
NOTE: YOU MUST USE PHOTON 1.0.7a, NEWER VERSION WONT SHOW EFFECTS PROPERLY, ANY UPDATES ON UPDATING PHOTON WILL BE KNOWN
Discord: https://discord.gg/kKS6rpDGYD
Sekiro - Warden Curse
This is a mod that adds combat, game mechanics inspired by Sekiro. It adds 6+ Combat Arts, Prosthetic Tools. It also adds mechanics, such as posture, Spirit Emblems and more.
Features
Sekiro Combat
This mod adds various arts:
- ✅ Shadow Rush
- ✅ Sakura Dance
- ✅ Ashina Cross (Emma's variant)
- ✅ Dragon Flash
- ✅ Spiral Cloud Passage
- ✅ Mortal Draw
- ✅ Whirlwind Slash
- ✅ One mind
- 🚧 Golden Ember Rush
- 🚧 Ichimonji + Double
- 🚧 Golden Sakura
- ✅ Floating Passage
- 🚧 Nightjar Slash
Prosthetic Tools
- ✅ Lazulite Axe
- ✅ Sparking Axe
- ✅ Shinobi Firecrackers
- ✅ Longspark Firecrackers
- ✅ Purple Fume Firecrackers
- ✅ Loaded Spear
- ✅ Leaping Fire
- ✅ Flaming Vent
- ✅ Lazulite Vent
- ✅ Cursed Vent
- 🚧 Aged Mist Raven
- 🚧 Flaming Mist Raven
- 🚧 Sabimaru
- 🚧 Lazulite Sabimaru
- 🚧 Umbrella
- 🚧 Lazulite Umbrella
- 🚧 Divine Abdution
- 🚧 Double Divine Abduction
- ✅ Loaded Shuriken
- ✅ Lazulite Shuriken
Additional Items
- ✅ Healing Gord
- ✅ Ako's Sugar
- ✅ Gokan's Sugar
- ✅ Yashariku's Sugar
- ✅ Ungo's Sugar
- ✅ Divine Confetti
- ✅ Pellets
- ✅ Sculk Splinter
- ✅ Ceremonial Tanto
- ✅ Sen Coins
- 🚧 Oil
- 🚧 Shrieking Glass Orb
Default controls
- B to guard (Sekiro Users can now change this to Rightclick)
- X to charged dash
- I + W/S to dash forward (W) or backwards (S)
- R to cycle Arts/Curse Technique forwards
- Shift R to cycle Arts/Curse Technique backwards
- X = Call art
- Z = Open the Sekrio GUI
Dependencies and Incompatibilities
The latest version currently requires GeckoLib (4.5.8+), Photon Editor (1.0.7+), and playerAnimator (1.0.2-rc1 +). It is incompatible with the Epic Fight mod currently.
Damage Multipliers (Only Applies to v1.1.1+)
Combat Arts:
Relative Combat Art damage: 8
- Ashina Cross: x1.25 (x2)
- Sakura Dance: x1.2 (x3)
- Dragon Flash: x2.6
- Shadow Rush: x1.5
- Shadow Fall: x3.75
- Mortal Draw: x4.17 (x2)
- Whirlwind Slash: x1.125 (x2)
- One Mind: x7.0
Prosthetic Tools:
Relative Prosthetic Tool damage: 8
- Spear (Stab): x1.25 (x2)
- Spear (Swipe): x1.8
- Leaping Fire (Stab): x2.25 (x2)
- Leaping Fire (Swipe): x2.0
- Flame Vent: x2.2
- Lazulite Vent: x2.55
- Cursed Vent: x2.8
- Lazulite Axe (Slam): x2.8
- Lazulite Axe (Swipe): x1.8
- Sparking Axe (Slam): x3.0
- Sparking Axe (Swipe): x2.0
- Loaded Shuriken: x0.5
- Loaded Shuriken (Charged): x0.625
- Lazulite Shuriken: x0.95
- Lazulite Shuriken (Charged): x1.1875
How to Install Sekiro - Warden Curse (Mod)
Sekiro - Warden Curse by mixst is verified for Forge across Minecraft versions 1.20.1 (latest release: 1.2.5.2, file size: 12.3 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded Sekiro - Warden Curse file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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\- Fixed Onemind bugs
\- Holding Ichimonji patched
\- Ashina Cross Stun time
\- Cannot use Gourds at max health
- Removed Inability to use items
- Removed Boss bars from soldiers
- Fixed Ichimonji
- Removed Biome temporarily.
- Made the Glock sounds more Quiet
- Cheesing will work with Sociralborne entities
- Spearswipe being loud
## Added
- Ashina Soldiers give sen upon death
- New Material: Damascus Gold Alloy
- New Material: Dark Metal
- New Prosthetic: Glock
- New Combat Art: Nightjar Slash
- Full Set of Sekiro armor gives the ability to Double Jump
- New Mob: Scorialborne Swordsman
- New Mob: Scorialborne Axeman
- New Mob: Scorialborne Archer
- Animations for firecracker and posture break for some mobs
- Sounds for Changing techniques
- Combat Arts executed by Guarding + Attack (Buggy in Multiplayer)
## Changed
- Prosthetic Mechanism retextured
- Changed Ungo Sugar's code
- Combat Arts are executed IF you Left Click WHILST guarding
- Posture Regeneration is Quicker
## Fixed
- Glitch where cheese warning plays multiple times
- Cleave Spear being loud
- Spear Drawing Twice Randomly
- Spear Pull Retracting Initially glitch
- Dragon Flash deleting items
- Item usage cancelation bug
- Mist Raven not taking any emblems
- Some Arts/Prosthetics being loud
- Firecrackers not doing damage whilst you're stunned
- Synced Guard sounds
## Added
- New Feature: Bosses Gain Buffs from golden apples and heal fully to prevent cheesing
- Camera Shake
- Anti Cheesing for entities (Golden/God Apples, Totems)
- Emblems from Ceremonial Tanto is shown in Sekiro UI
- New Item: Sen Bags
- New Currency: Sen
- New Prosthetic Materials: Large Fan and Mist Raven Feathers
- New Material: Pine Resin Ember
- New Special Item: Prayer Bead (WIP)
- New Sekiro GUI
## Changed
- Restructured Creative Menu
- Ceremonial Tanto wont take health or the item in creative
- Description of Mortal Draw
- Nerfed Sekiro's armor
- Updated General Naomori
- Armors are now unbreakable
- Description for Combat Art, Prosthetics and Quick Items.
- No more number system when applying skills
## Fixed
- Ashina Soldiers not showing up in creative menu
- Sparking Axe texture not rendering
- General Naomori Not fighting after deathblow
- Deleted a lot of useless items
- Removed old Sekiro GUI
## Changed
- Removed AutoParry (iforgort)
- Re-ordered items in creative
- Geckolib Updated
## Fixed
- Shura Armor spawning particles in spectator
- Spawnrate of Ashina Soldiers reduced
## Added
- Blood effects on impact
- Building blocks that ashina castles have
- New tab for buildingblocks
- Animations for Posture Break + Particles
- Mortal Draw is now parryable
- New Mechanic: Chip Damage (not fully implimented)
- New Mechanic: Divine Confetti + Parry Negates Mortal Draw entirely
- New Combat Art: Ichimonji
- New Prosthetic (NOT FULLY DONE): Mist Raven
## Changed:
- Parry Visuals
- Sound Effect for Kusabimaru
- Magnetite Ore Texture
- Max Pellet is 16
- Nerfed Prosthetic Axes
- Sped up Pellet Animation
- Mortal Draw is guardable or parryable
## Fixed:
- Fixed Shuriken's being unparryable
- Guarding doesnt force you to hit
- Parrying doesnt force you to hit
- Some damage not doing posture damage to General Naomori patched
- Fixed Effects not rendering in certain unknown situations (due to format)
- Stopped some sounds playing twice
- Fixed Prosthetics/Arts not working after dying whilst deathblowing
- Fixed prolonged issue of loud audio
- Fixed Guarding animations playing randomly in combat
- Fixed Spirit Emblem Regen being denied unjustfully
- Fixed normal slashes affecting creative mode players
- R1 attacks sending players flying
- Posture Off Config not working
## Notes:
This is a bit more playable in multiplayer
## Later:
- GUI will be reworked
- Applying Arts and Prosthetic Mechanics will be easier
- Limit of Prosthetics/Arts will be set to 4 instead of 7.
- Combat Arts will be reworked entirely
- More structures will be added
- Thinking of implimenting lore?
- Damage sources will allign with attributes hopefully, unsure.
- Photon Will be updated to 1.1.4 instead of 1.0.7a
- Visuals will be improved along with some sound
- New tab for materials, used to make prosthetic tools.
- New Block: Prosthetic Anvil
- New Ores: Adamantite and Magnetite
- New quick Item: Pellets
- New Wood Type: Fir Wood
- New Prosthetic Tool: Loaded Axe
- New Biome: Ashina Snowy Mountains
- New item: Misfortune Sculk Splinter
- New Miniboss: General Naomori Kawarada
- New combat Art: Floating Passage (BETA)
- New Feature: Counter Slash works on entities
- New Structure: Mini Ashina Building
# Changed
- Ashina Soldiers drop items
- Boost when you stab (Shift + ATK)
- Lazulite and Cursed Fire now give particles
- Description for Divine Confetti
- Kusabimaru Is Craftable
- Armors are Craftable
- New mechanic; Posture Damage Multiplier -> Applies to Axes
- Obtaining New Arts/Prosthetics now remove your item
- Detaching Prosthetics/Arts On the sekiro gui now gives back your items
- Spirit Emblems Different FVX
- Mortal Draw Nerfed
- Deathblow Reanimated
- Az Removed
- Inner Az Removed
# Fixed
- No longer rely on slowness to freeze movements (W for FOV players)
- Timing Dragon Flash
- Sugar effects wont show in spectator
- Axes deleting blocks infront of you wont happen
- Cannot move during prosthetics and you boost during certain prosthetics.
- Whirlwind Slash sometimes doing so much knockback is fixed
- Healing Gourd Preventing up to jump for a while
- Fixed bug where prosthetics/combat do not work upon joining the game sometimes
- Frogleap sometimes not working
- Item Cancelation doesnt get cancelled by wither or starve
- Fixed Guarding Working on any swords
- Finally fixed Healing Gourds
- Added New Item: Ceremonial Tanto
- Fixed Gokan sugar requiring 6 emblems.
- Added New Sugar: Ungo's Sugar
- Added New Item: Ungo Spiritfall
- Sugar effects now look better
- Fixed Guarding still being active when another item is held
- Cannot Guard Explosions or Warden Beam
- Reworked both prosthetic axes
- Cursed Fire makes you immune to wither
- Any form of attacks now aggro mobs
- Added Sound effects for Sugars and divine confetti
- Added New item: Ako's Spiritfall
- Added New item: Yashariku's Spiritfall
- Added New item: Gokan's Spiritfall
- Elaborated Description for Sugars/Spiritfalls
- Fixed Prosthetic Spears preventing cycling
- Reworked sound effects
- Reworked Prosthetic Spear
- Reworked Leaping Flame
- Reduced Spear Soldier's Posture
- New tab for Armors
- Mixing Armors now buff you regardless
- Emblems earnt no longer go to storage
- Overlay Fixes
- Removed Sekiro Head
- Config for toggling between Sekiro and Vanilla Combat
- New armor added "Black Red Revenge"
- Burning Status Added
- Config For Vanilla or Sekiro Burning Status
- New attack: Stabbing
- New attack: Leap Frog
- Made Spirit emblem entities smaller
- Finally Fixed Guarding, Parrying is more accurate to sekiro
- New Prosthetic: Firecrackers
- New Prosthetic: Longspark
- New Prosthetic: Purple Flme Spark
- Cannot use prosthetics whilst doing onemind.
- Removed Old Firecrackers
- Combat Arts are Cancellable
- Added overlay when your hp is 30%
- Config for Enabling/Disabling Attack Cancellation
- Config for Dmg Requirement to Cancel Attack