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Oreganized

Oreganized

by Binome • Downloads: 0 • Followers: 0
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📖 About:

Oreganized is a mod inspired by the 1.17 inclusion of Copper in minecraft and imagines how would 2 new metals look like if they were added today. Each with their unique niches and themes. Silver and Lead! Silver can be made into Mirrors, Scribe, Gargoyles and make a new alloy called Electrum. Lead can be used for decoration, melted and for Lead Bolts - new projectiles! The world is also filled with an adjacent features to the metals like the new Boulders which you can find in plains that are the source of a new stone type(as well as maybe more if you wash it ;))

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THIS MOD REQUIRES BLUEPRINT

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💡 Wiki:

planned :<

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📺 Showcases:

Refreshment Update

Goopy Update

Rebound Update

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🎞️ Compatibility:

Supplementaries - Spiky bomb made from shrapnel bomb or sold by Red Merchant

Farmer's Delight - Electrum Knife

Shield Expansion - Electrum Shield

Create - Crushed Silver, Crushed Lead, Molten Lead shenanigans

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👥 Where can you find us?:

We are Team Galena, we produce other mods like Windswept, Overweight Farming, Fermion, Copperative and more!

Github

Discord

YouTube

Twitter

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All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.20.1
Forge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.20.1
Forge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.20.1
Forge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.20.1
Forge
6h ago 1
1.21.1
Neoforge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.x
Forge
6h ago 1
1.20.1
Fabric Quilt
6h ago 1
1.20.1
Forge
6h ago 1
1.20.1
Forge
6h ago 1
1.20.x
Forge
6h ago 1
1.20.x
Forge
6h ago 1
1.20.x
Forge
6h ago 1
1.19.2
Forge
6h ago 1
1.18.2
Forge
6h ago 1
1.19.2
Forge
6h ago 1
1.19.2
Forge
6h ago 1
1.18.2
Forge
6h ago 1
### In-Depth rewrite of internal code.
  • No changes for end users, but depending mods could break.
If you encounter any issues, please report as normal or tell the mod creators directly to update to the new API version*

  • fix molten cauldron not doing damage (#197)
  • molten lead now actually damages using it's damage type instead of burning
  • molten lead cauldron is now correctly registered as a fluid container, allowing easier compat with other mods
  • lead cauldron now melt in the nether without a heat source
[5.2.1] Oreganized 5.2.1 by Binome on Oct 15, 2026
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  • fix silver armor having way too much durability
  • fixed silver & electrum armor rendering trims weirdly, these look actually normal now
  • updated it_it translations by @Ales-sandro23 in #212
  • added ja_jp translations by @Koronteto in #205
  • deleted some currently unused textures
[5.2.0] Oreganized 5.2.0 by Binome on Oct 15, 2026
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## Urgent Argent Update - the First Bite
  • added silver decorative blocks that have multiple tarnished stages
  • added silver armor, which will grant increased invulnerability frames
  • added silver tools which do not cost XP when applying enchantments using books in an anvil
  • both of the above can be found in ancient cities, mineshafts and standard monster rooms
  • cleric houses generate with crystal glass again (#208)
  • added ponder entries for the gargoyle, lead cloud and lead melting
  • add config key to adjust electrum armor speed boost
  • fixed metal smelting recycle recipes
  • fix red hot lead only damaging players with frost walker, instead of the opposite
  • fix electrum knife having incorrect tag
  • added builtin create compat resourcepack for better crushed metal textures for lead & silver
  • added tag translations
[4.3.2] Oreganized 4.3.2 by Binome on Oct 15, 2026
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## What's Changed
  • new german, spanish & simplified chinese translations
  • guard kinetic damage networking to server-side by @lawrencexli
  • fix CME in Client Setup and Incompatibility with Shield Expansion by @evanbones
  • fix crash with create dragons plus (#164)

## New Contributors
[5.1.2] Oreganized 5.1.2 by Binome on Oct 15, 2026
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## What's Changed
  • new german, spanish & simplified chinese translations
  • re-add shield expansion compat
  • fix crash with create dragons plus (#164)

[4.3.1] Oreganized 4.3.1 by Binome on Oct 15, 2026
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  • fixed some missing recipe conditions
  • split datagen code into own source set, so it will not be included for mods that use this as a dependency
[5.1.1] Oreganized 5.1.1 by Binome on Oct 15, 2026
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  • fixed boulders no longer generating
  • fixed goopy lead doors doing huge amounts of knockback
[4.3.0] Oreganized 4.3.0 by Binome on Oct 15, 2026
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  • fix crash with crossbows and modular golems (#153)
  • introduced new recipe-based scribe grooving logic (#156, #150)
  • update galena hats to fix service loader crash
[5.1.0] Oreganized 5.1.0 by Binome on Oct 15, 2026
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  • fix crash with crossbows and modular golems (#153)
  • introduced new recipe-based scribe grooving logic (#156, #150)
  • update galena hats to fix service loader crash
  • added mod_loaded conditions to waxed datapack
[5.0.3] Oreganized 5.0.3 by Binome on Oct 15, 2026
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  • fixed create compat waxing recipes
  • use blueprint remolder for crossbows with bolt (#149)
  • re-added dye depot compat (#151)
  • added waxed concrete powder to creative tab
[4.2.6] Oreganized 4.2.6 by Binome on Oct 15, 2026
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  • fixed create compat waxing recipes
  • use blueprint remolder for crossbows with bolt (#149)
  • added waxed concrete powder to creative tab
[4.2.5] Oreganized 4.2.5 by Binome on Oct 15, 2026
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  • fixed kinetic damage crash (#141)
  • unknown device is now fire resistant
[5.0.2] Oreganized 5.0.2 by Binome on Oct 15, 2026
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  • fixed kinetic damage crash (#141)
  • electrum armor has durability again
  • unknown device is now fire resistant
[5.0.1] Oreganized 5.0.1 by Binome on Oct 15, 2026
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  • fix lead bolts not dispensing correctly
  • fixed ores mined with scribe still dropping xp
  • added recipes for datura flowers
  • fix server-side crash to to loading HeartType class (#137)
  • Ensure kinetic damage works on any type of gear by @KreloX
  • fix german translation of speedometer tooltip
  • added lots and lots of tags (#134)
  • re-added composable entries for datura flowers
  • moved waxing logic to neoforge datamaps
[4.2.4] Oreganized 4.2.4 by Binome on Oct 15, 2026
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  • Ensure kinetic damage works on any type of gear by @KreloX
  • added dye recipes for datura flowers
  • fixed electrum how missing from creative mode tab
  • fixed german translation ofspeedometer tooltip
[5.0.0] Oreganized 5.0.0 by Binome on Oct 15, 2026
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  • Port to 1.21.1
  • Integration with various mods to allow certain armor's to protect against lead clouds
  • alex's caves & thermals hazard suites
  • create's diving helmet & backtank
  • take a closer look at the tags at #oreganized:lead_protection/...
  • Lead bulb's now output a redstone power to comparators depending on their goopyness
  • Devices now stack to 64 & modified thermometer recipe
  • Brazilian Portuguese translation by @Bea-CEO
[4.2.3] Oreganized 4.2.3 by Binome on Oct 15, 2026
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  • Integration with various mods to allow certain armor's to protect against lead clouds
  • alex's caves & thermals hazard suites
  • create's diving helmet & backtank
  • take a closer look at the tags at #oreganized:lead_protection/...
  • Lead bulb's now output a redstone power to comparators depending on their goopyness
  • Devices now stack to 64 & modified thermometer recipe
  • Brazilian Portuguese translation by @Bea-CEO
[4.2.2] Oreganized 4.2.2 by Binome on Oct 15, 2026
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  • update multikulti to solve crashes
  • clean up creative tabs
[4.2.1] Oreganized 4.2.1 by Binome on Oct 15, 2026
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  • update multikulti to solve crashes (#109)
[4.2.0] Oreganized 4.2.0 by Binome on Oct 15, 2026
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  • Italian localization by @Ales-sandro23
  • Cleaned up data folder
  • Added datura flowers
  • Added speedometer & thermometer
[4.1.1] Oreganized 4.1.1 by Binome on Oct 15, 2026
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  • fixed crash caused by supporter hats
[4.1.0] Oreganized 4.1.0 by Binome on Oct 15, 2026
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## **WARNING**, removes all april fools content, it will be re-released as an addon mod

### What Changed
  • allow create < 6.0.0 but disable compat then
  • removed duplicate create compat recipes, that have been added to create itself
  • added supporter hats
  • removed debug logging statement of lead doors
  • Added Asbestos and Asbestos Block
  • Added Asbestos Ore, Raw Asbestos and Raw Asbestos Block
  • Added Lung Damage
  • Added the Asbesking boss
  • Added the Fibres Dagger
  • Added the nobody is actually reading these right?
[3.1.4] Oreganized 3.1.4 by Binome on Oct 15, 2026
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  • fixed crash when loading without create installed
[3.1.3] Oreganized 3.1.3 by Binome on Oct 15, 2026
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  • support for create >= 6.0.0 (thanks to @wiidotmom)
  • added missing painting name (fixes #79)
  • recipes for polished glance slabs & stairs (fixes #76)
  • jade showing molten lead weirdly (fixes #80)
  • translations including:
  • toki pona by @PiggyDr
  • russian by @mpustovoi
[3.1.2] Oreganized 3.1.2 by Binome on Oct 15, 2026
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  • fixed #mineable/shovel tag
  • lead clouds spawning is now based on the block tag #oreganized:creates_lead_cloud and includes all lead ores from any mods by default
  • the new entity tag #oreganized:bolt_resistant includes mobs which should never drop their armor when hit with a bolt (includes c&c's mime and alex's mobs mimicube)
  • made shrapnel minecarts stack to 1
[3.1.1] Oreganized 3.1.1 by Binome on Oct 15, 2026
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  • added crystal glass support for dye depot
[3.1.0] Oreganized 3.1.0 by Binome on Oct 15, 2026
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## Dusty Drop
  • Removed Lead poisoning from hotbar
  • Removed Silver Block Glowing
  • Added Lead Dust Clouds
  • Added Lead Dust creation mechanic when lead ore/raw lead block is broken
  • Added Flint and Pewter
Fabric port (formerly Oreganized Refabricated)
[3.0.1] Oreganized 3.0.1 by Binome on Oct 15, 2026
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  • Fixed bug with "Profound Brain Damage" Advancement
  • Fixed Crash with mixins
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