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RoadArchitect: Encounters

RoadArchitect: Encounters

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RoadArchitect: Encounters

Modrinth   CurseForge     GitHub

RoadArchitect: Encounters extends RoadArchitect and brings your roads to life with random roadside encounters — bandits, traveling merchants, and more you may encounter as you travel.

📷 Showcase

Wandering Trader

Pillager Ambush

Spiders Ambush

Well-Equipped Skeletons Ambush

Skeletons Ambush 2

Pillager Ambush

🧩 Possible Encounters

Full sheet

Ambushes (60% chance)

  • Zombie Ambush
  • Skeleton Ambush
  • Bandit Ambush (Zombies and Skeletons)
  • Ironclad Zombie Ambush
  • Pillager Captain Ambush
  • Witch Escort Ambush
  • Stray Ambush
  • Hostile Wolves Ambush
  • Potion-Infused Zombies Ambush
  • Well-Equipped Skeletons Ambush
  • Miner Zombie Ambush
  • Farmer Zombie Ambush
  • Cave Spider Ambush
  • Drowned Ambush
  • Husk Ambush
  • Illusioner Ambush
  • Evoker Ambush
  • Speedy Zombies Ambush
  • Tanky Zombies Ambush
  • Chainmail Zombies Ambush
  • Zombies with Sharpness Ambush
  • Skeletons with Punch Bows Ambush
  • Skeletons with Flame Bows Ambush
  • Chainmail Skeletons Ambush
  • Melee Skeletons Ambush
  • Skeletons with Poison Arrows Ambush
  • Skeletons with Slowness Arrows Ambush
  • Skeletons with Weakness Arrows Ambush
  • Speedy Spiders Ambush
  • Spiders with Strength Ambush
  • Invisible Spiders Ambush

Action Events (10% chance)

  • Iron Golem vs. Pillagers
  • Zombie Villager Rescue

Peaceful Encounters (15% chance)

  • Wandering Trader
  • Friendly Patrol (Iron Golem and Villagers)
  • Wildlife (Wolves)
  • Lost Traveler
  • Wandering Healer

Other (5% chance)

  • Graveyard

Nothing (10% chance)

  • Nothing happens.

⚙️ Configuration

  • Encounter tables are fully customizable via config/roadarchitect_roadencounters.json (or through Mod Menu/Catalogue on supported loaders).
  • Adjust spawn weights, biome filters, entity groups, NBT payloads, and event sounds to tailor roadside events to your world or modpack.

📜 License

This project is licensed under the Apache License 2.0 — see the LICENSE file for details.
Full license text: Apache 2.0

Crafted with ❤️ for the Minecraft community

How to Install RoadArchitect: Encounters (Mod)

RoadArchitect: Encounters by Unknown is verified for Fabric, Neoforge, Quilt across Minecraft versions 1.20.1, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6 (latest release: 1.1.0-fix.1-fabric, file size: 99 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6) and platform (Fabric, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge, Quilt.
  3. Move the downloaded RoadArchitect: Encounters file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.21.8
Fabric Quilt
last yr. 1
1.21.8
Neoforge
last yr. 1
1.21.7
Fabric Quilt
last yr. 1
1.21.7
Neoforge
last yr. 1
1.21.6
Neoforge
last yr. 1
1.21.6
Fabric Quilt
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric Quilt
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.2
Fabric Quilt
last yr. 1
1.21.2
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21.2
Quilt
last yr. 1
1.21.2
Fabric
last yr. 1
1.21.2
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Quilt
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Quilt
last yr. 1
## Changelog
### 🛠 Fixes
  • Fixed a startup error on Minecraft 1.20.1 clients without UnsupportedClassVersionError.

## Changelog
### 🔁 Backport
  • Port project on **1.20.1 (Fabric)**.

There are no functional changes - only transfer to the required version.
# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

# Changelog
## v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
### 🚀 Features
  • New Encounter System:** Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
  • Event Type:** Ambushes, merchants, patrols, and wildlife.
  • Entity Groups:** Spawn multiple groups of different entities in a single encounter.
  • Custom NBT:** Spawn mobs with custom equipment, effects, and attributes using NBT data.
  • Biome Specificity:** Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets:** Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework:** The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization:** Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode:** Added a "Show event messages" option to the config for easier testing and debugging.

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