Shared Health
A Minecraft mod that allows players to share their health and/or hunger values across an entire server.
Installation
As of now, this mod only supports Fabric 1.16.5 and 1.19.4+, although due to it's simplistic nature, it can be easily ported to other versions and mod loaders.
Fabric API is required.
Usage
The mod's features can be enabled through Minecraft's native gamerule system.
- Health Sharing can be enabled through the
shareHealthgamerule (enabled by default) - Hunger Sharing can be enabled through the
shareHungergamerule (enabled by default)
Thank you to AsianHalfSquat for featuring this mod! Check his video out here:
All Versions
+ Add Version- Update to 26.2
- Updated to Minecraft version 26.1.x.
- Fixed a bug with incorrect default values potentially causing an infinite death loop on the server.
- Update to 1.21.11
- Update to 1.21.10
- Fixed an issue where player deaths would not propagate to other dimensions.
- Updated to 1.21.6
- Fixed a bug where all food items would give the player maximum saturation. ([#10](https://github.com/Neddslayer/sharedhealth/issues/10))
- Update to 1.21.5, courtesy of [domassce](https://github.com/Neddslayer/sharedhealth/pull/6)
- Update to 1.21.3
- Update to 1.21.1
- PR from [CodionCA](https://github.com/CodionCA), go check out his work!
- Backported to 1.20.1
- Along with that, fixed shields not working and other various patches from the previous versions.
- Updated to 1.20.6
- Remove some in-development things, the mod should now be nicer to develop with.
- The health cap now has a gamerule to remove the forced 20 HP health limit. This can improve compatability with some mods. Thanks to Entropy159! ([GH/#1](https://github.com/Neddslayer/sharedhealth/pull/1))
- Be warned, this version is much more unstable than the others.**
- Backported to 1.19.4
- Update to 1.20.4
- Saturation and exhaustion are now tracked alongside hunger.
- Fixed a bug where the damage could be avoided.
- Update to 1.20.2
- Removed a developer
printlnon death.