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Punchy!

Punchy!

by Unknown • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions
features
hoe action
discord tiktok youtube github

hoe action transforms how combat and movement feel in Minecraft. Fluid animations, in-hand physics, and real-time tuning add weight, style, and personality to every action. It’s built to make everything feel alive without breaking resource pack compatibility.

features
features

Better Combat
Better Combat

For the best compatibility with Better Combat addons, use this resource pack:

Punchy! Better Combat compatibility resource pack

Click to view

features

features

Instead of individual resource packs, all explicit Punchy! compatibility features are maintained in a single Modrinth collection.

This collection is kept up to date and includes officially recommended compatibility packs.

Punchy! Compatibility Collection

Click to view the full Modrinth collection

features

features

Credits

Godku for all the help. Jaredlll08 for the multiloader template: Jaredlll08 Github Page Lunggolfs for the Social Connect Icons Pack: Lunggolfs Site CRV6 for the trailer and the amazing music: CRV6 Youtube Channel Craftandoof for the awesome wake up animation: Craftandoof Modrinth Profile themodderg for the clean, iconic mod icon: themodderg Modrinth Profile choccy_milk55 for the slick mod intro animation: choccy_milk55 Modrinth Profile

License

ARR (All Rights Reserved) You are allowed to include this mod in Modrinth or CurseForge modpacks without asking for permission. Redistribution of the jar files is not allowed.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.4-snapshot-2
Fabric
1d ago 1
26.3
Neoforge
1d ago 1
26.3
Forge
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
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26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.4-snapshot-1
Fabric
1d ago 1
26.3
Neoforge
1d ago 1
26.3
Forge
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
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26.2
Fabric
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26.1.x
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26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.4-snapshot-1
Fabric
1d ago 1
26.3
Neoforge
1d ago 1
26.3
Forge
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
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26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.1
Forge
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
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26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
26.3
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
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26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
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1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
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1.20.1
Fabric
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26.3-pre-1
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26.2
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26.2
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26.2
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26.1.x
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26.1.x
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26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
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1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
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1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
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1d ago 1
1.20.1
Fabric
1d ago 1
26.3-snapshot-8
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.3-snapshot-8
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.3-snapshot-8
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.3-snapshot-8
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.3-snapshot-8
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Forge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Forge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
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1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Forge
1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
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26.2
Fabric
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26.1.x
Neoforge
1d ago 1
26.1.x
Forge
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26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
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1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
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1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
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1.21.1
Fabric
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1.20.1
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1.20.1
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
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26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
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1d ago 1
26.1.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
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1d ago 1
1.21.5
Fabric
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1.21.11
Neoforge
1d ago 1
1.21.11
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1d ago 1
1.21.11
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
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1d ago 1
1.21.1
Fabric
1d ago 1
1.20.1
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1d ago 1
1.20.1
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26.2
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26.2
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26.2
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1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
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26.1.x
Fabric
1d ago 1
1.21.5
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1d ago 1
1.21.5
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1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
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1.21.11
Fabric
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1.21.1
Neoforge
1d ago 1
1.21.1
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1.21.1
Fabric
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1.20.1
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1.20.1
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26.2
Neoforge
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26.2
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26.2
Fabric
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26.1.x
Neoforge
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26.1.x
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26.1.x
Fabric
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1.21.5
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1d ago 1
1.21.5
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1.21.5
Fabric
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1.21.11
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1.21.11
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1.21.11
Fabric
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1.21.1
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1.21.1
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1.21.1
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1.20.1
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1.20.1
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26.2
Fabric
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26.1.x
Neoforge
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26.1.x
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26.1.x
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1.21.5
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1.21.5
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1.21.5
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1.21.11
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1.21.11
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1.21.11
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1.21.1
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1.20.1
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1.20.1
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1.21.1
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1.21.1
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26.1.x
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26.1.x
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26.1.x
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1.21.5
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1.21.5
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1.21.11
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1.21.11
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1.21.11
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1.21.1
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26.1.x
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26.1.x
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26.1.x
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1.21.5
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1.21.5
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26.1.x
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26.1.x
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26.1.x
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1.21.5
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1.21.5
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26.1.x
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26.1.x
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1.21.5
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# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8e

## Added

  • Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.

## Compatibility

  • Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
  • Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).

# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
# Punchy v2.8d

## Fixed

  • Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
  • Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
  • Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
  • Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
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