QoL++ for Fabric
QoL++ is our modpack for best performance and vanilla-like features. Its availble for Fabric and NeoForge, aswell with versions without any QoL and just performance mods.
Featured Mods:
- Lithium: Improves client/server performance by optimizing game logic and reducing lag.
- Sodium: Boosts client-side performance, offering higher frame rates and smoother gameplay.
Why choose QoL++ instead of QoL++ Core or other performance modpacks?
QoL++ Core is designed for pure performance. If you want better experience aswell, use QoL++. And why not SO or FO? Simply because SO does not contain Quality-Of-Life (QoL) mods and FO is slow! QoL mods improve the game enjoyment significantely. QoL++ has optimization mods and QoL so you can enjoy Minecraft with new eyes (maybe increase the render distance?)
Check out our other modpack, QoL++ Core for Fabric
We also have versions for NeoForge but those are old and deprecated QoL++ for NeoForge and QoL++ Core for NeoForge
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All Versions
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Updated to 26.1.2!!
## Yeah thats pretty much it
Changes from 1.2.2beta2:
Added Xaero WorldMap and Minimap and also Language Reload.
Replaced the calculator mod once again
Should be a bit faster.
Replaced CalcMod with JJCalculator
Updated Mods and Updated Fabric
Yes I had to remove M.R.U. to make it work.. but its released. And I'm releasing 1.2.0 in some days.
Most mods were not updated, because they were already on the latest version.
Noisium was removed because it did not support 1.21.7, same for 'More Mouse Tweaks'
But we lost like three mods because of that\
also new panorama\=
Reduced the annoyance of the Essential Mod
Added back the integrated calc mod
Added WorldEdit+CUI
Added Litematica
Added MouseTweaks (best mod out there imo)
Removed ModernFix & Enhanced Block Entities
Restored the QoL++ branding pack from older versions along with a custom menu picture
Added some new mods.
Should work fine.
Waiting for 1.21.5 to release and have the mods needed for 1.0.3 or 1.1.0, depends on the sizes of the changes.
QOL100 by Doom
Ink is sleeping so i updated
We are releasing 1.0.0 in a few days for the 1 year anniversary and I felt bad lefting 0.0.9 out.
Yeah, I started making 0.0.9 today and Ink told me the anniversary is close, so I decided to rush 0.0.9 and make 1.0.0 a BIG update!
This release remasteres all the menus. Peak release!
This is a modpack made from scratch.
It has less mods, and more FPS.
It is the first version to support 1.21.
This was released alongside the QoL++ Core registration at Modrinth.
## What does it do that 0.0.6 can't?
Good question, we cant really answer. But its for 1.21. Think 0.0.7 as a substitute to the old versions, with more updates!
## What is DoomInk? What happened to leodeveloper?
Well, leodeveloper was a domain I registered for my projects, but it expired. A friend of mine joined it, and we changed the name to DoomInk, Ink meaning part of his nickname.
## Performace
We can say 100% that QoL++ 0.0.7 got ~10-20% more performance than SO (last ver).
Ty for choosing us and have a good day!
## 1- Since i added Fresh Animations, da mobs eyes were "off" (see the joke i made, no eyes, off lol), fixed adding 2 mods (one is not necessary, but it enhances the looks)
## 2- Players bodies just dissapear? Playing multiplayer with my friend made me realise that, removed TOO MANY PLAYERS.
- Removed FancyMenu and Konkrete
- Removed No Splashes
- Fixed branding
- Added cool splashes
- Default language is now English
