
Show popup notifications when you pick up items. Shows the items stripped of all unique data (enchantments, name, condition) and shows the raw item icon and name. As of 2.0.0, notifications will also be shown for experience orbs!
Starting with 1.1.0, the mod is required on both the server and client for multiplayer servers.

Configuration — pickupnotifications.toml
You can configure the behavior of the mod from the pickupnotifications.toml file within your config folder. If you have ModMenu installed, you can also access the configuration through the UI in ModMenu's mod list!
modEnabled: true|false - Simple toggle for the mod! Set to false to disable.
trackExperience: true|false - Whether to show notifications for experience orb pickups. Set to false to disable. (2.0.0+ only)
guiAlignment: "top_left"|"top_right"|"bottom_left"|"bottom_right" - Where to position the notifications.
guiOffset: "(<Integer>,<Integer>)" - The amount to offset the notifications from the edge of the screen.
guiScale: Decimal - Scale to render notifications at.
maxNotifications: Integer - How many notifications can be on the screen at a time. Additional notifications will be queued up and shown once there is room.
iconAlignment: "outside"|"inside"|"left"|"right" - Whether the item icons should appear on the 'left' or 'right' of notifications, always on the 'outside' (left for left-aligned, right for right-aligned), or always on the 'inside' of notifications.
showUniqueInfo: true|false - Whether to show custom names, rarity, and enchantments in the notifications.
renderBackground: true|false - Whether to render the background behind notifications.
backgroundOpacity: Decimal - Opacity of the notification background color.
renderShadow: true|false - Whether to render text shadow in notifications.
Version 1.2.4
guiOffsetX: Integer - The amount to offset the notifications from the side of the screen.
guiOffsetY: Integer - The amount to offset the notifications from the top or bottom of the screen.
Links
Also on CurseForge · Source on GitHub · Report an issue
All Versions
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1.0.2
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- Update to 26.3
- Update to 26.3
- Update to 26.3
- Update to 26.2
- Update to 26.2
- Update to 26.2
- Fixed issue causing mod to crash on Forge & NeoForge dedicated servers
- Fixed issue causing mod to crash on Forge & NeoForge dedicated servers
- Fixed issue causing mod to crash on Forge & NeoForge dedicated servers
- Migrated onto a completely new infrastructure stack and library
- Added Forge and NeoForge support
- Migrated onto new custom render layer for increased compatibility
- Migrated onto a completely new infrastructure stack and library
- Added Forge and NeoForge support
- Migrated onto new custom render layer for increased compatibility
- Migrated onto a completely new infrastructure stack and library
- Added Forge and NeoForge support
- Migrated onto new custom render layer for increased compatibility
- Fixed issue where parsing the configuration file on PCs with a locale that uses commas for decimal point would crash the game
- Fixed incompatibility with other mods using RoundaLib
- Updated to 26.1
- Updated to 1.21.11
- Updated to 1.21.9
- Updated to 1.21.6
- Updated to 1.21.5
- Big rewrite on the internals for determining when notifications should fire. Now based solely on when you "physically pick up" an item from the ground, which should be more performant and less prone to bugs.
- Added support for showing notifications for experience pickups!
- Updated to 1.21.2/1.21.3/1.21.4
- Updated to 1.21/1.21.1
- Updated to 1.20.5/1.20.6
- A few under-the-hood tweak/fix/cleanup changes
- Updated to 1.20.3/1.20.4
- Fixed issue that could cause game to crash when picking up a LOT of items all at once.
- Fixed issue that could cause game to crash when picking up a LOT of items all at once (backported from version 1.6.1).
- Updated to 1.20.2
- Fixed issue causing crash on servers
- Updated to 1.20
- Fixed bug causing crashes when opening config screen
- Updated to 1.19.3