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Parachymistry

Parachymistry

by TuffetSpider • Downloads: 0 • Followers: 0
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Parachymistry

Alchemy mod themed vaguely around medieval alchemy, with a focus on consumables.

This mod is still in an early stage, so here be bugs.

This mod works with sinytra connector, and can be used on neoforge with it!

Made for Modfest 2024.

Features:

  • Alchymical vials that can harvest elements from certain mobs for use. (Breeze-air, blaze-fire, sniffer-earth, guardian-water, shulker-aether)
  • Throwable elemental vials with interesting effects!
  • Alchymy table for creating interesting tinctures and concoctions
  • Component-based conconction and tincture systems that function like suspicious stew with new effects to help you do various things!

Crafting Recipes:

An alchymical vial being crafted in a crafting table with 5 glass, 2 iron nuggets, and a wooden slab. An Alchymical station being crafted in a crafting table with a brewing stand, 4 empty vials, a vial of air, a vial of water, a vial of earth, and a vial of fire A vial of water being smelted into a vial of salt in a furnace

Elemental Vials:

Elemental vials can be obtained by right-clicking certain mobs with empty vials, damaging the mobs in the process: The mobs that you can harvest elements from lined up left-to right in accordance with their elements: Breeze with Air, Blaze with Fire, Guardian with Water, Sniffer with Earth, and Shulker with Aether

Alchymical Recipes:

These recipes need an alchymical station to be crafted and take 3 ingredients: Quicklime being crafted in an Alchymy station with a Vial of Fire, Nautilus Shell, and Calcite

A vial of mercury being crafted in an Alchymy station with a vial of earth, a vial of water, and an iron ingot Additionally, Tinctures can be crafted with an empty vial, nether wart, and any item in this list:

  • Pufferfish
  • Iron Block
  • Soul Soil
  • Ender Pearl
  • Golden Apple
  • Armadillo Scute
  • Brown Mushroom
  • Red Mushroom
  • Glowstone
  • Ender Eye
  • Gunpowder
  • Quicklime
  • Mercury
  • Salt
  • Bucket of Powder Snow
  • Sculk Sensor
  • Rabbit's foot

Finally, concoctions can also be crafted with an empty vial, gunpowder, and anything from the above list.

How to Install Parachymistry (Mod)

Parachymistry by TuffetSpider is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 1.0.2.5-neoforge, file size: 126 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Parachymistry file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
  • Fixed mysterious tinctures applying all effects when certain ingredients were used
  • Changed the alchymy table recipe ID from "alchymy_serializer" to "alchymy"
  • Removed fabric-datagen since it isn't used by anything
  • Removed "another-mod" from "suggests" field
  • Updated registry classes to properly register items, blocks etc, like the other ones
  • Fixed mysterious tinctures applying all effects when certain ingredients were used
  • Changed the alchymy table recipe ID from "alchymy_serializer" to "alchymy"
  • Removed fabric-datagen since it isn't used by anything
  • Removed "another-mod" from "suggests" field
  • Updated registry classes to properly register items, blocks etc, like the other ones
Vials can no longer grow you infinitely due to lag.
Vials can no longer grow you infinitely due to lag.
Fixed some bugs: aether vial not removing glowing from creative players, and air vial spawning way too many particles.
Fixed some bugs: aether vial not removing glowing from creative players, and air vial spawning way too many particles.
Fixed a game-breaking crash that was caused by me being bad at java
Fixed a game-breaking crash that was caused by me being bad at java
Gave vials their own entity type to fix render bug, fixed water vial not extinguishing.
Gave vials their own entity type to fix render bug, fixed water vial not extinguishing.
Added dispenser behaviors for vials+concoctions, and fixed gaias grasp+aetherial sacrifice not working together.
[1.0.2-fabric] Parachymistry 1.0.2 by TuffetSpider on Nov 05, 2024
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Added dispenser behaviors for vials+concoctions, and fixed gaias grasp+aetherial sacrifice not working together.
  • Added neoforge support via sinytra connector**
[1.0.1-fabric] Parachymistry 1.0.1 by TuffetSpider on Nov 02, 2024
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A few bugfixes, preventing server crashes and reducing lag
[1.0.0-fabric] Parachymistry 1.0.0 by TuffetSpider on Oct 31, 2024
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I actually managed to finish in the modfest time yay!!!
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