Salt adds a food salting mechanic, as well as several other features and blocks.
Description in text form
Description
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Food can now be salted to improve the taste and add nutrition.
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Salting recipe is dynamic and controlled by "salt:can_be_salted" tag:
- Several mods, such as Farmer's Delight, are supported out of the box.
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Nutrition value can be configured per food.
Rock Salt
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Rock Salt will generate underground (sililar to ores) in dripstone caves, ocean and beach biomes.
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When harvested, Rock Salt Ore will drop Raw Rock Salt, which is crafted into Salt.
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Salt can be also obtained by growing Salt Crystals or by evaporating water in a cauldron.
Other features
Other features:
- All Salt blocks are dissolvable in water.
- Salt blocks will melt adjacent ice and snow blocks.
- Ice and snow can also be melted by sprinkling them with salt.
- The mod is highly configurable:
- Tags are used for everything.
- All features can be turned off in a config.
List of supported mods for food salting:
- Farmer's Delight
- Miner's Delight
- Delightful
- Butchercraft
- Quark
- Aquaculture 2
- Croptopia
- Nether Depths Upgrade
Others can be added by a datapack or KubeJS.
All Versions
+ Add Version- Fixed Salt Cauldron not dropping a Cauldron when broken.
- Fixed Salt Block not dissolving in water and not melting ice.
- Fixed
#salt:salt_cluster_growablesnot working for blocks that aren't salt.
- Fixed salting recipe not reloading with
/reloadcommand. - Added french localization.
- Tag changes from 1.2.3 are actually applied now.
- Added Salt item to
forge:salt,forge:dustsandforge:dusts/salttags.
- Added Salt item to
forge:salt,forge:dustsandforge:dusts/salttags. - Fixed Salt Cluster dropping two clusters instead of Raw Rock Salt when broken with empty hand.
- Fixed some items not dropping
- Added Simplified Chinese localization. (junshengxie)
- Added Simplified Chinese localization. (junshengxie)
- Added Simplified Chinese localization. (junshengxie)
- Ported to 1.20
- Added many new foods to can_be_salted tag. Thanks Zap.
- Reduced the size of Rock Salt deposit but increased the chance of them generating.
- You may need to regenerate the config file for the reduced size to take effect.
- Added many new foods to can_be_salted tag. Thanks Zap.
- Reduced the size of Rock Salt deposit but increased the chance of them generating.
- You may need to regenerate the config file for the reduced size to take effect.
- Added many new foods to can_be_salted tag. Thanks Zap.
- Reduced the size of Rock Salt deposit but increased the chance of them generating.
- You may need to regenerate the config file for the reduced size to take effect.
- Changed how saturation modifier is applied: it will now modify total food nutrition (original + salted) instead
- Config Values for salting has been changed. You'll probably want to regenerate the config (by deleting it), or update the config to the desired values yourself.
- Added AppleSkin support for salted foods
- Advancements will be shown in chat when completed.
- Changed how saturation modifier is applied: it will now modify total food nutrition (original + salted) instead
- Config Values for salting has been changed. You'll probably want to regenerate the config (by deleting it), or update the config to the desired values yourself.
- Added AppleSkin support for salted foods
- Advancements will be shown in chat when completed.
- Changed how saturation modifier is applied: it will now modify total food nutrition (original + salted) instead
- Config Values for salting has been changed. You'll probably want to regenerate the config (by deleting it), or update the config to the desired values yourself.
- Added AppleSkin support for salted foods
- Advancements will be shown in chat when completed.
- Adjusted salt item entities positions when extracted from Salt Cauldron.
- Fixed salt not forming in a heated Water Cauldron.
- Fixed salted food models not working as intended.
- Adjusted salt item entities positions when extracted from Salt Cauldron.
- Fixed salt not forming in a heated Water Cauldron.
- Fixed salted food models not working as intended.
- Adjusted salt item entities positions when extracted from Salt Cauldron.
- Fixed salt not forming in a heated Water Cauldron.
- Fixed salted food models not working as intended.
Release on modrinth.
Release on modrinth.
Release on modrinth.

