Voxel player damage, rivers of blood, limb severing with gore, PhysX ragdoll physics.

This mod adds visual voxel-based player injuries,
Key features:
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A voxel "hole" appears at the point of impact on the player.
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Blood pixels at the hit location, as well as blood particles and blood pools.
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if more than 5 bullets hit within 6 ticks, a body part detaches and turns into a physical model.
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Synchronization of player injuries between clients.
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Upon death, the player leaves behind an interactive ragdoll model (thanks to PhysX-JNI).
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When killed by an explosion, body parts take heavy damage and are scattered.
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healing "wounds" with full HP
commands:
- /entity_damage models_clean - removes all physical models
- /entity_damage "player nick" reset - removes damage on the player
How to Install Player: voxel damage (TACZ & Point black) (Mod)
Player: voxel damage (TACZ & Point black) by Prosto_chelovechic is verified for Forge across Minecraft versions 1.20.1 (latest release: 1.0.1, file size: 4.2 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded Player: voxel damage (TACZ & Point black) file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version
- added config file
- bug fixes