Simple Item Editor
Simple Item Editor is a minecraft mod for item editing using client-side commands, mostly inspired by similiar editors on creative servers

Features
/edit command:
Command for item editing. See /edit command for a list of arguments
Text placeholders
In some arguments (like name or lore line) you can use prefix & for various actions, such as:
&kfor vanilla formatting codesȷFABfor hex colors&<key.jump>for keybinds&[entity.minecraft.zombie]for translated text&_for space (" ")
Also you can use escape & with backslash \, as well as \xXX, \uXXXX and \n
Other info
Feel free to report bugs, errors, crashes, mistakes in translation, suggestions to mod, advices on coding, etc.
How to Install Simple Item Editor (Mod)
Simple Item Editor by White_145 is verified for Fabric across Minecraft versions 1.20.1, 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10 (latest release: 0.2.0, file size: 207 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Simple Item Editor file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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I'm unsure of the previous 26.1.2 release, it wasn't in the git project when I came back
~ Fixed broken durability options
Notice: 26.1 brings breaking changes to the codebase, and as such versions under 26.1 will recieve way less updates, if any.
/edit book~ Fixed head noteblock sound using incorrect nodes
~ Reworked
tooltip node to hide individual components\\- Removed
/edit banner base get command\+ Stored enchantments\
\~ Fixed head generator\
\~ Improved distinction between item's item and custom names
\+
/edit get now shows removed components\\- Removed
model node/edit command registers as bukkit-style /sie:edit if conflict with server-side /edit command is detected~ Replaced attribute names with ids\
~ Fixed few localization mistakes
\~ **Heavily revised and re-tested code**\
\+
/edit component for manual item's component control\\+ data sources for
/edit data\\+
/edit rarity for editing item's rarity\\+ More duration control in
/edit potion\\+ Ability to set potion type for potions and change effect's icon visibility and ambient\
\+ Negative infinity value option in attributes\
\+
/edit count max for editing max stack size\\+
/edit durability max for editing max item durability\\~ Reworked
/edit attribute to identify attributes based on their names\\~ Split
/edit name and /edit name custom\\~ Replaced
... toggle syntax with ... set <bool>\\~ Renamed
/edit flag to /edit tooltip\\~ Moved
/edit color for potions to its respective node\\- Removed ambiguous syntax for removing a component (e.g.
/edit trim set is no longer a valid way to remove a trim)\\- Removed a few problematic nodes for a while
model remove\\+ added
color remove\\+ added
flag toggle all\\+ added
durability remove\\+ added
head sound remove\\+ added
trim remove\\~ renamed
name reset to name remove\\~ fixed setting head texture not having translations\
\~ material from
/edit material is now copyable