
A RECREATION OF THE ORIGINS FABRIC MOD
DISCLAIMER: THIS IS NOT AN ORIGIN ADDON
This datapack was created with the goal in recreating the Fabric Origins mod by Apace
ANNOUNCEMENTS
UPCOMING FEATURE: ADDON ORIGINS!\ Join the discord server for more info, have questions or even have suggestions by using the link here!
Features
6 Origins Ported From the Original Mod
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4 Brand New Original Origins
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Features an Origin Selection command
Type /trigger pick_origin to select an origin
Datapack Only
This datapack does NOT require the Original Origins mod in any way, just put the datapack into your world folder and you are good to go!
New Advancements

Each origin has custom advancements for them to unlock\
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Check out the Origins Datapack Wiki here

## IMPORTANT
- If you experience issues in multiplayer or just issues in general, please let me know [here](https://github.com/FlamingTaco113/origins-datapack/issues), and I will try to fix it as soon as possible!
This is a port to the 26.3 version of Minecraft
## Balance Changes
### Elytrian
- Reduced boost cooldown from 30 seconds to 20 seconds
### Giant
- Can now jump 3 blocks
- Step height has been increased to 2
### Merling
- Now has conduit power instead of night vision when underwater
### Wraith
- Added effect when entering invisibility at full charge

## ADDON ORIGINS ARE NO LONGER SUPPORTED (FOR NOW)!
They will likely be added back in a future update, however for the time being, they have been removed
## IMPORTANT
- If you experience issues in multiplayer or just issues in general, please let me know [here](https://github.com/FlamingTaco113/origins-datapack/issues), and I will try to fix it as soon as possible!
This is a port to the 1.21.11 version of Minecraft
## Bug Fixes
### Blazeborn
- Fixed issue where Blazeborns would not be immune to poison and hunger effects

## ADDON ORIGINS ARE NO LONGER SUPPORTED (FOR NOW)!
They will likely be added back in a future update, however for the time being, they have been removed
## IMPORTANT
- If you experience issues in multiplayer or just issues in general, please let me know [here](https://github.com/FlamingTaco113/origins-datapack/issues), and I will try to fix it as soon as possible!
## Balance Changes
### Blazeborn
- Added new fireball ability that can be activated by crouching and right-clicking
- Added Rain Protection enchantment that can be obtained from enchantment tables which protects from rain
### Enderian
- Added Rain Protection enchantment that can be obtained from enchantment tables which protects from rain
### Giant
- Made Giant 6 blocks tall
### Merling
- Thank you to Imants for the code and ideas for the following Merling buffs!**
- Remaining air levels is now displayed via a bossbar
- Respiration enchantment now impacts the amount of air loss
- Wearing a Turtle Shell now adds 10 seconds before you start losing air
- Conduit power prevents and restores air loss while on land
- Fixed waterlogged detection when swimming
Wraith
- Increased health from 7 to 9 hearts
## Miscellaneous Changes/Improvements
- Temporarily removed ability to add and create custom origins
- Updated origins selection screen to utilize new dialog feature
- Updated origin ability information to more clearly explain how to use certain abilities

## ADDON ORIGINS ARE NOW SUPPORTED!
Addon Origins can now be created for the Origins Datapack! This **CANNOT SUPPORT DATAPACKS FROM THE OFFICIAL ORIGINS MOD**, rather, you are able to create, upload, and download community made Origins Datapack addons! To learn how to create an addon, and how to install an addon, visit [here](https://github.com/FlamingTaco113/origins-datapack/wiki/Addon-Origins)!
## IMPORTANT
- If you experience issues in multiplayer or just issues in general, please let me know [here](https://github.com/FlamingTaco113/origins-datapack/issues), and I will try to fix it as soon as possible!
## Bug Fixes
### Multiplayer
- Fixed issue in multiplayer where Origins abilities would not work if two people selected the same Origin.

## IMPORTANT
This was ported and bug fixed somewhat quickly in order to try to get this out to you guys as soon as possible. Due to this, I was unable to test some of the multiplayer issues. If you experience issues in multiplayer or just issues in general, please let me know [here](https://github.com/FlamingTaco113/origins-datapack/issues), and I will try to fix it as soon as possible!
## This version is a port to the newest version (1.21.5) of Minecraft
## Bug Fixes
### Realms
- Fixed issue where datapack could not be used on realms due to it using experimental features

## This version is a port to the newest version (1.21.4) of Minecraft

## IMPORTANT
Enderian Pearls have been changed in order to be less laggy. As a result, Enderians will find that their pearls will no longer work. This is fixed upon the datapack reloading or ``
/reload`, however if you are on a server, the Enderian can either die to recieve a functioning pearl, or a server owner can run the command:
`/function origins:enderian_patch``which will fix the pearls of all Enderians that are online.
## Bug Fixes
### Arachnid Climbing Ability
- Fixed issue where Arachnids were unable to climb.
- Fixed issue where Blazeborns/Enderians would not be damaged if below a certain Y-Level while it was raining. Now Blazeborns/Enderians will take damage when touching rain.

# Supported Versions [1.21.x]
## Bug Fixes [UPDATE FOR MULTIPLAYER]
### Evoker and Elytrian with Interaction Entities
- Fixed issue where, when playing multiplayer, the interaction entities would block hits from other players rendering the player invincible.
- Fixed issue getting the Spectral Slip-Up advancement would not be granted to the player.

## Bug Fixes
### Blazeborn and Enderian
- Fixed issue where Blazeborn and Enderian origins take water damage when in a boat

## Bug Fixes [UPDATE FOR COMPATIBILITY]
### Evoker and Elytrian with Interaction Entities
- Fixed issue where all interaction entities would be killed including those from other datapacks
- Fixed issue where jumping as a giant would cause the player to take fall damage

## Balance Changes
### Merling
- Merlings can now last up to 15 seconds above water before taking damage, making it similar to drowning
- Visual and audio indicators have been added to alert Merlings when their 'water meter' has been refilled
### Merling
- Fixed issue where Merling's were given haste above water
- Fixed issue where Merlings could mine quicker than intended with Aqua Affinity
- Fixed issue where Merlings could take damage while it was raining even if there was a block above
- Fixed issue where Merlings could not sleep if underwater
- Will only be affected by rain when above y64
- Fixed issue where Blazeborns could take damage while it was raining even if there was a block above
- Will only be affected by rain when above y64
- Fixed issue where Enderians could take damage while it was raining even if there was a block above
- Will only be affected by rain when above y64
- Fixed issue where '[Avian]' would appear for everybody whenever the '/trigger pick_origin' function was used
- Made the in-game changelog only discuss balance changes