Waffle:
IF YOU WANT TO CONTRIBUTE, GO RIGHT AHEAD. Send me whatever, and if I reckon it's up to the standards I got, I'll add it into the pack and give you credit.
To make suggestions, report bugs (please tell me where stuff is weird), or contribute to the pokemans pack, go to the cobblemon discord (linked), content zone channel, and you talk there. You can see updates n stuff in the addon content/content zone for Pokemans pack in cobblemon discord. I would like to be informed if I miss any important details on a pokemon, and especially if a model/texture/animation is incomplete or looks bad.
Kindly please do not DM any people working on the pack unless it is an urgent issue, or nobody has responded to you in the support channel.
Info:
- Requires Cobblemon mod to work (pretty self explanatory)
- Cobblemon Rider by Xtermination is Optional, but recommended. Learning how to edit the config for this mod is also advised as I'm not gonna run a crash course in this page about how to do it.
- If you wanna get the full effect of this mod (glowy bits), shaders are advised. I recommend X0nk's bliss shaders, amazing shader and my favourite out there atm.
- Supported Cobblemon:Ride on!
- add type gems repices(emerald and berry)
Current Additions (see gallery for visuals):
-
Kyogre (v1): Spawns in Deep oceans, when it is raining. CobblemonRider Config:
Spoiler
}, "kyogre": { "mountType": [ "SWIM" ], "ridingOffSet": [ 1.0, 1.4, 0.0 ], "passengersOffSet": [ [ -0.2, 1.4, 0.0 ] ], "speedModifier": 0.5, "stamina": 20000 },
- Primal Kyogre (v9): Give Kyogre a heart of the sea. Rider config:
Spoiler
},
"Kyogre": {
"formName": "primal",
"mountType": [
"SWIM"
],
"ridingOffSet": [
1.0,
2.5,
0.0
],
"passengersOffSet": [
[
-0.2,
2.5,
0.0
],
[
-1.0,
2.0,
0.0
],
[
-1.8,
2.0,
0.0
]
],
"speedModifier": 1.2,
"stamina": 20000
},
-
Groudon (v2): Spawns in badlands, when it is not raining.CobblemonRider Config:
Spoiler
}, "groudon": { "mountType": [ "WALK" ], "ridingOffSet": [ 1.0, 4.6, 0.0 ], "speedModifier": 0.3, "stamina": 20000 },
Primal Groudon (v9): Give Groudon a nether star. CobblemonRider Config:
Spoiler
},
"Groudon": {
"formName": "primal",
"mountType": [
"WALK"
],
"ridingOffSet": [
-0.6,
5.7,
0.0
],
"speedModifier": 0.6,
"stamina": 20000
-
Hoopa (v3): Spawns in the end.
-
Hoopa Unbound (v3): Does not spawn naturally. Right click Hoopa (the small one) with an eye of ender to change his forme to Unbound, and right click unbound with the same item to change back.
-
Eternatus (v4): Spawns in the end. CobblemonRider Config:
Spoiler
}, "eternatus": { "mountType": [ "WALK", "FLY" ], "ridingOffSet": [ -0.5, 3.3, -0.1 ], "passengersOffSet": [ [ -0.2, 3.3, 0.0 ], [ -1.0, 3.3, 0.0 ], [ -1.8, 3.3, 0.0 ] ], "speedModifier": 1.0, "stamina": 200000 },
-
Zekrom (v5): Spawns in mountains, when it is thundering. CobblemonRider Config:
Spoiler
}, "zekrom": { "mountType": [ "WALK", "FLY" ], "ridingOffSet": [ 0, 3.55, 0 ], "speedModifier": 1.5, "stamina": 3500 },
- Kubfu (v6): Spawns rarely in Cherry blossom forest.
- Urshifu (v6): Does not spawn naturally. Give Kubfu a muscle band to evolve into single strike form, Expert belt to evolve into Rapid Strike Form.
- Landorus(v8): Spawns in badlands.
- Tornadus (v8): Spawns on the surface of oceans, when it is raining.
- Thundurus (v8): Spawns in mountains, when it is thundering.
- Reshiram (v8): Spawns in mountains, when it is not raining. CobblemonRider Config:
Spoiler
},
"reshiram": {
"mountType": [
"WALK",
"FLY"
],
"ridingOffSet": [
-0.5,
2.3,
0
],
"speedModifier": 1.5,
"stamina": 3500
}
-
Pawniard (v9): Spawns rarely in Bamboo Jungle
-
Bisharp (v9): Level 52 from Pawniard, or spawns rarely in Bamboo Jungle
-
Kingambit (v9): Ultra rare spawn in Bamboo Jungle, or defeat 3 other bisharp with your own bisharp to evolve
-
Kyurem (v12): Ultra rare spawn in ice spike biomes whilst it is raining (snowing there)
-
Kyurem whte and black (v12): Evolves from kyurem when reshiram or zekrom is in your party respectively
-
Rayquaza (v12): Spawns in sunflower plains when it is not raining, during the daytime
-
Mega Rayquaza (v12): Evolves from rayquaza when it has the move dragon ascent
-
Latios (v12): Spawns rarely in plains when it is not raining
-
Latias (v12): Spawns rarely in plains when it is not raining
-
Zamazenta (v13): Spawns rarely in forest(held king's rock to change form)
-
Zacian (v13): Spawns rarely in forest(held king's rock to change form)
-
Keldeo (v13): Spawns rarely in plains(study move "secret sword" to change form)
-
dialga (v14): Spawns rarely in end(held dawn stone to change form)
-
plakia (v14): Spawns rarely in end(held dawn stone to change form)
-
arceus (v14): Spawns rarely in end(held type gems to change form)
-
giratina (v14): Spawns rarely in nether_wastes(held dawn stone to change form)
-
typenull (v14): Spawns rarely in plains
-
silvally (v14): NO Spawns(held type gems to change form)
Future plans:
- Whatever we wanna make!
- Absolutely JACKED shiny bidoof (very strong)
The Chads who did stuff:
- Frank: My boy saved me from hours of pain by teaching me the ancient art of "looking animations" and rotational axis functionality
- GhostUser: Shinies for Eternatus, hoopa, Zekrom and Urshifu
- Shippou: Shiny textures for groudon and kyogre (v1)
- Ryqx: Fix on Kubfu which gave it textures (finding misnamed files for v6.23, cheers bro)
- Bisharp by Blaze Hydroxide (thanks!:))
Stuff yall ask a lot:
- Release dates?: We have constructed a 99.9999999% confidence interval that our next update will be released in the time range of the next nanosecond to the next billion years
- Pokemon not working/hitboxes not working: Have you put the datapack in the world datapack folder, and applied it to the actual world. Please check this before sliding into my dms and asking why its not working. If its not then feel free to ask.
- Not a question but there is a content zone section where you can ask questions and get faster answers than going to my dms, just saying
- How do I evolve etc?: Check this very modrinth page, everything is here
- Can you add this pokemon?: if i like it ill add it :)
- Can I use the pack and assets for servers?: The policy is that as long as everything in the pack is obtainable without paying, go right ahead. We don't care if you can get them by paying, but it must not be money exclusive. The stuff in this pack should not be locked behind a paywall. If any servers are doing this please tell us.
- Can I have early access to this model: Why? if the thing isnt released, it means it's not finished hence there is no point in having early access (exceptions if ur helping with it, then by all means sure)
- Can I have access to the trello?: Nah thats a secret :o
- Disclaimer: Yes, we use sketchfab and a lot of other random models and images for reference of our models. However, everything we make, we make from scratch on blockbench. We do not download other people's models and claim them as my own.
Enjoy!
All Versions
+ Add Versionadd Incarnate Forces -therian(held wide lens to change form)
add enamours(spawn in forest)
add Loyal Three(spawn in magical(dark forest and more)
fix some evolution issues
retexture and adjust landorus,thundurus,tornadus
if you use megashowdown, you should download the onlyspawn version to prevent strange evolution
- fix arceus,silvally evolutions error
- fix hitboxs
- Release a compatible version with cobblemon:mega showdown
- add dialga(spawn in end)(held dawn stone change form)
- add plakia(spawn in end)(held dawn stone change form)
- add arceus(spawn in end)(held type gems change form)
- add giratina(spawn in nether_wastes)(held dawn stone change form)
- add typenull(spawn in plains)
- add silvally(spawn in plains)(held type gems change form)
- add type gems repices(emerald and berry)
- add cry sounds for all pokemon
- fix rayquaza animation
- update species_feature to 1.6.1 new
- BIG THANKS:
- fire_jaguar donate plakia and giratina normal form
- lol_its_bobby commission ASHISK and donate arceus,typenull,silvally
- Added zacian
- Added zamazenta
- Added keldeo
- Fixed kyurem spawn
- Fixed kyurem white shiny texture error
- Supported Cobblemon:ride on!
Fixed rayquaza spawn(still sunflower plain, needs to be big enough)
- Added Shinies to White and black Kyurem
- Fixed texture bugs on Rayquaza
- Fixed Texture bugs on White Kyurem
- Changed black and white kyurem eyes a bit
Credit to Sanji for Black kyurem shiny
Random dementito for shiny edits + other detail changes/texture fixes
- Added new animations kyogres (new battle idle)
- Fixed Kyogre Primal's tail bending at stupid angles whilst doing physical attack
- Fixed Bisharp's ground idle not looping properly, he is less at risk of pneumonia now
- Fixed Zekrom's Scoliosis while flying
- Fixed untextured groudon bits
- Fixed groudon's neck disconnecting from his body when he looks at small things
- Fixed latios/latias neck issues
- Fixed Rayquaza not looping around properly
- Optimized data (this means for mega rayquaza, urshifu rapid, hoopa unbound etc you may have to get them back in)
- Added Latios
- Added Latias
- Added Rayquaza
- Remodelled Rayquaza
- Added Mega Rayquaza
- Added Kyurem
- Added White Kyurem
- Added Black Kyurem
- Fixed the green dot on reshiram's pubes
- Very soon we will have a new Icon (finally lmaoo)
Fixed heart of sea/nether star being consumed upon primal reversion
+ Primal Groudon and Kyogre
+ Kingambit line
+ Fixed Tornadus quirk
+ Added Reshiram animation faint
+ Added Thundurus
+ Added Tornadus
+ Added Landorus
+ Added Zekrom Shiny (credits to RandomDementito)
+ Fixed Zekrom Cry clipping
+ Fixed Groudon Cry Clipping
+ Fixed Zekrom snapping animations in general (thank you new poser)
was too lazy to change icon, so ig we're sticking to superwog dad for now :D
+ Reanimated by me
+ Added shinies for Kubfu, Urshifu, Hoopa (not big one), and Eternatus
+ If you're using Cobblemon rider, the rider config has been changed in the description!
Groudon is next. Primal kyo is done.
Cheers to Ryqx for fixing (Kubfu file not named right)
dunno why it was working for me at any rate...
+ Added Urshifu Rapid Strike
+ Added Kubfu
These were a pain in the arse to make
- Made kyogre and groudon smaller
- retexture+resize soon.
for cobblemon rider, check description for new cobblemonrider config.
I'll just write what it has lol, if you're seeing this from Modrinth just say this is the first version. Shaders are recommended if you want the cool glowy stuff, works without but looks cool with shaders. Personal recommendation would be XOnk Bliss shaders from the github.
Pokemans added:
- Groudon
- Kyogre
- Eternatus
- Hoopa
- Hoopa Unbound
- Zekrom