Plugin Information
this plugin can be used to increase player engagement it sends random challenges in chat and ask players to do its like 'first person to eat a carrot wins' and reward them accordingly.
Note: The future development and maintenance of this plugin depend on its popularity and usefulness, as there may be other alternative plugins available.
Features
- Easy-to-use
- can add or remove challenges
- Display information through messages and title
- permission-based
- total of 10 challenges, which are:
- consume
- blockbreak
- dropitem
- fish
- craft
- forge
- kill
- trivia
- mini
- damage
- every 10 challenges can have more inside like list of blocks
- Now support Oraxen and ItemAdder!!
- Make your own challenge
Installation
- Download the plugin.
- Place the downloaded files into the 'plugins' folder of your Minecraft server.
- Restart the server to load the plugin.
- Grant the necessary permissions to players as desired.
Permission
- rc.player #challenge will be shown to them only
- rc.bossbar #to see bossbar
- rc.admin #for reload command and stats
Command
- /randomchallenge reload #/rc reload (reload config)
- /rc stats or /rc stats
(see players stats) - /rc start (start loop of challenge)
- /rc stop (stop loop of challenge)
- /rc run
/random (start a challenge)
Placeholder
- %randomchallenge_total% (returns players total won games)
- %randomchallenge_bossbar% (returns bossbar message)
Default config
#all time in seconds
startdelay: 30
#make sure interval > wait or =
interval: 900
wait: 300
#number of player needed to start challenge
playercount: 5
#turning it on will show timer in boss bar in place of message
actiontimer:
enable: false
# uses bossbar message of each Challenge and look for %timer% in that
inbossmessage: false
message: '&2Timer: &e%timer% &2sec left'
bossbar: true
worlds:
- 'world'
- 'world_nether'
- 'world_the_end'
top:
enable: true
message: '&6Top Challengers in %type% Challenge'
#number of ranking
rank: 3
message:
title: '&2&lYou Won'
#add or remove challenge to enable or disable
challenges:
- consume
- blockbreak
- blockplace
- dropitem
- fish
- craft
- forge
- kill
- trivia
- mini
- damage
consume:
items:
- 'COOKED_MUTTON'
- 'COOKED_PORKCHOP'
- 'COOKED_SALMON'
- 'STEAK'
- 'BAKED_POTATO'
- 'COOKED_CHICKEN'
- 'COOKED_COD'
- 'COOKED_RABBIT'
- 'POTATO'
- 'BEEF'
- 'CHICKEN'
- 'MUTTON'
- 'PORKCHOP'
- 'RABBIT'
- 'COD'
- 'SALMON'
- 'ENCHANTED_GOLDEN_APPLE'
- 'GOLDEN_APPLE'
- 'APPLE'
- 'GOLDEN_CARROT'
- 'BEETROOT'
- 'BEETROOT_SOUP'
- 'BREAD'
- 'CARROT'
- 'MUSHROOM_STEW'
- 'RABBIT_STEW'
- 'SUSPICIOUS_STEW'
- 'DRIED_KELP'
- 'MELON_SLICE'
- 'POISONOUS_POTATO'
- 'PUMPKIN_PIE'
- 'SWEET_BERRIES'
- 'COOKIE'
- 'GLOW_BERRIES'
- 'HONEY_BOTTLE'
- 'ROTTEN_FLESH'
- 'SPIDER_EYE'
- 'TROPICAL_FISH'
reward:
- 'eco give %player% 100'
rewardpercent:
- '30%eco give %player% 100'
reward2:
- 'eco give %player% 100'
reward5:
- 'eco give %player% 100'
sound:
enable: false
sound: 'ENTITY_EXPERIENCE_ORB_PICKUP'
volume: 1
pitch: 1
min: 1
max: 5
webhook:
url: ''
title: 'Challenge'
message: '[!] First Player to Eat %num% %item% will win!!'
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cEat &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cEat&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cEat &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cEat&2&l challenge!!'
blockbreak:
items:
- 'STONE'
- 'COAL_ORE'
- 'IRON_ORE'
- 'COPPER_ORE'
- 'GOLD_ORE'
- 'REDSTONE_ORE'
- 'DIAMOND_ORE'
- 'EMERALD_ORE'
- 'NETHER_QUARTZ_ORE'
- 'ANCIENT_DEBRIS'
- 'GRAVEL'
- 'SAND'
- 'CLAY'
- 'DIRT'
- 'GRASS_BLOCK'
- 'PODZOL'
- 'MYCELIUM'
- 'SANDSTONE'
- 'SOUL_SAND'
- 'NETHERRACK'
- 'END_STONE'
- 'OBSIDIAN'
- 'MOSSY_COBBLESTONE'
- 'COBBLESTONE'
- 'BRICKS'
- 'NETHER_BRICKS'
- 'POLISHED_GRANITE'
- 'POLISHED_DIORITE'
- 'POLISHED_ANDESITE'
- 'POLISHED_BLACKSTONE'
- 'BLACKSTONE'
- 'BASALT'
- 'CRIMSON_NYLIUM'
- 'WARPED_NYLIUM'
- 'QUARTZ_BLOCK'
- 'PRISMARINE'
- 'SEA_LANTERN'
- 'END_STONE_BRICKS'
- 'MAGMA_BLOCK'
- 'PURPUR_BLOCK'
- 'RED_NETHER_BRICKS'
- 'SHROOMLIGHT'
- 'GLOWSTONE'
- 'NETHER_WART_BLOCK'
- 'ANCIENT_DEBRIS'
- 'PACKED_ICE'
- 'BLUE_ICE'
- 'CRYING_OBSIDIAN'
- 'HONEY_BLOCK'
reward:
- 'eco give %player% 100'
min: 1
max: 5
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cBreak &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cBreak&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cBreak &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cBreak&2&l challenge!!'
dropitem:
items:
- 'DIAMOND_PICKAXE'
- 'IRON_SWORD'
- 'BOW'
- 'ARROW'
- 'SHIELD'
- 'BREAD'
- 'TORCH'
- 'WATER_BUCKET'
- 'LAVA_BUCKET'
- 'ENDER_PEARL'
- 'DIAMOND_SHOVEL'
- 'IRON_AXE'
- 'COMPASS'
- 'CLOCK'
- 'MAGMA_BLOCK'
- 'DIAMOND_BOOSTS'
- 'IRON_INGOT'
- 'STICK'
- 'CRAFTING_TABLE'
- 'FURNACE'
- 'ANVIL'
- 'ENDER_CHEST'
- 'ENDER_EYE'
- 'OBSIDIAN'
- 'FLINT_AND_STEEL'
- 'COBBLESTONE'
- 'REDSTONE'
- 'REDSTONE_TORCH'
- 'DIAMOND'
- 'GOLDEN_APPLES'
- 'NAME_TAG'
- 'SADDLE'
- 'LEAD'
- 'BONE'
- 'STRING'
- 'GUNPOWDER'
- 'SLIME_BALL'
- 'BLAZE_ROD'
- 'GHAST_TEAR'
- 'NETHER_WART'
- 'MILK_BUCKET'
- 'GOLDEN_CARROT'
- 'PUMPKIN_PIE'
- 'ENDER_CHEST'
- 'LAPIS_LAZULI'
- 'INK_SAC'
- 'FEATHER'
- 'LEATHER'
- 'PAPER'
reward:
- 'eco give %player% 100'
min: 1
max: 5
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cDrop &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cDrop&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cDrop &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cDrop&2&l challenge!!'
fish:
items:
- 'COD'
- 'SALMON'
- 'TROPICAL_FISH'
- 'PUFFERFISH'
- 'BOW'
- 'FISHING_ROD'
- 'NAME_TAG'
- 'SADDLE'
- 'LILY_PAD'
- 'BOWL'
- 'LEATHER'
- 'LEATHER_BOOTS'
- 'ROTTEN_FLESH'
- 'STICK'
- 'STRING'
- 'GLASS_BOTTLE'
- 'BONE'
- 'INK_SAC'
- 'TRIPWIRE_HOOK'
reward:
- 'eco give %player% 100'
min: 1
max: 2
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cFish &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cFish&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cFish &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cFish&2&l challenge!!'
craft:
items:
- 'OAK_PLANKS'
- 'STICK'
- 'CRAFTING_TABLE'
- 'WOODEN_PICKAXE'
- 'WOODEN_AXE'
- 'WOODEN_SHOVEL'
- 'WOODEN_SWORD'
- 'WOODEN_HOE'
- 'TORCH'
- 'FURNACE'
- 'STONE_PICKAXE'
- 'STONE_AXE'
- 'STONE_SHOVEL'
- 'STONE_SWORD'
- 'STONE_HOE'
- 'IRON_INGOT'
- 'IRON_PICKAXE'
- 'IRON_AXE'
- 'IRON_SHOVEL'
- 'IRON_SWORD'
- 'IRON_HOE'
- 'GOLD_INGOT'
- 'GOLDEN_PICKAXE'
- 'GOLDEN_AXE'
- 'GOLDEN_SHOVEL'
- 'GOLDEN_SWORD'
- 'GOLDEN_HOE'
- 'DIAMOND_PICKAXE'
- 'DIAMOND_AXE'
- 'DIAMOND_SHOVEL'
- 'DIAMOND_SWORD'
- 'DIAMOND_HOE'
- 'BOW'
- 'ARROW'
- 'LEATHER_BOOTS'
- 'LEATHER_CHESTPLATE'
- 'LEATHER_LEGGINGS'
- 'LEATHER_HELMET'
- 'IRON_HELMET'
- 'IRON_CHESTPLATE'
- 'IRON_LEGGINGS'
- 'IRON_BOOTS'
- 'ENCHANTING_TABLE'
- 'BED'
- 'COMPASS'
- 'BOOKSHELF'
reward:
- 'eco give %player% 100'
min: 1
max: 5
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cCraft &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cCraft&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cCraft &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cCraft&2&l challenge!!'
forge:
items:
- 'IRON_INGOT'
- 'GOLD_INGOT'
- 'IRON_INGOT'
- 'GOLD_INGOT'
- 'COPPER_INGOT'
- 'COPPER_INGOT'
- 'IRON_INGOT'
- 'GOLD_INGOT'
- 'GLASS'
- 'STONE'
- 'BRICK'
- 'NETHER_BRICK'
- 'SMOOTH_STONE'
- 'COOKED_CHICKEN'
- 'COOKED_BEEF'
- 'COOKED_PORKCHOP'
- 'COOKED_COD'
- 'COOKED_SALMON'
- 'COOKED_MUTTON'
- 'COOKED_RABBIT'
- 'GLASS'
- 'GREEN_DYE'
- 'DRIED_KELP'
- 'LIME_DYE'
- 'CHARCOAL'
- 'POPPED_CHORUS_FRUIT'
- 'SPONGE'
reward:
- 'eco give %player% 100'
min: 1
max: 5
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cForge &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cForge&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cForge &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cForge&2&l challenge!!'
kill:
items:
- 'zombie'
- 'skeleton'
- 'creeper'
- 'spider'
- 'enderman'
- 'cave_spider'
- 'blaze'
- 'witch'
- 'slime'
- 'magma_cube'
- 'husk'
- 'stray'
- 'phantom'
- 'drowned'
- 'silverfish'
- 'shulker'
- 'polar_bear'
- 'iron_golem'
- 'zombified_piglin'
- 'wither_skeleton'
- 'strider'
- 'pig'
- 'cow'
- 'chicken'
- 'sheep'
- 'wolf'
- 'bee'
- 'hoglin'
- 'piglin'
- 'piglin_brute'
- 'strider'
- 'snow_golem'
- 'endermite'
reward:
- 'eco give %player% 100'
min: 1
max: 5
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cKill &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cKill&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cKill &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cKill&2&l challenge!!'
mini:
items:
- 'JUMP'
- 'BELL_RING'
- 'ANIMALS_BRED'
- 'CAKE_SLICES_EATEN'
- 'CAULDRON_FILLED'
- 'CHEST_OPENED'
- 'NOTEBLOCK_TUNED'
- 'FLOWER_POTTED'
- 'TRADED_WITH_VILLAGER'
- 'DISPENSER_INSPECTED'
- 'DROPPER_INSPECTED'
- 'ENDERCHEST_OPENED'
reward:
- 'eco give %player% 100'
min: 1
max: 10
replace:
CAKE_SLICES_EATEN: 'EAT_CAKE_SLICE'
BELL_RING: 'RING_BELL'
ANIMALS_BRED: 'BRED_ANIMALS'
CAULDRON_FILLED: 'FILL_CAULDRON'
CHEST_OPENED: 'OPEN_CHEST'
NOTEBLOCK_TUNED: 'TUNE_NOTEBLOCK'
FLOWER_POTTED: 'PUT_FLOWER_IN_POT'
DISPENSER_INSPECTED: 'OPEN_DISPENSER'
DROPPER_INSPECTED: 'OPEN_DROPPER'
ENDERCHEST_OPENED: 'OPEN_ENDERCHEST'
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &c%item% &2&l%num% times will win!!'
- ' '
winner: '&2&l%player% won the &c%item%&2&l challenge!!'
bossbar: '&2&l[!] First Player to &c%item% &2&l%num% times will win!!'
none: '&c&lNo one won the &cmini&2&l challenge!!'
damage:
items:
- 'FALL'
- 'BLOCK_EXPLOSION'
- 'CONTACT'
- 'CRAMMING'
- 'DRAGON_BREATH'
- 'DROWNING'
- 'ENTITY_ATTACK'
- 'ENTITY_EXPLOSION'
- 'FALLING_BLOCK'
- 'FIRE'
- 'FIRE_TICK'
- 'FLY_INTO_WALL'
- 'FREEZE'
- 'HOT_FLOOR'
- 'LAVA'
- 'LIGHTNING'
- 'MAGIC'
- 'POISON'
- 'PROJECTILE'
- 'SONIC_BOOM'
- 'STARVATION'
- 'SUFFOCATION'
- 'THORNS'
- 'WITHER'
- 'VOID'
reward:
- 'eco give %player% 100'
min: 1
max: 2
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cTake Damage &2&l%num% time from %item% will win!!'
- ' '
winner: '&2&l%player% won the &cDamage&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cTake Damage &2&l%num% time from %item% will win!!'
none: '&c&lNo one won the &cDamage&2&l challenge!!'
blockplace:
items:
- 'STONE'
- 'COAL_ORE'
- 'IRON_ORE'
- 'COPPER_ORE'
- 'GOLD_ORE'
- 'REDSTONE_ORE'
- 'DIAMOND_ORE'
- 'EMERALD_ORE'
- 'NETHER_QUARTZ_ORE'
- 'ANCIENT_DEBRIS'
- 'GRAVEL'
- 'SAND'
- 'CLAY'
- 'DIRT'
- 'GRASS_BLOCK'
- 'PODZOL'
- 'MYCELIUM'
- 'SANDSTONE'
- 'SOUL_SAND'
- 'NETHERRACK'
- 'END_STONE'
- 'OBSIDIAN'
- 'MOSSY_COBBLESTONE'
- 'COBBLESTONE'
- 'BRICKS'
- 'NETHER_BRICKS'
- 'POLISHED_GRANITE'
- 'POLISHED_DIORITE'
- 'POLISHED_ANDESITE'
- 'POLISHED_BLACKSTONE'
- 'BLACKSTONE'
- 'BASALT'
- 'CRIMSON_NYLIUM'
- 'WARPED_NYLIUM'
- 'QUARTZ_BLOCK'
- 'PRISMARINE'
- 'SEA_LANTERN'
- 'END_STONE_BRICKS'
- 'MAGMA_BLOCK'
- 'PURPUR_BLOCK'
- 'RED_NETHER_BRICKS'
- 'SHROOMLIGHT'
- 'GLOWSTONE'
- 'NETHER_WART_BLOCK'
- 'ANCIENT_DEBRIS'
- 'PACKED_ICE'
- 'BLUE_ICE'
- 'CRYING_OBSIDIAN'
- 'HONEY_BLOCK'
reward:
- 'eco give %player% 100'
min: 1
max: 5
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cPlace &2&l%num% %item% will win!!'
- ' '
winner: '&2&l%player% won the &cPlace&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cPlace &2&l%num% %item% will win!!'
none: '&c&lNo one won the &cPlace&2&l challenge!!'
trivia:
#make the answer all lower case for check
nocap: true
#cancel chat to prevent copy answer
cancelchat: true
reward:
- 'eco give %player% 100'
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!]&cTrivia&2&l %item% '
- ' '
winner: '&2&l%player% won the &cTrivia&2&l challenge!! Ans:%answer%'
bossbar: '&2&l[!]&cTrivia&2&l %item% '
none: '&c&lNo one won the &cTrivia&2&l challenge!!'
1:
Q: 'what is the server name?'
A:
- 'who knows'
- 'dont know'
#custom challenge area
events:
consumeevent:
- consume
blockbreakevent:
- blockbreak
- obsidian
blockplaceevent:
- blockplace
dropitemevent:
- dropitem
fistevent:
- fish
deathevent:
- kill
furnaceevent:
- forge
craftingevent:
- craft
damageevent:
- damage
#also add in the main challenge list to enable
list:
- 'obsidian'
obsidian:
items:
- 'OBSIDIAN'
reward:
- 'eco give %player% 10'
min: 5
max: 10
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cBreak &2&l%num% obsidian will win!!'
- ' '
winner: '&2&l%player% won the &cObsidian Rush&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cBreak &2&l%num% obsidian will win!!'
none: '&c&lNo one won the &cObsidian Rush&2&l challenge!!'
Donators
- Daniel Phillips: $5.00 ❤️
Disclaimer
Your feedback and suggestions for improvements are always welcome.
If you encounter any issues, please use the discussion section of the plugin or contact us via Discord.
Donation
All Versions
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[=] fixes the multi-reward issue
[=] bit more optimisation
Plugin is now using even less resources
For small servers its arount 25% optimized and for 30 to 40 players server, it will be around 40% better
enjoy
[=] multi reward per win(made it one as per percentage)
[=] fixed multi reward for multi complete
[=] fixed percentage calculation (if total is above 100)
[+] improved default webhook looks
[+] option for thumbnail url in webhook
``
webhook:
url: ''
title: '%type% Challenge'
message: '[!] First Player to **Eat** %num% %item% will win!! 🎁'
thumbnail: ''
winner: '**%player%** won the **Eat** challenge!! 🎉'
``[=] loop break due to webhook
[=] spell mistake in default config
[=] run command not replacing %item% in none message
[=] adjusted the default player requires to 0 in default
[=] fixed a issue where restarting breack the challenge
[=] fixed bossbar on join
[+] webhook testing
to use webhook and new challenge update config with the default config in the page
[+] permission for sound rc.sound
add this in config to use
``
sound:
enable: false
sound: 'ENTITY_EXPERIENCE_ORB_PICKUP'
volume: 1
pitch: 1
min: 1
max: 5
``[+] permission for bossbar (rc.bossbar)
[=] fixed command break loop
[=] fixed command timmer
[+] bossbar for joined players
[+] option to use challenge bossbar message for timer
change this in config
``
actiontimer:
enable: false
# uses bossbar message of each Challenge and look for %timer% in that
inbossmessage: false
message: '&2Timer: &e%timer% &2sec left'
``[=] rounded the %total% amount
[=] trivia timmer not working
[+] reward percent(missed in last update to mention)
[+] Timmer in bossbar to show remaining time
[+] Option to disable capital letters
[+] Option to hide trivia answer
add these in config to use
timmer options
``
#turning it on will show timer in boss bar in place of message
actiontimer:
enable: false
message: '&2Timer: &e%timer% &2sec left'
`
trivia options
`
trivia:
#make the answer all lower case for check
nocap: true
#cancel chat to prevent copy answer
cancelchat: true
``[=] trivia reward bug
[=] Typo in drop challenge
add wait: in every challenge you want if not added it will take the global one