
About the Mod
This mod backport most of the The Garden Awakens update features to previous versions of the game.
Dependencies
- DeltaBox Lib
- Architectury
- TerraBlender
- If you are using Forge, Kotlin For Forge
- If you are using Fabric, Fabric Language Kotlin

Features
The complete update features are here!
- Added Pale Oak woodset
- Added Pale Moss
- Added Pale Hanging Moss
- Added Pale Moss Carpet
- Added Pale Oak Tree
- Added Pale Garden Biome
- Added Eyeblossom Flower (Open and Close variants)
- Added Resin Clump
- Added Resin Clump as Armor Trim
- Added Block of Resin
- Added Resin Bricks block family
- Added Chiseled Resin Bricks Block
- Pale Oak Leaves has its particles
- Wandering Trader sells Pale Oak Sapling
- Eyeblossom day and night behavior
- Custom sounds for Resin, Resin Bricks, Creaking, Eyeblossoms and Creaking Heart
- The Pale Moss Carpet block grows to the side of blocks
- Creaking Heart and the Creaking mob and behavior
- Pillagers, Vindicators, Evokers and Illusionists are scared of the Creaking
- Bees are poisoned by Eyeblossoms
- The Creaking and Eyeblossoms have emissive textures

FAQ
What about 1.19, 1.21, Fabric? A Fabric version and the 1.21 updates are in progress! But I can't promise a release date since this is a hobby project!
All Versions
+ Add Version- fixed [#34 issue](https://github.com/danbrown/palegardenbackport/issues/34) regarding cross emissive json models incompatibility
- Fixed sound registration
- Fixed block loot functions
- Added Mexican Spanish Translation (Thanks to TheLegendofSaram!)
Now using Stonecutter by kikugie dev
- Fixed sound registration
- Fixed block loot functions
- Added Mexican Spanish Translation (Thanks to TheLegendofSaram!)
Now using Stonecutter by kikugie dev
- Fixed Pale chest boat recipes
- Fixed Pale oak blocks not working with schematics
- Fixed Pale chest boat recipes
- Fixed Pale oak blocks not working with schematics
- Updated to allow multiloader
- Updated to allow multiloader
- First Fabric Version
- Added fr_fr translation (Thanks to Mozork01)
- Removed instabreak from Pale Moss Block
- Fixed the loot table of double slabs
- Added sound subtitles for resin blocks
- Updated Resin Bricks with the vanilla release sounds
- Fixed Creaking sounds when attacking
- Added Config if the Creaking require the dimension type to be natural
- Changed the way the Creaking Heart checks solid blocks to spawn the Creaking
- Creaking Heart won't avoid Creaking spawns on dimensions with fixed time
- Changed Pale Oak tree generation to replace
canBeReplacedblocks if required to spawn - Included Traditional Chinese translation (thanks to DEEMsss)
- Fixed spawning too many Creaking Hearts in the Pale Garden
- Creaking Heart spawn rate is now configurable (default is 10%)
- Fixed Creaking attack behavior
- Updated Creaking Attack, Idle, Twich, Teardown and Walking animations
- Fixed the Creaking being able to swim while deactivated (now it sinks when looking)
- Fixed the amount of particles the Creaking spawns when hit
- The Creaking now can interact with Tripwire hooks, pressure plates, etc
- Pillagers, Vindicators, Evokers and Illusionists are now scared of the Creaking
- New sounds when the Creaking is attacking, activated, deactivated
- Creaking mob now has an emissive eyes texture (like Enderman, Spiders)
- Open Eyeblossoms now have emissive textures
- Eyeblossom Flowers open/close behavior is now more consistent
- Near Eyeblossoms now influence the open/close behavior
- Eyeblossoms now emit particles and sounds when open/close
- Eyeblossoms now emits Eerie sounds when placed in a Pale Moss block
- Many new sounds for the Eyeblossom
- Made Eyeblossoms more common in the Pale Garden biome
- The Pale Garden biome generation can be disabled in the Overworld (via config)
- "has_pale_oak" biome tag reimplemented (you can add other biomes to spawn the Pale Oak Tree)
- Added Creaking mob (finally!)
- Added Creaking Heart block
- Bees now take poison damage when interacting with Eyeblossoms
- Fixed Pale Oak tree spawns to include the Creaking Heart
- Added Creaking Heart behavior
- Fixed Resin Clump duplicate recipe
- Pale Moss Carpets now grows to the side of blocks
- Fixed Pale Vines being climbable
- Added custom sounds for Resin and Resin Bricks
- Added Pale Oak Leaves particles
- Pale Garden Biome now spawns in the overworld
- Fixed Pale Hanging Moss loot table
- Resin Clump now doesn't emit light
- Fixed Resin Clump loot table
- Fixed Deltabox Lib dependency
- Added Resin Clump duplication recipe
- Fixed Pale Moss, Pale Moss Carpet and Resin blocks drops
- Resin Clumps now are instabreak
- Block of Resin now are instabreak
- Proper DeltaboxLib version (1.1.1)
- Added Pale Oak woodset
- Added Pale Moss
- Added Pale Hanging Moss
- Added Pale Moss Carpet
- Added Pale Oak Tree
- Added Pale Garden (doesn't generate yet)
- Added Eyeblossom Flower (Open and Close variants)
- Added Resin Clump
- Added Resin Clump as Armor Trim
- Added Block of Resin
- Added Resin Bricks block family
- Added Chiseled Resin Bricks Block