Summary
Available on 1.7.10, 1.12.2, 1.14.4, 1.15.2, 1.16.5, 1.18.2, 1.19.2, 1.19.4, 1.20.1, 1.21.1, 26.1.x. Supported versions in bold (but I'll try to support the other versions too within reason).
- Place items down by pressing
P* while looking at a block. Rotate all withSneak + P. - Rotate item with
Sneak + Use. (Requires two empty hands.)
* Note (for 1.16.4+): The P key used by Plonk conflicts with the Social Interactions Screen key so you'll have to change one or the other!
You are free to use this mod in any modpack (no need to ask!).
Description
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Place up to 4 stacks of items on the side of any block using the Place Item key (defaults to
P). (Max size of each stack is configurable and supports StackUp!) -
Items can be individually rotated to 16 different directions (Sneak + Right Click using empty hand).
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The whole tile of items can be rotated as a whole to 4 different directions (Sneak + Place Item key using empty hand).
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Items can be extracted by automation but not inserted.
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Can not be washed away by fluids anymore.
Placed items can be washed away by liquids. -
Can be waterlogged (as of MC1.16.3+).
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Config at
config/plonk.cfg(before mc 1.13) or<save folder>/serverconfig/plonk-server.toml(after mc 1.13)
The look of the placed items and the mechanics are currently subject to change.
Known Bugs
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Third person camera collides with block (1.7.10 and 1.12.2 only). Not sure how to tell minecraft to let the third person ray trace pass through (1.13+ has RayTraceContext.Visual)
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Translucent items (e.g. Stained Glass) cause other translucent things behind them not to render properly. (before mc 1.16)
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
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R
10.0.10
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20h ago | 1 | |||
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| 20h ago | 1 | ||||
| 20h ago | 1 | ||||
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B
Plonk
|
20h ago | 1 | |||
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B
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 | |||
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B
Plonk
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20h ago | 1 | |||
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B
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 | |||
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B
Plonk
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20h ago | 1 | |||
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B
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 | |||
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R
Plonk
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20h ago | 1 |
- Fixed unimplemented ItemOwner methods stack overflow.
- Actually fix key config category...
- Fixed key config category localization key.
- Added support for Jade to show currently selected item.
- Ported to Minecraft 26.1.1 for NeoForge.
- Ported to Minecraft 1.21.1 for NeoForge.
- Ported to Minecraft 1.19.4 for Forge.
- Ported to Minecraft 1.20.1 for Forge.
- Ported to Minecraft 1.19.4 for Forge.
- Ported to Minecraft 1.20.1 for Forge.
- Fix crash from using bad block-state.
- Fix crash from using bad block-state.
- Fix crash from using bad block-state.
- Fix crash from using bad block-state.
- Fix crash from using bad block-state.
- Fix crash from using bad block-state.
- Fix crash from using bad block-state.
- Fix removing last item setting to air instead of using fluid state
- Fix removing last item setting to air instead of using fluid state
- Fix removing last item setting to air instead of using fluid state
- Add command to dump item stack render type data
- Adjust render type heuristic: Signs, beds and shields now use item rendering
- Fix tile rotation not being read
- Adjust rendering to no longer change lighting state
- Add command to dump item stack render type data
- Adjust render type heuristic: Signs, beds and shields now use item rendering
- Fix tile rotation not being read
- Adjust rendering to no longer change lighting state
- Add command to dump item stack render type data
- Adjust render type heuristic: Signs, beds and shields now use item rendering
- Fix tile rotation not being read
- Adjust rendering to no longer change lighting state
- Add command to dump item stack render type data
- Adjust render type heuristic: Signs, beds and shields now use item rendering
- Fix tile rotation not being read
- Fix tile rotation not being read
- Backported to 1.14.4
- Backported to 1.15.2
- Fix no last selection crash
- Add config for max stack size of each slot
- Fix lighting issues
Fix no last selection crash
Add config for max stack size of each slot