 修复顾客因区块卸载而消失的问题。
  • 顾客女仆不再能被玩家使用蛋糕驯服。
  • 优化女仆顾客的座椅适配和坐姿高度。
  • 优化顾客超时清退机制。
  • 优化远程订单生成位置的搜索方式,降低服务器卡顿风险。
  • 优化配送顾客接近目标后的移动逻辑,减少频繁”不耐烦”、反复移动和位置跳动的问题。
  • 冰箱新增一键整理按钮,并增加独立图标和悬停提示。
  • 取消冰箱打开前的等待时间。
  • 优化多人同时操作时的状态和动画同步。
  • 修复冰箱中物品的数量显示问题。
  • 打包台新增订单查询功能。
  • 新增Jade信息支持。
  • 修复服务器自定义菜单无法正确同步到客户端的问题。
  • 新增菜单食物、食材来源、餐厅补给、订单生命周期及打包台自动化等兼容API接口,方便其他模组进行适配。


  • 1.21.1版本请使用geckolib4.8.4作为前置,1.20.1版本请使用geckolib4.8.3作为前置**
## 下单了 1.3.5 更新说明
### 新增物品/方块:
  • 冰箱** — 双开门2格高,食材堆叠上限128,允许使用打包台时消耗冰箱食材
  • 洗碗机** — 全自动洗碗,升级自洗碗池
  • 炉灶** — 一次烧制3种食物,允许作为 Farmers' Delight / Farm & Charm / 森罗厨房 的炉灶
  • oTc 工具箱** — 用于升级上述高级家电方块
修复已知bug
### OrderToCook 1.3.5 Update Notes

New Items / Blocks:

  • Refrigerator** — Double-door, 2-block tall. Food stack limit increased to 128. Allows ingredient consumption from the refrigerator when using the Packing Station.

  • Dishwasher** — Fully automatic dishwashing, upgraded from the Dishwashing Sink.

  • Stove** — Can cook 3 types of food at once. Also functions as a stove for Farmers' Delight, Farm & Charm, and Forest Kitchen.

  • oTc Upgrade Box** — Used to upgrade blocks. Includes a crafting recipe.

  • Fixed known bugs.
## 下单了 1.3.5 更新说明
### 新增物品/方块:
  • 冰箱** — 双开门2格高,食材堆叠上限128,允许使用打包台时消耗冰箱食材
  • 洗碗机** — 全自动洗碗,升级自洗碗池
  • 炉灶** — 一次烧制3种食物,允许作为 Farmers' Delight / Farm & Charm / 森罗厨房 的炉灶
  • oTc 工具箱** — 用于升级上述高级家电方块
修复已知bug
### OrderToCook 1.3.5 Update Notes

New Items / Blocks:

  • Refrigerator** — Double-door, 2-block tall. Food stack limit increased to 128. Allows ingredient consumption from the refrigerator when using the Packing Station.

  • Dishwasher** — Fully automatic dishwashing, upgraded from the Dishwashing Sink.

  • Stove** — Can cook 3 types of food at once. Also functions as a stove for Farmers' Delight, Farm & Charm, and Forest Kitchen.

  • oTc Upgrade Box** — Used to upgrade blocks. Includes a crafting recipe.

  • Fixed known bugs.
## 下单了 1.3.5 更新说明
### 新增物品/方块:
  • 冰箱** — 双开门2格高,食材堆叠上限128,允许使用打包台时消耗冰箱食材
  • 洗碗机** — 全自动洗碗,升级自洗碗池
  • 炉灶** — 一次烧制3种食物,允许作为 Farmers' Delight / Farm & Charm / 森罗厨房 的炉灶
  • oTc 工具箱** — 用于升级上述高级家电方块
修复已知bug
### OrderToCook 1.3.5 Update Notes

New Items / Blocks:

  • Refrigerator** — Double-door, 2-block tall. Food stack limit increased to 128. Allows ingredient consumption from the refrigerator when using the Packing Station.

  • Dishwasher** — Fully automatic dishwashing, upgraded from the Dishwashing Sink.

  • Stove** — Can cook 3 types of food at once. Also functions as a stove for Farmers' Delight, Farm & Charm, and Forest Kitchen.

  • oTc Upgrade Box** — Used to upgrade blocks. Includes a crafting recipe.

  • Fixed known bugs.
## 下单了 1.3.5 更新说明
### 新增物品/方块:
  • 冰箱** — 双开门2格高,食材堆叠上限128,允许使用打包台时消耗冰箱食材
  • 洗碗机** — 全自动洗碗,升级自洗碗池
  • 炉灶** — 一次烧制3种食物,允许作为 Farmers' Delight / Farm & Charm / 森罗厨房 的炉灶
  • oTc 工具箱** — 用于升级上述高级家电方块
修复已知bug
###OrderToCook 1.3.5 Update Notes

New Items / Blocks:

  • Refrigerator** — Double-door, 2-block tall. Food stack limit increased to 128. Allows ingredient consumption from the refrigerator when using the Packing Station.

  • Dishwasher** — Fully automatic dishwashing, upgraded from the Dishwashing Sink.

  • Stove** — Can cook 3 types of food at once. Also functions as a stove for Farmers' Delight, Farm & Charm, and Forest Kitchen.

  • oTc Upgrade Box** — Used to upgrade blocks. Includes a crafting recipe.

  • Fixed known bugs.
  • 回归兼容车万女仆
  • 适配香草纪元整合包
更新1.3.3啦~

  • 修复所有已知bug
  • 现在顾客食用将有更多随机模型!
更新1.3.3啦~
  • 修复所有已知bug
  • 现在顾客食用将有更多随机模型!
更新1.3.3啦~
  • 修复所有已知bug
  • 现在顾客食用将有更多随机模型!
更新1.3.3啦~
  • 修复所有已知bug
  • 现在顾客食用将有更多随机模型!
### 1.3.2更新(主要为bug修复):
  • forge1.20.1、neoforge1.21.1发布!
  • 修复目前已知的所有bug(不具体赘述)
  • 优化刷碗体验操作等细节
  • 现在你不仅可以通过指令将无饥饿值物品加入菜单外,还能魔改已有饥饿值物品的菜单饥饿值
  • 现在你可以下载官方材质包,为你的顾客增加多种多样的皮肤!(详见mcmod教程)

如果你调整了config配置文件,更新前建议提前备份

### 1.3.2 Update (Mainly Bug Fixes):
  • Forge 1.20.1 and NeoForge 1.21.1 are now released!
  • Fixed all known bugs (details omitted).
  • Optimized dishwashing mechanics and other minor details.
  • You can now not only add items with no hunger value to the menu via commands but also modify the hunger value of existing food items through data packs/modding.
  • You can now download the official resource pack to give your customers a variety of skins! (See the MCMod Baike for details).

If you have modified the config file, it is recommended to back it up before updating.
### 1.3.2更新(主要为bug修复):
  • forge1.20.1、neoforge1.21.1发布!
  • 修复目前已知的所有bug(不具体赘述)
  • 优化刷碗体验操作等细节
  • 现在你不仅可以通过指令将无饥饿值物品加入菜单外,还能魔改已有饥饿值物品的菜单饥饿值
  • 现在你可以下载官方材质包,为你的顾客增加多种多样的皮肤!(详见mcmod教程)

如果你调整了config配置文件,更新前建议提前备份

### 1.3.2 Update (Mainly Bug Fixes):
  • Forge 1.20.1 and NeoForge 1.21.1 are now released!
  • Fixed all known bugs (details omitted).
  • Optimized dishwashing mechanics and other minor details.
  • You can now not only add items with no hunger value to the menu via commands but also modify the hunger value of existing food items through data packs/modding.
  • You can now download the official resource pack to give your customers a variety of skins! (See the MCMod Baike for details).

If you have modified the config file, it is recommended to back it up before updating.
### 1.3.2更新(主要为bug修复):
  • forge1.20.1、neoforge1.21.1发布!
  • 修复目前已知的所有bug(不具体赘述)
  • 优化刷碗体验操作等细节
  • 现在你不仅可以通过指令将无饥饿值物品加入菜单外,还能魔改已有饥饿值物品的菜单饥饿值
  • 现在你可以下载官方材质包,为你的顾客增加多种多样的皮肤!(详见mcmod教程)

如果你调整了config配置文件,更新前建议提前备份
### 1.3.2 Update (Mainly Bug Fixes):
  • Forge 1.20.1 and NeoForge 1.21.1 are now released!
  • Fixed all known bugs (details omitted).
  • Optimized dishwashing mechanics and other minor details.
  • You can now not only add items with no hunger value to the menu via commands but also modify the hunger value of existing food items through data packs/modding.
  • You can now download the official resource pack to give your customers a variety of skins! (See the MCMod Baike for details).

If you have modified the config file, it is recommended to back it up before updating.
### 1.3.2更新(主要为bug修复):
  • forge1.20.1、neoforge1.21.1发布!
  • 修复目前已知的所有bug(不具体赘述)
  • 优化刷碗体验操作等细节
  • 现在你不仅可以通过指令将无饥饿值物品加入菜单外,还能魔改已有饥饿值物品的菜单饥饿值
  • 现在你可以下载官方材质包,为你的顾客增加多种多样的皮肤!(详见mcmod教程)

如果你调整了config配置文件,更新前建议提前备份
### 1.3.2 Update (Mainly Bug Fixes):
  • Forge 1.20.1 and NeoForge 1.21.1 are now released!
  • Fixed all known bugs (details omitted).
  • Optimized dishwashing mechanics and other minor details.
  • You can now not only add items with no hunger value to the menu via commands but also modify the hunger value of existing food items through data packs/modding.
  • You can now download the official resource pack to give your customers a variety of skins! (See the MCMod Baike for details).

If you have modified the config file, it is recommended to back it up before updating.
## 更新日志

v1.3.1

  • 更新日志以1.21.1版本为准(各版本版号更新内容一致,版号最后的英文字母代表为早期测试版)
## 更新日志
### ✨ 新增内容
自定义菜单食物:

  • 可将原本无饥饿值的物品设为餐厅菜单食物

  • 支持自定义饥饿值影响收益(使用方法详见 MC 百科教程)

### 🔧 修复
  • 修复 1.20.1 中将餐盘直接右键交给顾客时缺失食用动画的问题

  • 修复顾客实体被判定为敌对生物,导致在和平模式下无法生成的问题

  • 修复多项音频未进行世界广播,导致在多人服务器中其他玩家无法听见的问题

  • 修复餐盘放置后朝向不正确的问题,现会自动朝向对应顾客

## Changelog

### ✨ New Features

Customizable Menu Food:

  • Items without hunger value can now be set as restaurant menu food

  • Customize hunger value impact on earnings (see MC百科 tutorial for usage)

### 🔧 Bug Fixes

  • Fixed missing eating animation when right-clicking a plate directly to a customer in 1.20.1

  • Fixed customer entities being treated as hostile mobs, preventing spawns in Peaceful mode

  • Fixed multiple audio not playing globally, causing other players in multiplayer servers to hear nothing

  • Fixed incorrect plate placement orientation — plates now automatically face the corresponding customer
### v1.3.0b
  • 更新日志以1.21.1版本为准(各版本版号更新内容一致,版号最后的英文字母代表为早期测试版)**
  • 1.3.0b改动内容:更新以支持信雅互联
  • 更改日志适用于版本1.21.1(更新内容在各版本间相同;尾部字母表示预发布版本)。**
### v1.3.0a
  • 更新日志以1.21.1版本为准(各版本版号更新内容一致,版号最后的英文字母代表为早期测试版)**
  • Changelog follows version 1.21.1 (update content is the same across versions; trailing letters denote pre-releases).**
# 更新日志 / Changelog


#### ✨ 新增内容

  • 细致动画系统**:
  • 重置顾客实体(不再在白天阳光下燃烧)
  • 前置要求 **Geckolib**
  • 玩家坐椅待机动画、喝彩动画(椅子上按鼠标左键)
  • 洗碗动画、电瓶车骑行动画
  • 顾客4种待机动画、出现/消失动画

  • 小电驴(载具)**:
  • 左键按喇叭、右键开车灯
  • 支持红色/蓝色/黄色/白色染料染色
  • 上车自动佩戴安全帽
  • Shift+右键或骑行时按E键打开保温箱,可存放多个外卖包裹(带箭头指示)

  • 餐厅排行系统**:
  • 打单机中进入排行榜,查看服务器餐厅经营情况
  • 金牌餐厅(默认按总收益排序)获得隐藏成就

  • 餐盘系统**:
  • 餐盘货架:用空餐盘右键补充
  • 洗碗池:放入脏餐盘,空手长按右键刷盘子
  • 操作台新增“装盘”功能(堂食使用可重复餐盘,不再消耗皮革)
  • 顾客使用餐盘时有进食动画,概率触发“好吃到爆炸”效果
  • 未来计划:提升餐厅评价和收益

#### 🔄 改动

  • 默认货币名称从“厨师币”改为 **oTc币**(配置文件仍可自定义)
  • 暂时不再联动 **车万女仆:织姬** 模组(1.3.0版本)
  • 前置模组:**Geckolib**(1.3版本必需)
  • 兼容性:Forge 1.20.1、NeoForge 1.21.1(信雅互联模组证实可用)


#### ✨ New Features

  • Detailed Animation System**:
  • Revamped customer entities (no longer burn in sunlight)
  • Requires **Geckolib** as a dependency
  • Player sitting idle animation, cheer animation (left-click while on chair)
  • Dishwashing animation, scooter riding animation
  • 4 customer idle animations, appearance/disappearance animations

  • Scooter (Vehicle)**:
  • Left-click to honk, right-click to turn on headlights
  • Dyeable with red/blue/yellow/white dye
  • Automatically equips a helmet when mounting
  • Shift+right-click or press E while riding to open insulated box — supports multiple delivery packages (arrow indicators in tooltip)

  • Restaurant Leaderboard**:
  • Access leaderboard from the Order Machine to see server restaurant rankings
  • Golden Restaurant (default sorted by total earnings) earns a hidden achievement

  • Dish / Plate System**:
  • Plate Shelf: right-click with empty plates to restock
  • Sink: put dirty plates in, empty hand + hold right-click to wash
  • New \"Plate\" function on Countertop (reusable plates for dine-in, no leather consumed)
  • Customers have eating animations when using plates, chance to trigger \"So tasty it explodes\" effect
  • Future plan: improve restaurant rating and earnings

#### 🔄 Changes

  • Default currency renamed from \"Chef Coins\" to **oTc Coins** (still customizable in config)
  • Temporarily disabled integration with **Touhou Little Maid: Orihime** mod (version 1.3.0)
  • Dependency: **Geckolib** (required for 1.3)
  • Compatibility: Forge 1.20.1, NeoForge 1.21.1 (confirmed working with Connector mod)
  • 修复沼泽群系NPC同样会消失的问题
  • 修复坐在椅子上会莫名吸到一些物品的的问题
  • 修复打单机创造模式拆除后排行中仍然存在的问题
  • 修改厨师币名称为OTC币(为我的同类模组共享货币做铺垫
  • 对订单描述做修改,不再体现“获得厨师币”而是“获得收益”,未对全模组“厨师币”修改完成,将在下次更新调整完毕

  • Fixed the issue where NPCs in swamp biomes would also disappear.
  • Fixed the issue where sitting on a chair would inexplicably attract certain items.
  • Fixed the issue in 1.20.1 where rankings would still persist after dismantling in single-player creative mode.
  • Changed the name of "Chef Coins" to "OTC Coins" (to prepare for a shared currency with my other similar mods).
  • Modified the order description; it no longer shows "earn Chef Coins" but instead shows "earn rewards." The full mod-wide change of "Chef Coins" has not been completed and will be finished in the next update.
  • 修复沼泽群系NPC同样会消失的问题
  • 修复坐在椅子上会莫名吸到一些物品的的问题
  • 修复打单机创造模式拆除后排行中仍然存在的问题
  • 修复1.20.1无合成配方的问题
  • 修改厨师币名称为OTC币(为我的同类模组共享货币做铺垫
  • 对订单描述做修改,不再体现“获得厨师币”而是“获得收益”,未对全模组“厨师币”修改完成,将在下次更新调整完毕

  • Fixed the issue where NPCs in swamp biomes would also disappear.
  • Fixed the issue where sitting on a chair would inexplicably attract certain items.
  • Fixed the issue in 1.20.1 where rankings would still persist after dismantling in single-player creative mode.
  • Fixed the missing crafting recipes in 1.20.1.
  • Changed the name of "Chef Coins" to "OTC Coins" (to prepare for a shared currency with my other similar mods).
  • Modified the order description; it no longer shows "earn Chef Coins" but instead shows "earn rewards." The full mod-wide change of "Chef Coins" has not been completed and will be finished in the next update.
### 下单了1.20.1更新啦
全版本版本号同步,更新内容可以查看1.21.1的更新内容

### The 1.20.1 update has been released!
Version numbers are now synchronized across all versions. For update details, please refer to the 1.21.1 changelog.
### 更新日志:
本次更新主要依据大家对模组提出的意见进行修复:
  • 修复立牌会导致帧率不稳定的问题
  • 立牌加入【菜单设置时间】排序,方便检索
  • 立牌被拆掉后,保持菜单缓存在立牌内
  • 右键打包好的包裹可以直接存入误判栏,不再需要敲掉
  • 修复货架被拆除后不掉落的问题
  • 加入【餐厅排名】、【餐厅命名】功能
  • 完善英文翻译键
  • 做其他调整...

近期会加快下单了模组的更新,敬请期待
### Update Log:
  • Fixed the issue where standing signs caused frame rate instability.
  • Added sorting by [Menu Setting Time] to standing signs for easier retrieval.
  • After a standing sign is dismantled, the menu cache remains in the sign.
  • Right-clicking a packaged bundle can now directly store it into the misplaced items bin, eliminating the need to break it.
  • Fixed the issue where shelves did not drop after being dismantled.
  • Added [Restaurant Ranking] and [Restaurant Naming] features.
  • Improved English translation keys.
  • Made other adjustments...

I will accelerate the updates for the mod soon. Stay tuned.
### Changelog
  • Fixed order countdown display issue in specific environments.

  • Fixed high-price checkout bug occurring after canceling the Standing Sign menu.
### 重置了订单奖励生成的计算公式
目前的计算公式为(订单基础奖励+加急订单奖励)×配送倍率+订单饱食度加成+小费
> 其中:
> - **订单基础奖励**为不同等级订单基础数(配置文件中可修改)
> - **加急订单奖励**默认为3(配置文件中可修改)
> - **配送倍率**(普通配送为1.8超远配送为4,且受到餐厅等级提升影响,八级餐厅为3.6和8.2)
> - **订单饱食度加成**(新概念,为订单中总饱食度x等级系数,鼓励玩家出售高饱食度(高复杂度)食物)
> - **小费**(默认为1-3,下雨天为3-5)
  • EN------------------------
### Reset the calculation formula for order reward generation
The current calculation formula is (Basic Order Reward + Rush Order Reward) × Delivery Multiplier + Order Saturation Bonus + Tip
> Where:
> - **Basic Order Reward** is the base value for different order levels (configurable in the configuration file)
> - **Rush Order Reward** defaults to 3 (configurable in the configuration file)
> - **Delivery Multiplier** (Normal delivery is 1.8, long-distance delivery is 4, and is affected by restaurant level improvement; at level 8 restaurant, it becomes 3.6 and 8.2)
> - **Order Saturation Bonus** (New concept, calculated as total saturation in the order × level coefficient, encouraging players to sell high-saturation (high-complexity) food)
> - **Tip** (Defaults to 1-3, during rainy days becomes 3-5)

### 一、新增方块“立牌”
  • 取消原订单设置的黑白名单模式,通过立牌设置店铺菜单,订单食物只会从立牌设置的菜单中获取食物名单;
  • 打单机升级现在会受到立牌设置的食物总饱食度影响;
  • 打单机周围存在多个立牌时,只使用总饱食度最大立牌。
### 二、打单机等级提升到8级
  • 将打单机等级进一步细化,升级后得到更多增益效果;
  • 打单机升级现在会受到立牌设置的食物总饱食度影响。
> --------------------EN-----------------------
### 1. New Block: "Board"
  • The blacklist/whitelist mode from the original order settings has been removed. The store's menu is now set via the Board, and order food will only be obtained from the menu configured on the Board.
  • The upgrade of the order machine will now be influenced by the total satiety value of the food set on the Board.
  • When multiple Board are present around the order machine, only the Board with the highest total satiety value will be used.
### 2. Order Machine Level Increased to 8
  • The levels of the order machine have been further refined, with upgrades providing more benefits.
  • The upgrade of the order machine will now be influenced by the total satiety value of the food set on the Board.



## 下单了v1.1更新
  • 1.对模组模型全部精细化重做;
  • 2.增加了实体顾客、增加了包裹消耗皮革、配送订单显示配送距离等玩法;
  • 3.对车万女仆:织姬模组兼容,现在有女仆做顾客了;
  • 4.更多细节可以看一下重置的模组介绍和配置文件。
Order to cook下单了! Icon
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