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Simple Magnet

Simple Magnet

by azeolii_ • Downloads: 0 • Followers: 0
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While mining or building, picking up the items you break can sometimes be annoying, as they can fall just out of reach of you.

This data pack aims to fix this by allowing you to use a copper ingot in your offhand to attract items to you. All items within a 6 block radius (more or less the radius you can mine in) will be teleported to you, allowing you to pick them up easily. Additionally, experience orbs and pickupable arrows on the ground will also be attracted to you.


The item that acts as a magnet is determined by the simple_magnet:acts_as_magnet item tag, which can be customized via another data pack if you so please.

How to Install Simple Magnet (Datapack)

Simple Magnet by azeolii_ is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2 (latest release: 1.1.1+mod, file size: 9 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded Simple Magnet file into your Minecraft .minecraft/saves/<world>/datapacks folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +1
Fabric Forge Neoforge Quilt
1mo ago 1
26.3 26.2 26.1.x +1
Datapack
1mo ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge Quilt
3mo ago 1
26.2 26.1.x 1.21.x
Datapack
3mo ago 1
26.1.x 1.21.x 1.20.x +3
Fabric Forge Neoforge Quilt
last yr. 1
26.1.x 1.21.x 1.20.x +3
Datapack
last yr. 1
1.21.x 1.20.x 1.19.x +2
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x 1.20.x 1.19.x +2
Datapack
last yr. 1
[1.1.1+mod] 1.1.1 by azeolii_ on Sep 27, 2026
Download
26.3 support and slight tweaks to the previous update

<details>
<summary>~~ Details ~~</summary>

  • Added support for 26.3 (why did that update break so much stuff to make the most pointless changes)
  • Fixed a bug where mined items weren't made instantly pickupable when a non-attractable item (an item dropped by a player) was in range of the magnet
  • Once again changed the range at which experience orbs are attracted from, from 8 to 12 (double the distance that items are attracted from. I swear I'm not gonna change it again)

</details>
[1.1.1] 1.1.1 by azeolii_ on Sep 27, 2026
Download
26.3 support and slight tweaks to the previous update

<details>
<summary>~~ Details ~~</summary>

  • Added support for 26.3 (why did that update break so much stuff to make the most pointless changes)
  • Fixed a bug where mined items weren't made instantly pickupable when a non-attractable item (an item dropped by a player) was in range of the magnet
  • Once again changed the range at which experience orbs are attracted from, from 8 to 12 (double the distance that items are attracted from. I swear I'm not gonna change it again)

</details>
[1.1+mod] 1.1 by azeolii_ on Aug 08, 2026
Download
26.2 support and QoL changes to make using magnets a less frustrating experience

<details>
<summary>~~ Details ~~</summary>

  • Added support for 26.2 (but removed support for versions before 1.21 because I couldn't be bothered)
  • Items teleported to the player using a magnet can now instantly be picked up instead of having to awkwardly wait for the pickup timer to run out. This means that if you mine a block, as long as you have place in your inventory, it instantly gets picked up!
  • Thrown items no longer get teleported to players with magnets to prevent picking up the same trash you just threw out
  • Experience orbs now have a larger pickup radius with the magnet, going from 6 to 8 blocks (I'm not too sure why I changed that tbh)
  • Arrows in the ground are no longer attracted to players with magnets, as it was annoying and caused more harm than good (killing happy ghasts...)
  • Updated the pack icon to be brighter and to make it more obvious what the pack does
  • Removed Herobrine

</details>
[1.1] 1.1 by azeolii_ on Aug 08, 2026
Download
26.2 support and QoL changes to make using magnets a less frustrating experience

<details>
<summary>~~ Details ~~</summary>

  • Added support for 26.2 (but removed support for versions before 1.21 because I couldn't be bothered)
  • Items teleported to the player using a magnet can now instantly be picked up instead of having to awkwardly wait for the pickup timer to run out. This means that if you mine a block, as long as you have place in your inventory, it instantly gets picked up!
  • Thrown items no longer get teleported to players with magnets to prevent picking up the same trash you just threw out
  • Experience orbs now have a larger pickup radius with the magnet, going from 6 to 8 blocks (I'm not too sure why I changed that tbh)
  • Arrows in the ground are no longer attracted to players with magnets, as it was annoying and caused more harm than good (killing happy ghasts...)
  • Updated the pack icon to be brighter and to make it more obvious what the pack does
  • Removed Herobrine

</details>
[1.0.1+mod] 1.0.1 by azeolii_ on Oct 08, 2025
Download
Fixed support for 1.21.9 and up.
[1.0.1] 1.0.1 by azeolii_ on Oct 08, 2025
Download
Fixed support for 1.21.9 and up.
[1.0+mod] 1.0 by azeolii_ on Mar 15, 2025
Download
The initial release of this data pack

<details>
<summary>~~ Details ~~</summary>

  • Offhanding a copper ingot (or whatever item is in the ``simple_magnet:acts_as_magnet item`` tag, which can be customized using another data pack) makes you act as a magnet
  • This makes all items, experience orbs and pickupable arrows within a 6 block radius of you teleport directly to you, making them easy to pick up

</details>
[1.0] 1.0 by azeolii_ on Mar 15, 2025
Download
The initial release of this data pack

<details>
<summary>~~ Details ~~</summary>

  • Offhanding a copper ingot (or whatever item is in the ``simple_magnet:acts_as_magnet item`` tag, which can be customized using another data pack) makes you act as a magnet
  • This makes all items, experience orbs and pickupable arrows within a 6 block radius of you teleport directly to you, making them easy to pick up

</details>
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