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RE:Constructed Wands

RE:Constructed Wands

by NAIZO • Downloads: 0 • Followers: 0
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RE:Constructed Wands

Build the boring parts in one click. Point a wand at a wall and the next layer appears. Fill a floor, clear a cliff face, swap cobblestone for stone bricks, or click twice and get a ring, a box or a whole wall. You see every block before you click, you can undo anything, and the wand takes its blocks from your shulker boxes, bundles, Ender Chest or a chest you bind it to.

Fabric and NeoForge (Forge on 1.20.1) · Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 · install on server and client

What's new in 2.0

Version 2.0 rebuilds the whole mod. Here's what changed from 1.x:

  • Two new cores: Exchange swaps a surface for another block, Architect builds lines, walls, floors, boxes and cubes between two corners, and circles and rings around a centre
  • Undo and redo with Ctrl+Z and Ctrl+Y, ten steps deep, and nothing is ever duplicated
  • Blocks come from shulker boxes, bundles, your Ender Chest and a bound chest
  • Ctrl + scroll sets how many blocks a click places, Sneak + scroll locks a direction
  • A HUD, a mode wheel, a new settings screen and colour-coded previews
  • Claims and protection are respected on every loader, checked before anything moves
  • A server config synced to every player, deny tags, and /wands reload
  • New textures, recipes that no longer clash with vanilla, repairable and enchantable wands
  • Your 1.x wands keep their cores and settings

The wands

Five wands from Stone to Infinity

Wand Durability Blocks per click Angel reach Destruction / Exchange Cores
Stone 131 27 2 4 no
Iron 250 128 4 9 yes
Diamond 1,561 1,024 16 81 yes
Netherite 2,031 2,048 32 128 yes
Infinity unbreakable 2,048 (8,192 in creative) 64 128 yes

Wands repair in an anvil with their material and take Unbreaking and Mending. The Netherite Wand is a smithing upgrade of the Diamond Wand. Server owners can change every number in server.json.

Construction

One click, a whole wall

Right-click the face of a block and the wand copies that face across every matching block behind it: the top of a floor adds a layer, the side of a wall makes it thicker, the edge of a path makes it wider. The outline shows exactly what the next click will place, and turns red where you are short of blocks.

  • Ctrl + scroll sets the size, from one block up to the wand's limit.
  • Sneak + scroll locks the direction: horizontal, vertical, north/south or east/west.
  • Match decides what counts as the same block: exact, similar (dirt and grass together) or anything.
  • Random mixes the blocks in your hotbar, weighted by how many slots hold each one.
  • Stairs, slabs, logs and pillars keep their orientation.

Cores and modes

Five modes, one wand

Craft a core together with an Iron, Diamond, Netherite or Infinity Wand to install it. A wand holds every core at once; switch modes with the mode wheel (hold R) or the settings screen.

  • Angel Core: place a block in mid-air in front of you, or behind the block you click. Bridges, sky bases and scaffolding without scaffolding.
  • Destruction Core: remove the exposed surface of matching blocks. The drops go straight to your inventory, as if you broke them with the tool in your offhand, so a Silk Touch pickaxe there gives you the blocks themselves.
  • Exchange Core (new): swap a surface for the block in your offhand. Stairs and logs keep their facing, and the old blocks come back to you.
  • Architect Core (new): build shapes with two clicks. See below.

Architect

Shapes in two clicks

Right-click the first corner, then aim at the second: the preview follows your aim and the next right-click builds it. A line, wall, floor, box or cube fills the space between the two corners; a circle or ring is centred on the first click and reaches out to the second. Pick the shape with Sneak + scroll, and right-click the air to clear the first click and start again.

Block supply

Never run dry

Wands look for blocks in this order:

  1. loose stacks in your inventory,
  2. shulker boxes and bundles you carry,
  3. the chest you bound the wand to (Sneak + right-click a chest, barrel or shulker box; again to unbind),
  4. your Ender Chest,
  5. and last your hotbar and offhand, so the stacks you hold are kept longest.

The HUD shows how many blocks you have across all of them. Only plain blocks are used: a renamed or enchanted stack is never placed by mistake.

Undo and redo

Changed your mind?

Ctrl + Z undoes your last wand action and Ctrl + Y redoes it, ten steps back by default. Hold Ctrl and sneak to see what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a Destruction gave you, so it can never be used to duplicate items. The 1.x gesture (hold Ctrl, sneak and right-click) still works.

Controls

Out of your way

Input What it does
Right-click a block use the current mode
Right-click the air Angel: place in mid-air · Architect: clear the corner
G, or Sneak + right-click the air settings screen
Hold R mode wheel: point at a mode and let go
Ctrl + scroll size
Sneak + scroll direction lock, or the Architect's shape
Ctrl + Z / Ctrl + Y undo / redo
Sneak + right-click a container bind or unbind it as a block source

Every key can be rebound in the controls menu, and client.json turns off the HUD, the previews, the scroll gestures or the shortcuts and changes the preview colours.

For servers

Safe on every server

  • Claims and protection: every block is checked before any item moves. NeoForge and Forge fire their normal place and break events (so claim mods can cancel them), and on Fabric the wand asks the claim mods that implement the Common Protection API (bundled) and fires Fabric's break events.
  • No duplication: the item is taken before the block is placed and refunded if the placement is refused, shulker boxes are edited through their item data, doors and beds are never placed half, and undo never prints items.
  • config/reconstructedwands/server.json: tier limits and durability, which cores work, the creative limit, the maximum range, undo depth, block sources, whether Destruction gives drops, and groups of similar blocks. It is sent to every player, so previews always match what the server will do. /wands reload applies changes live.
  • Deny tags: blocks in #reconstructedwands:denied are never placed, removed or swapped by a wand (bedrock, spawners, portals, command blocks and more by default); #reconstructedwands:no_dismantle protects ores and suspicious sand from Destruction and Exchange.

Crafting

  • Wands: the material in the top-right corner, redstone in the middle and a stick in the bottom-left (cobblestone, iron, diamond, or a nether star for the Infinity Wand). Netherite: upgrade a Diamond Wand at a smithing table.
  • Cores: glass panes around the centre, with
    • Angel: a feather and two gold ingots
    • Destruction: a block of diamond and two diamond pickaxes
    • Exchange: an ender pearl and two emeralds
    • Architect: a compass and two amethyst shards
  • Install a core: put the wand and the core anywhere in a crafting grid.

Downloads

Minecraft Fabric NeoForge / Forge Java
26.3 ✔ (Fabric API) ✔ NeoForge 25
26.2 ✔ (Fabric API) ✔ NeoForge 25
1.21.1 ✔ (Fabric API) ✔ NeoForge 21
1.20.1 ✔ (Fabric API) ✔ Forge 17

Pick the file whose name has your Minecraft version and loader, for example reconstructedwands-fabric-1.21.1-2.0.0.jar.

FAQ

Do my 1.x wands still work? Yes. Item IDs are unchanged and wands keep their cores and settings.

Is it needed on the server and the client? Both. It adds items, and the client draws the previews and the HUD.

Will it let players grief claimed land? No. Every block is checked with the loader's protection hooks before anything changes, the same way a block placed by hand is.

Can I stop wands from touching certain blocks? Yes: add them to #reconstructedwands:denied with a datapack.

Can I make wands weaker or stronger? Yes. Every tier's limits and durability are in server.json, and any core can be turned off.

Does Destruction work with Fortune and Silk Touch? Yes. Drops are worked out with the tool in your offhand.

Gallery

Extending a wall

The Architect Core

Clearing a cliff face

Bridging with the Angel Core

Divider

Discord · Source and issues · Support Us · Made by NightBeam Studio

How to Install RE:Constructed Wands (Mod)

RE:Constructed Wands by NAIZO is verified for Fabric, Forge, Neoforge across Minecraft versions 1.20.1, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 26.2, 26.3 (latest release: 2.0.0+neoforge-26.3, file size: 248 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 26.2, 26.3) and platform (Fabric, Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
  3. Move the downloaded RE:Constructed Wands file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Neoforge
5d ago 1
26.2
Neoforge
5d ago 1
1.21.1
Neoforge
5d ago 1
1.20.1
Forge
5d ago 1
26.3
Fabric
5d ago 1
26.2
Fabric
5d ago 1
1.21.1
Fabric
5d ago 1
1.20.1
Fabric
5d ago 1
26.2
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.20.1
Forge
3mo ago 1
26.2
Fabric
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.20.1
Fabric
3mo ago 1
26.2
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.20.1
Forge
3mo ago 1
26.2
Fabric
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.20.1
Fabric
3mo ago 1
26.2
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.20.1
Forge Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.20.1
Fabric
3mo ago 1
26.2
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.20.1
Forge Neoforge
4mo ago 1
26.2
Fabric
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.20.1
Fabric
4mo ago 1
26.2
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.20.1
Forge Neoforge
4mo ago 1
26.2
Fabric
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.20.1
Fabric
4mo ago 1
1.21.5
Fabric
10mo ago 1
1.21.5
Neoforge
10mo ago 1
1.21.4
Fabric
10mo ago 1
1.21.4
Neoforge
10mo ago 1
1.21.3
Fabric
10mo ago 1
1.21.3
Neoforge
10mo ago 1
1.21.2
Fabric
10mo ago 1
1.21.2
Neoforge
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# RE:Constructed Wands 2.0.0 — The Architect Update

A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.

Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).

## New
  • Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
  • Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
  • Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
  • Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
  • bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
  • Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
  • Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
  • HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
  • Mode wheel**: hold R, point at a mode, let go.
  • Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
  • Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
  • Random palette** weighted by how many hotbar slots hold each block.
  • Server config** config/reconstructedwands/server.json: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. /wands reload
(permission level 2) applies it live.
  • Client config** config/reconstructedwands/client.json: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
  • Deny tags**: #reconstructedwands:denied (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default
...
# REConstructed Wands v1.1.5

### Bug Fixes
  • 26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in ScreenWand.extractRenderState that caused IllegalStateException: Can only blur once per frame (#1).
  • Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (removeBlock(pos, false)), so items are not duplicated when UndoHistory refunds the block item.
  • Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.

### New Features / Improvements
  • EnableUndo client config** — New EnableUndo option (default true) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to false. Server-side undo hooks are gated for future dedicated-server config support.

### Compatibility
  • Drop-in replacement for 1.1.4 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge
  • Minecraft 1.21.1 — Fabric, NeoForge
  • Minecraft 26.2 — Fabric, NeoForge

### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. To disable undo: set EnableUndo = false under the keys section in reconstructedwands-client.toml (Forge/NeoForge) or equivalent client config

# REConstructed Wands v1.1.5

### Bug Fixes
  • 26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in ScreenWand.extractRenderState that caused IllegalStateException: Can only blur once per frame (#1).
  • Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (removeBlock(pos, false)), so items are not duplicated when UndoHistory refunds the block item.
  • Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.

### New Features / Improvements
  • EnableUndo client config** — New EnableUndo option (default true) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to false. Server-side undo hooks are gated for future dedicated-server config support.

### Compatibility
  • Drop-in replacement for 1.1.4 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge
  • Minecraft 1.21.1 — Fabric, NeoForge
  • Minecraft 26.2 — Fabric, NeoForge

### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. To disable undo: set EnableUndo = false under the keys section in reconstructedwands-client.toml (Forge/NeoForge) or equivalent client config

# REConstructed Wands v1.1.5

### Bug Fixes
  • 26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in ScreenWand.extractRenderState that caused IllegalStateException: Can only blur once per frame (#1).
  • Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (removeBlock(pos, false)), so items are not duplicated when UndoHistory refunds the block item.
  • Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.

### New Features / Improvements
  • EnableUndo client config** — New EnableUndo option (default true) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to false. Server-side undo hooks are gated for future dedicated-server config support.

### Compatibility
  • Drop-in replacement for 1.1.4 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge
  • Minecraft 1.21.1 — Fabric, NeoForge
  • Minecraft 26.2 — Fabric, NeoForge

### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. To disable undo: set EnableUndo = false under the keys section in reconstructedwands-client.toml (Forge/NeoForge) or equivalent client config

# REConstructed Wands v1.1.5

### Bug Fixes
  • 26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in ScreenWand.extractRenderState that caused IllegalStateException: Can only blur once per frame (#1).
  • Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (removeBlock(pos, false)), so items are not duplicated when UndoHistory refunds the block item.
  • Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.

### New Features / Improvements
  • EnableUndo client config** — New EnableUndo option (default true) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to false. Server-side undo hooks are gated for future dedicated-server config support.

### Compatibility
  • Drop-in replacement for 1.1.4 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge
  • Minecraft 1.21.1 — Fabric, NeoForge
  • Minecraft 26.2 — Fabric, NeoForge

### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. To disable undo: set EnableUndo = false under the keys section in reconstructedwands-client.toml (Forge/NeoForge) or equivalent client config

# REConstructed Wands v1.1.5

### Bug Fixes
  • 26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in ScreenWand.extractRenderState that caused IllegalStateException: Can only blur once per frame (#1).
  • Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (removeBlock(pos, false)), so items are not duplicated when UndoHistory refunds the block item.
  • Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.

### New Features / Improvements
  • EnableUndo client config** — New EnableUndo option (default true) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to false. Server-side undo hooks are gated for future dedicated-server config support.

### Compatibility
  • Drop-in replacement for 1.1.4 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge
  • Minecraft 1.21.1 — Fabric, NeoForge
  • Minecraft 26.2 — Fabric, NeoForge

### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. To disable undo: set EnableUndo = false under the keys section in reconstructedwands-client.toml (Forge/NeoForge) or equivalent client config

# REConstructed Wands v1.1.5

### Bug Fixes
  • 26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in ScreenWand.extractRenderState that caused IllegalStateException: Can only blur once per frame (#1).
  • Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (removeBlock(pos, false)), so items are not duplicated when UndoHistory refunds the block item.
  • Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.

### New Features / Improvements
  • EnableUndo client config** — New EnableUndo option (default true) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to false. Server-side undo hooks are gated for future dedicated-server config support.

### Compatibility
  • Drop-in replacement for 1.1.4 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge
  • Minecraft 1.21.1 — Fabric, NeoForge
  • Minecraft 26.2 — Fabric, NeoForge

### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. To disable undo: set EnableUndo = false under the keys section in reconstructedwands-client.toml (Forge/NeoForge) or equivalent client config

# REConstructed Wands v1.1.4

### Bug Fixes
  • 1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/#tag JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 { "item" } / { "tag" } format.
  • Stone wand still accepts #minecraft:stone_crafting_materials (cobble, stone, etc.) via the correct tag object form
  • Angel / Destruction cores keep vanilla ingredients (no #c: convention tags)

### Compatibility
  • Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
  • Minecraft 1.20.1 — Fabric, Forge (version sync only)
  • Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
  • Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)

### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / releases/
2. Fully restart the game (not only /reload)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right

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