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Simple Storage Network

Simple Storage Network

by Lothrazar • Downloads: 0 • Followers: 0
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Connect all your chests into a network and access all your items at once

This mod was originally created by MrRiegel and others in Minecraft 1.10 https://i.imgur.com/ZDk6Y9A.png.

See curseforge page for more details https://www.curseforge.com/minecraft/mc-mods/simple-storage-network

All Versions

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Name Game version Platforms Published Downloads Actions
26.1.2
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.21.1
Forge Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.16.5
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.4
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.18.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.18.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
[26.1.2-1.13.2] 26.1.2-1.13.2 by Lothrazar on Oct 14, 2026
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Ported to 26.1
[1.21.1-1.13.2] 1.21.1-1.13.2 by Lothrazar on Oct 14, 2026
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Network Collectors that are newly created default to enabled (turned on related to the key binding to start). Fixed cable facades (shift left click blocks into cable) rendering on processing and filtered cables.
Backported fix from mc1.21.1: Fix items showing doubled in the terminal when two link cables (or a double chest with a cable on each half) connect to the same inventory (#84 #587 #590 #460 #399 #540)
Backported fix from mc1.21.1: Fix items showing doubled in the terminal when two link cables (or a double chest with a cable on each half) connect to the same inventory (#84 #587 #590 #460 #399 #540)

[1.21.1-1.13.1] 1.21.1-1.13.1 by Lothrazar on Oct 14, 2026
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Fix hotkeys (Curio remote and Collector toggle) crashing/disconnecting on use #597. refator cable facades to clean up and match cyclic performance and features (shared facade logic now in FLIB)
Backported the following fix from mc1.21.1:

Fix items showing doubled in the terminal when two link cables (or a double chest with a cable on each half) connect to the same inventory (#587 #590 #460 #84 #399 #540)"

Fix cable visually disconnecting after certain blockstate updates, such as single<->double chests

https://i.imgur.com/lJa3e6m.gif

![gif](https://i.imgur.com/lJa3e6m.gif)
[1.21.1-1.13.0] 1.21.1-1.13.0 by Lothrazar on Oct 14, 2026
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Improved look and feel of the plain Network Cable intersections.
New block: Cradle to hold backpacks, storage disks, and shulkers.
New block: Drawer.
New block: Sub-Network Receiver to connect distant networks.

Add Processing Cable (mimic 1.12.2 functionality).

Add redstone control to Filtered Link Cable.

Add Void Upgrade.

Add Chunkloader upgrade.

Fix items showing doubled in the terminal when two link cables (or a double chest with a cable on each half) connect to the same inventory (#587 #590 #460 #84 #399 #540)

Main network Root emits a comparator signal proportional to how full the linked storage is.

Merge pull request #593 from KishCom/trunk/1.20.1, Fix multiple export cables not working fixing #581

Merge pull request #586 from ArtByteFilip/trunk/1.20.1 added the option to turn the network collector remote on and off .

New crafting button to allow player to slow down shift-crafting, so you can get one result instead of a full stack at once.
[1.20.1-1.12.0] 1.20.1-1.12.0 by Lothrazar on Oct 14, 2026
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Added a new Expanded Request Table and the Expanded Remote to support 'GUI Scale 2' or larger for players on large monitors/resolutions.

Internal refactoring for Import and Export cable capabilities: item transactions are now executed inside the cable tile-entities instead of the main node tile-entity (meaning the main root node is doing less processing work, and also the network overall should have fewer wasted cycles).

[1.20.1-1.11.3] 1.20.1-1.11.3 by Lothrazar on Oct 14, 2026
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Fixed item tooltips not rendering in Storage Remote.

Fixed visual rendering and text errors inside of import/export cables using the 'operation upgrade'



[1.12.2-2.0.0] 1.12.2-2.0.0 by Lothrazar on Oct 14, 2026
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Add storage remote hotkey #447

Change priority behavior for insertion to make more sense

Improve processing cable performance, add JEI recipe filling, and default inactive. Fix various GUI issues

Correct cable placement collision box

Add feature of cable facades: use shift-left-click (crouch-attack) with any block to set the facade, and use empty hand to remove (PR #517 by Metalit for this and above changes) ; see config file for options

New import button has been added to the Processing Cable to import recipe and ingredients (similar behavior to import on other cables)

Storage Request Table changed to act without storage like a crafting table (bugfix backported from MC1.16.5+)

Back-ported two new cable upgrades from 1.20.1: Singleton Upgrade and Slowness Upgrade.



The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)


Fixed a null pointer exception

[Minecraft-1.19.4 ONLY]

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception

[Minecraft-1.19.2 ONLY]

The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception


The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception



The Storage Request Table 'storagenetwork:request' block no longer saves the contents of its crafting-grid; instead items are returned to the player on close, exactly matching vanilla crafting table behavior (this was changed to prevent potential exploits. If any items are left behind in the grid during world upgrade they will be returned and not lost. No changes were made to the remotes or to other blocks)

Fix the bug when using small window sizes where the top row of player inventory items getting inserted instead of picked up when using the remote when jei is installed.

Fixed a null pointer exception

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