Ships is a structure datapack that adds illager ships into the game as a new type of dungeon, and allows illagers use boats.
Structures
Ships
The ships are designed to look like shipwrecks, and the ships contain pillagers, vindicators, and loot similar to shipwreck loot. Ships can spawn made out of different types of wood, and maps from the ships lead you to pillager outposts.

Fleets
Fleets are structures consisting of multiple ships. Each ship has an evoker. illagers will continuously spawn on these until you kill all the evokers. Maps from fleets lead you to woodland mansions.

Illager Boats
This datapack also allows illagers use boats. If an illager is in the water, it will get into a boat and patrol nearby ocean. If it sees an enemy, it will stop patrolling and chase it. Ships spawn with a few patrols around to make getting on board more challenging. Fleets spawn with even more patrols around them.
The Illager boat mechanic is experimental, can be somewhat performance intensive, and might break if you have mods, plugins, or other datapacks installed!
If you need to disable or limit Ai boats, you can do so by changing gamerules with "/function ships:gamerules"
If you are interested in helping optimize the datapack, you can contribute here.
To use this datapack/mod in a modpack outside of Modrinth, you must comment on its Planet Minecraft page that you are using this datapack/mod in a modpack and include either a link to the modpack in the comment, or both its name and a link to the website it's hosted on in the comment.
Credit to Bobydon for the showcase video.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
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R
3.0.4
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21h ago | 1 | |||
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3.0.4
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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3.0.3
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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3.0.2
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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3.0.1
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21h ago | 1 | |||
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3.0
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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2.0.0.1
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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2.0
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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1.1.0.1
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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1.1
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21h ago | 1 | |||
| 21h ago | 1 | ||||
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1.0
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21h ago | 1 |
- Patrols will try to avoid blocks
- Patrols will no longer dismount when near a ship
- Updated to 1.21.2-4
- Fixed a bug where the boat count could get stuck
- Fixed bug https://www.planetminecraft.com/data-pack/ships-5216084/comment/10527486/#reply_10527486
- Removed support for 1.20.x
- Patrols will try to avoid blocks
- Patrols will no longer dismount when near a ship
- Updated to 1.21.2-4
- Fixed a bug where the boat count could get stuck
- Fixed bug https://www.planetminecraft.com/data-pack/ships-5216084/comment/10527486/#reply_10527486
- Removed support for 1.20.x
- Ship spawning no longer uses postgen
- Moved evoker spawing locations
- Removed outpost map from vanilla shipwrecks
- Reworked ship supply loot
- A boat's patrol point is now seperate from illagers Patrol point
- Ships and fleets are now more common
- Improved boat ai
- Ship spawning no longer uses postgen
- Moved evoker spawing locations
- Removed outpost map from vanilla shipwrecks
- Reworked ship supply loot
- A boat's patrol point is now seperate from illagers Patrol point
- Ships and fleets are now more common
- Improved boat ai
- Ship illagers can now despawn when not in a boat, and more than 100 blocks away from a ship.
- Improved boat ai performance.
- Ship illagers can now despawn when not in a boat, and more than 100 blocks away from a ship.
- Improved boat ai performance.
- Added fleets, a new structure consisting of multiple ships. Each ship has an evoker.
- Illagers now continuously spawn on ships (including fleets) when there is an evoker nearby. (Using the spawning system from last update)
- Ship maps now point to pillager outposts, and fleet maps point to woodland mansions.
- Armor trims spawn in supply chests
- Shipwreck maps now point to pillager outposts.
- Added gamerules.
- Changes to boat mounting.
- Performance improvements. Each world now has a limit of 50 ai boats. (Can be changed by gamerules)
- Updated to 1.20
- Updated to 1.20
- Updated to 1.19.4
- Illagers can now use boats.
- Reduced ship spawning.
- Reduced ship treasure chests.
- Ship wood types are no longer dependent on biome.
- Ships can now spawn with secondary woods types instead of always oak.
- Ships no longer break apart when generating on land.
- Added ship illager spawning system. (Currently unused)
- Ship illagers now spawn from seperate jigsaw structures.
- Added entity tags to control what mobs can use boats.
- Added block tag to control blocks ship illagers can spawn on.
- Updated to 1.19.4
- Illagers can now use boats.
- Reduced ship spawning.
- Reduced ship treasure chests.
- Ship wood types are no longer dependent on biome.
- Ships can now spawn with secondary woods types instead of always oak.
- Ships no longer break apart when generating on land.
- Added ship illager spawning system. (Currently unused)
- Ship illagers now spawn from seperate jigsaw structures.
- Added entity tags to control what mobs can use boats.
- Added block tag to control blocks ship illagers can spawn on.
- Updated to 1.19
- Updated to 1.19
- Updated to 1.18.2
- Added pack.png
