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Origins-Fantasy

Origins-Fantasy

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Origins-Fantasy

Origins-Fantasy is an Origins Reborn addon which adds 10 fantasy-themed origins.

Add this to the server plugins folder with Origins-Reborn and restart the server to begin playing with the new origins!

For support join the Starshooter discord server.

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Included origins:

  • Bard
    • You deal more damage on low health
    • You gain regeneration when a nearby note block is played
    • You can duplicate allays without a jukebox playing
    • You gain regeneration by right clicking with an amethyst shard
    • Creepers you kill have a 25% chance of dropping music discs even if not killed by a skeleton
  • Centaur
    • You always on a horse
    • You jump higher than regular horses
    • You are faster than regular horses
    • You are stronger on nights with a full moon
    • You have perfect aim with a bow
  • Dragonborn
    • You can right click with a glass bottle to store your dragon's breath in it
    • You have more health and are stronger in the end
    • You are healed by end crystals
    • You can shoot a dragon fireball by right clicking with a sword
    • You take less damage from arrows
  • Dwarf
    • You have infinite haste
    • You have infinite night vision
    • Ores you break drop more minerals
    • You have immunity to poison and harming potion effects
    • You are only one block tall
  • Elf
    • You have perfect aim with a bow
    • Arrows you shoot deal more damage than ones shot by humans
    • Arrows you shoot are faster than ones shot by humans
    • Potion effects on your arrows are stronger
    • By left clicking with your bow, you shoot 3 arrows for the cost of 1, though this disables your bow for 7 seconds
  • Giant
    • You have double the health of a human
    • You deal more melee damage but have a longer cooldown on your attacks
    • You're a poor shot with your arrows
    • You have natural armor
    • You are 3 blocks tall
  • Gargoyle
    • Your skin is made of dull gray stone (requires the SkinsRestorer hook to be set up in the Origins-Reborn config.yml)
    • You are immune to knockback
    • You walk slower than others
    • You are immune to fire
    • You are immune to status effects
    • You deal more melee damage but have a longer cooldown on your attacks
    • You have natural armor points
  • Naiad
    • You have extra health and deal more damage in water or rain
    • You're weaker and slower when not in the water
    • You can breathe underwater but not on land
    • You can see clearly underwater
    • You can break blocks underwater at the same speed as on land
    • You swim faster in water than a human
    • You only sink in water when you want to
  • Vampire
    • You can transform other players into vampires by killing them
    • You burn in daylight
    • You take damage in water
    • You heal a small amount of health upon killing something
    • You deal more damage than humans
    • Undead mobs don't attack you unprovoked
  • Human
    • This overrides the basic human origin with a custom description, you can remove this in the ~/plugins/Origins-Fantasy/origins/ if you want to use the default description.

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Name Game version Platforms Published Downloads Actions
1.21.x 1.20.x 1.19.x
Paper Purpur
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Paper Purpur
3h ago 1
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Paper Purpur
3h ago 1
Fixed a bug with fireball cooldown
Fletcher support
Fixed Centaur not working
Minor fixes
1.21.7 support
Fixed minor typo in Giant origin
Stopped Dragon Breath from triggering when clicking interactable blocks
Fixed a bug where end crystal healing is capped at 10 hearts
1.21.5 support
Fixed a bug where the Dragon Fireball cooldown was shorter than intended
Updated for latest version of Origins-Reborn
Switched from deprecated code to new code

Added bStats
Added the Gargoyle origin
Fixed major bug that broke plugin
Fixed some bugs with the end crystal healing ability
1.21.4 update
Fixed 1.21.3 support not working
Added 1.21.3 compatibility
Fixed an issue where the fortune increaser ability caused blocks to drop items in the wrong place
Fixed an issue where the dragon fireball would launch when clicking a block
Fixed an issue with Vampiric Transformation not working
Fixed an issue with the dragon fireball where all interactions launched the fireball instead of just right click
Added config options to change arrow damage and speed for Elf abilities
Added 1.21.1 support
Added an option to the config.yml allowing you to reduce the chance of players being transformed into Vampires
Fixed issue with FortuneIncreaser where blocks did not drop when mined with an empty hand
Fixed issues with the Naiad origin not being able to deal melee damage
Changed PermanentHorse to use getVehicle instead of looping entities
Fixed issue with DragonFireball not moving
Fixed issues with MagicResistance not working on all versions, nerfed elf abilities as arrows were too powerful
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