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Origin Superpowers

Origin Superpowers

by Vexxen1 • Downloads: 0 • Followers: 0
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Welcome

Welcome to Origin Superpowers or OSP for short. OSP is a datapack that overhauls the origins mod in its entirety, adding 60 superpowers for you to acquire. Upon joining the game, you will receive a random superpower from that pool of 60. These superpowers are categorized into five rarities, affecting the chances of obtaining a specific rarity. Before we get into it, i must note this datapack is balanced for servers, and multiplayer. There is a few powers that do not work, and are useless in single player.

  • Common: Early game superpowers, somewhat useful but not as potent as the ones above. They may have upgraded versions in higher rarities or be somewhat limited in scope with downsides. Still, they can impact end-game scenarios when used strategically. There are 13 powers in this rarity.

  • Uncommon: The next level up, mostly early game but still useful. Some are improved commons, while others are new and special. Some can even counter higher-level abilities, and they are generally very effective. However, they may be limited in scope or have caveats. There are 13 powers in this rarity.

  • Rare: The next level up, featuring more potent powers capable of impressive feats. Some are less specific than lower tiers, while others are more powerful but limited in scope. There is a variety within this rarity, comprising 13 powers.

  • Epic: Where most players will end up after working hard. These powers are very potent and versatile, often with multiple uses and complexities. While some may have limited scope, they excel in their specific roles. There are 13 powers in this rarity.

  • Eldritch: The pinnacle rarity, reserved for the 1% of players. These powers can impact the entire server effortlessly. However, only a set number of players can possess an Eldritch at any given time in a Minecraft world, and each Eldritch is unique, designed with a specific playstyle in mind. This makes them unsuitable for everyone, requiring players to adapt or be prepared for the associated playstyle. There are 8 powers in this rarity.

Getting New Superpowers!

Upon your first game entry, you have an 80% chance for a common power and a 20% chance for an uncommon power. All powers within each rarity have an equal chance of being obtained, unless a power has reached its limit for the number of players who can possess it. As a result, it's impossible to acquire all superpowers this way. So, how can you obtain better powers?

Power Crystals

Power Crystals fall from the sky at random. They fall more in the end. You can also craft power crystals! One method is using the dragon egg as a catalyst, with end crystal, and dragon's breath. Another with end crystal and dragon's breath alone, but less effective.

When you use a Power Crystal, you have these chances at each rarity:

  • Common 5%
  • Uncommon 20%
  • Rare 30%
  • Epic 5%
  • Eldritch 0%

Elder Power Crystals

You may have noticed the absence of Eldritch in those chances. To obtain an Eldritch power, you need to upgrade the crystal. This can be done by clicking on the Power Crystal with an upgrade item within an inventory (similar to putting an item inside a bundle). There are two upgrade items: The Dragon egg(reuses) and Nether Stars. This can be edited via tags. When you use an Elder Crystal, you have these chances at each rarity:

  • Common 0%
  • Uncommon 0%
  • Rare 25%
  • Epic 50%
  • Eldritch 25%

Combating Eldritch Powers

However, a challenge arises. What if all the Eldritch powers are taken, and you desire one? There is a solution: disable powers. When a player's power is disabled, the magical aspect ceases to function, while the physical part continues to work. For instance, shooting fire would be considered magic, while having wings sprout from your back would be deemed physical. When any power is disabled, and that player is killed by another, there is a 25% chance they will lose their power. Certain superpowers can disable others, and there is also an item - the Anti-Power Crystal. Crafted by clicking on an Echo Shard with an Elder Power Crystal, this item, when in your inventory, disables your own power and those of players within a small radius. Attacking a player with an Anti-Power Crystal in hand results in a temporary disablement. Furthermore, if you place on on a beacon, via a item frame, it will create a AOE equal to the beacons effect radius. If you ever need an Eldritch power and someone else possesses the one you want or all slots are taken, you can eliminate them while they are disabled. This method also serves as a means to counter the powerful Eldritch powers.

End & Credits

That concludes all the information I'll provide for free, as mystery is a part of the pack. Questions like "What powers are there?", "Can anyone combat my power effectively?", and "What is that player's power?" are meant to be left unanswered, enhancing the fun.

Additionally, this datapack features an addon API, enabling you to add new powers to the game via addon datapacks. Tutorials will be available soon.

The pack offers excellent admin tools and settings if you are running this on your server. To view them, be in creative mode and run /trigger op_menu. Through this menu, you can edit the limits of each power and rarity, disable powers or rarities you dislike, and view who possesses which power. It also provides tools to manage various aspects. You can even create addon datapacks that modify the item used to upgrade Elder Crystals, change the chances for each rarity for each method (joining, Power Crystal, Elder Crystal), and much more.

Anyway, enjoy my datapack. Visit my discord to inquire about the datapack, engage in discussions, report bugs, or play on my OSP testing server. I started this datapack many months ago and have been working on it for a while. I hope you enjoy it and create cool things with it.

My Video Showcase: https://www.youtube.com/watch?v=ljaKXJvMMJo&lc=UgzOtmKxY6lq0h75QBx4AaABAg

How to Install Origin Superpowers (Datapack)

Origin Superpowers by Vexxen1 is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4 (latest release: 2.7.0a+mod, file size: 3.9 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded Origin Superpowers file into your Minecraft .minecraft/saves/<world>/datapacks folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.x
Fabric Forge Neoforge Quilt
6mo ago 1
1.20.x
Datapack
6mo ago 1
1.20.x
Datapack
6mo ago 1
1.20.1
Fabric Forge Neoforge Quilt
last yr. 1
1.20.1
Datapack
last yr. 1
1.20
Fabric
last yr. 1
1.20
Datapack
last yr. 1
1.20
Datapack
last yr. 1
1.20
Datapack
last yr. 1
1.20
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.x
Datapack
last yr. 1
  • Updated Star Spawn System
  • Made Elementalist Fly
New Stuff
New Stuff
Huge Overhaul, and full update. Many changes, new eldritch, and reworks of exsisting powers. Plus many, many bug fixes.

Fabric Only
Huge Overhaul, and full update. Many changes, new eldritch, and reworks of exsisting powers. Plus many, many bug fixes.

Fabric Only
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required. Beyond that, just origins, and pekui, 1.20+.

Also, datapack has been found to not work on forge.

Changelog:
  • Lots of things, can't be bothered to list. Update! OK, lots of bugfixes, and balancing changes!
=
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required. Beyond that, just origins, and pekui, 1.20+.

Also, datapack has been found to not work on forge.

Changelog:
  • Made the visual layer have a display name.
  • Improved, and fixed up power when join system
  • Made advancements that give information about the datapack, and energy infusion
  • Improved Introduction message? idk
  • Made energy infusion take 3 levels per charge, and give toggle info, plus sword primary shows potion effect for you
  • More work on celestial communion elditch, but still not done, so disabled rn
  • made long arms reach work for attacking
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Also, datapack has been found to not work on forge.

Changelog:
FPS improvements
Fixes for power timers
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Changelog:
  • Made crafting system make use of the same functions to make it eazyer to edit items.
  • Found a unfixable bug, as its in Origins mod: The crafting system does not work in creative. Issue with item_on_item action.
  • Fixed the bug where power crystals, and elder power crystals sometimes gave you no power. (I think)
  • Fixed the bug where you did not get a power when you joined.
  • Improved the datapack icon in advancements
  • Gave power crystals, elder power crystals, charged dragons breath, and anti power crystals custom model data. Do as you wish.
  • Made /trigger Introduction give credits, and links in chat. (Adverts baby!)
  • Debuffed frost breath(uncommon)
  • Updated description for telekinesis
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Changelog:
  • Added new settings to op menu:
  • Craftable Power Crystals with Egg[true/false]: Can you craft power crystals using the dragon egg, dragon's breath, and end crystals, via a crafting process.
  • Craftable Power Crystals without Egg[true/false]: Can you craft power crystals using dragon's breath, and a end crystal(less effective then with egg).
  • Craftable Elder Power Crystals[true/false]: Can you craft elder power crystals using normal power crystals, and a upgrade item.
  • Craftable Anti Power Crystals[true/false]: Can you craft anti power crystals using elder power crystals, and a echo shard.
  • Anti Power Beacons[true/false]: Can you put a anti-power crystal on a beacon, to have the beacons AOE disable powers.
  • Archaeology Power Crystals[true/false]: Can you find power crysals in suspicious sand, and gravel.
  • Loot Chest Power Crystals[true/false]: Can you find power crysals in loot chests.
  • Dragon Power Crystals[true/false]: Does the ender dragon drop power crystals.
  • Offline Reset Timer for all rarities[integer]: Each rarity has its own setting, and its the number of ticks a player can be offline before they lose there superpower, and the tracker lowers there count. This is mainly used for elditches to encorage activity. When set to -1, disables the timer.
  • Updated sculk hivemind, made it a little weaker in spreading to encourage faction building.
  • Fire Manipulation, Frost Breath, Water Manipulation, and Magmatic Body are now more dynamic.
  • Added new eldritch telekinesis(chosen via vote on my discord)
  • Updated Introduction
  • Slowness durring regeneration with regeneration.
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Changelog:
  • fixed sculk hivemind controls
  • fixed Shadowy Physique filters
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Changelog:
  • Beastly Seal's Beast can no longer be infected by sculk
  • Shadowy Physique now has filters on its attacks and healing.
  • Sculk Hivemind's conversion AOE has been separated from there sculk charge creator. Also made to not be held done, but pressed.
  • Energy-Infustion can now hold spectator outline to convert XP to energy. Instead of using the same key to open the menu, and convert.
  • Spectate had Possesion's description. Fixed.
  • Super Sonic Flight is 2x faster.
  • Good Ears now is toggleable via primary, and not smoth camra key. Also it now defaults to on.
  • Made Illusinary summons make use of Apugli if installed.
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Changelog:
  • Made phasing not cause suffocation damage
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

Changelog:
  • Made upgrade item for elder crystal modifyable
  • Made item for anti-power crystal modifyable
Apugli improves how the datapack handles making mobs not attack players. Without it, there is some small issues, however, it is not fully required.

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