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Sivage

Sivage

by Sammy • Downloads: 0 • Followers: 0
Description
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Sivage is a server-side Fabric mod for modern Minecraft which gives players the ability to use Custom Image's from the internet within the in-game world.

Compared to mods like Image2Map or Map4Image from which Sivage takes heavy inspiration, this tries to provide a more survival friendly approach by providing craftable items and GUIs, rather than commands.


Features of Sivage

Here are several aspects of Sivage, also serving as a small starting guide:

A recipe of 8 sticks around one Name Tag, resulting in a Custom Image. A screenshot of how the dialog looks like. It's a few options like 'URL', 'width' and 'height' and a few booleans like 'transparency'. A screenshot showing two images, where one is transparent.
Survival Friendly Integration! GUI for Easy Usage! Great Looking Images!


Supported Formats

One common issue with images from the internet is ensuring which format they use. Sivage comes with great support for the most used formats: It supports PNG, JPEG, WEBP, GIF, BMP, ICO, QOI, TIFF, FF, HDR & TGA.

These should cover most, if not almost all, of the image formats that you may encounter on the Internet!

🛈 Note
Animations are not supported! While formats like GIF or WEBP do work, they will only show the first frame in game.

Translations

By installing Sivage on the client as well, players have more languages besides English available.

If you want to help translating this mod, please go to our Weblate!

Translation status

Configuration

This mod comes with a TOML file on the server at config/sivage/server.toml, allowing to adjust server owners which sources are allowed:

# Specifies how this mod interacts with the internet.
[network]
    # List of specifically allowed domains or wildcards. Overrules the blacklist.
    whitelist = []
    # List of specifically disallowed domains or wildcards. Overruled by the whitelist.
    blacklist = ["localhost"]
    # Specifies the maximum size in bytes that images are allowed to have while downloading. (0 means infinite)
    # range: 0 - 2147483647
    # default: 500000000
    fileSizeLimit = 500000000

# Represents aspects inside the game.
[game]
    # When enabled, each player may have only one image generated at a time.
    # default: false
    playerLimit = false
    # Requires permission for every block in the image, preventing boundary overstepping in claim mods. Performance cost scales with image size.
    # default: false
    strict = false

    # Fallback behavior for these permissions, provided by this mod. (Note: A mod like LuckPerms is recommended to make effective use out of these)
    [game.permissions]
        # default: true
        canPlaceImageFallback = true
        # default: true
        canRemoveImageFallback = true

🛈 Note
Both the white- and blacklist allow the usage of wildcards; To be more specific, * for everything and *.example.com for subdomain wildcards. IP Addresses and protocols not following HTTP(S) will always be rejected.

Permissions

By installing a permissions mod like LuckPerms or using a Claim Protection mod of your choice, Sivage can be configured by who and where Custom Image's can be used.

Development

In order for this mod to work with as many formats as possible on any JVM, the image processing part has been written in Rust and is being run with WebAssembly that has been compiled to java bytecode.

At the cost of slower processing times, compared to any other image processor that has been directly developed for the JVM, this approach supports many formats and runs on pretty much any Java distribution, as it does not depend on ImageIO at all.

For more information about building from source, please refer to the README.me at Codeberg.org.

How to Install Sivage (Mod)

Sivage by Sammy is verified for Fabric across Minecraft versions 1.21.10, 1.21.11, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1 (latest release: 1.2.0+mc26.3, file size: 1.4 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.10, 1.21.11, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1) and platform (Fabric).
  2. Make sure you have the compatible loader or environment installed for Fabric.
  3. Move the downloaded Sivage file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
1mo ago 1
26.2
Fabric
1mo ago 1
26.1.x
Fabric
1mo ago 1
26.2
Fabric
4mo ago 1
1.21.11
Fabric
4mo ago 1
26.1.x
Fabric
4mo ago 1
1.21.x
Fabric
8mo ago 1
1.21.x
Fabric
8mo ago 1
1.21.11
Fabric
8mo ago 1
26.1
Fabric
8mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.11
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.11
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Fabric
last yr. 1
##### Starting with this release _(version 1.2.0)_, Sivage now is largely licensed under the European Union Public License, version 1.2. Please refer to [COPYING.md](https://codeberg.org/Sammmy/Sivage/src/branch/mc26.3/COPYING.md) for more details.

### Features

  • Images now properly rotate on floors and roofs accordingly to how the player is facing, rather than always facing north. \[[@DiamondDev via #11](https://codeberg.org/Sammmy/Sivage/issues/11)\]
  • Support for permission systems _(Fabric-Permissions-API, LuckPerms, etc.)_
  • Strict checking config option _(opt-in, when enabled, checks for every occupied block if the player can place/break there)_.

### Improvements

  • Image GET requests from Sivage now contain a proper User-Agent, which should fix some websits rejecting the request _(e.g. Wikipedia)_ \[[@DiamondDev via #10](https://codeberg.org/Sammmy/Sivage/issues/10)\]
  • Right-Clicking an interactable block while holding shift now has parity with vanilla behaviour _(e.g. toggle lever rather than opening Dialog)_.
  • Better mod compatibility by using the proper events which fire later. _(Mainly Claim Protection Mods.)_
  • Potential event canceling of right-clicking Item Frames using an item has been fixed.
  • Stricter payload checking and better error reporting.
##### Starting with this release _(version 1.2.0)_, Sivage now is largely licensed under the European Union Public License, version 1.2. Please refer to [COPYING.md](https://codeberg.org/Sammmy/Sivage/src/branch/mc26.3/COPYING.md) for more details.

### Features

  • Images now properly rotate on floors and roofs accordingly to how the player is facing, rather than always facing north. \[[@DiamondDev via #11](https://codeberg.org/Sammmy/Sivage/issues/11)\]
  • Support for permission systems _(Fabric-Permissions-API, LuckPerms, etc.)_
  • Strict checking config option _(opt-in, when enabled, checks for every occupied block if the player can place/break there)_.

### Improvements

  • Image GET requests from Sivage now contain a proper User-Agent, which should fix some websits rejecting the request _(e.g. Wikipedia)_ \[[@DiamondDev via #10](https://codeberg.org/Sammmy/Sivage/issues/10)\]
  • Right-Clicking an interactable block while holding shift now has parity with vanilla behaviour _(e.g. toggle lever rather than opening Dialog)_.
  • Better mod compatibility by using the proper events which fire later. _(Mainly Claim Protection Mods.)_
  • Potential event canceling of right-clicking Item Frames using an item has been fixed.
  • Stricter payload checking and better error reporting.
##### Starting with this release _(version 1.2.0)_, Sivage now is largely licensed under the European Union Public License, version 1.2. Please refer to [COPYING.md](https://codeberg.org/Sammmy/Sivage/src/branch/mc26.3/COPYING.md) for more details.

### Features

  • Images now properly rotate on floors and roofs accordingly to how the player is facing, rather than always facing north. \[[@DiamondDev via #11](https://codeberg.org/Sammmy/Sivage/issues/11)\]
  • Support for permission systems _(Fabric-Permissions-API, LuckPerms, etc.)_
  • Strict checking config option _(opt-in, when enabled, checks for every occupied block if the player can place/break there)_.

### Improvements

  • Image GET requests from Sivage now contain a proper User-Agent, which should fix some websits rejecting the request _(e.g. Wikipedia)_ \[[@DiamondDev via #10](https://codeberg.org/Sammmy/Sivage/issues/10)\]
  • Right-Clicking an interactable block while holding shift now has parity with vanilla behaviour _(e.g. toggle lever rather than opening Dialog)_.
  • Better mod compatibility by using the proper events which fire later. _(Mainly Claim Protection Mods.)_
  • Potential event canceling of right-clicking Item Frames using an item has been fixed.
  • Stricter payload checking and better error reporting.
  • Updated dependencies for slight optimization reasons
  • Weblate translations synced _(requires the mod to be installed on the client as well)_
  • Updated dependencies for slight optimization reasons
  • Weblate translations synced _(requires the mod to be installed on the client as well)_
  • Updated dependencies for slight optimization reasons
  • Weblate translations synced _(requires the mod to be installed on the client as well)_
### Features

  • Added optional translation support
  • Note**: limitReachedMsg in server.toml now is **deprecated and should be removed!**
  • It only is available if the client has the mod installed too, otherwise it falls back to hardcoded english as before.
  • Currently, only English and German is supported.

### Bug Fixes

  • Fixed crash with C2ME _(ConcurrentModificationException)_.
### Features

  • Added optional translation support
  • Note**: limitReachedMsg in server.toml now is **deprecated and should be removed!**
  • It only is available if the client has the mod installed too, otherwise it falls back to hardcoded english as before.
  • Currently, only English and German is supported.

### Bug Fixes

  • Fixed crash with C2ME _(ConcurrentModificationException)_.
### Features

  • Added optional translation support
  • Note**: limitReachedMsg in server.toml now is **deprecated and should be removed!**
  • It only is available if the client has the mod installed too, otherwise it falls back to hardcoded english as before.
  • Currently, only English and German is supported.

### Bug Fixes

  • Fixed crash with C2ME _(ConcurrentModificationException)_.
### Features

  • Added optional translation support
  • Note**: limitReachedMsg in server.toml now is **deprecated and should be removed!**
  • It only is available if the client has the mod installed too, otherwise it falls back to hardcoded english as before.
  • Currently, only English and German is supported.

### Bug Fixes

  • Fixed crash with C2ME _(ConcurrentModificationException)_.
### Features
  • Added signatures to images and the following admin commands:
  • /sivage item For getting a new image item in creative mode
  • /sivage check <image entity here> for printing the signature _(which player, url, etc.)_

> _Note that this only works for images since this update, as they only get a signature on creation._
### Features
  • Added signatures to images and the following admin commands:
  • /sivage item For getting a new image item in creative mode
  • /sivage check <image entity here> for printing the signature _(which player, url, etc.)_

> _Note that this only works for images since this update, as they only get a signature on creation._
### Features
  • Added signatures to images and the following admin commands:
  • /sivage item For getting a new image item in creative mode
  • /sivage check <image entity here> for printing the signature _(which player, url, etc.)_

> _Note that this only works for images since this update, as they only get a signature on creation._
### Features

  • More format coverage _(**TIFF**, **FF**, **HDR** & **TGA**.)_
  • Added filtering option _(Nearest Neighbor by default as before)_
  • Images with different Aspect-Ratios blur the background and are now centered.

### Bug Fixes

  • Fixed crash with Invisible Frame & different Aspect-Ratio without stretching
  • Improved Error Handling
  • Fixed Server/Client item descync _(Note: Newly created items wont stack with previous ones)_
### Features

  • More format coverage _(**TIFF**, **FF**, **HDR** & **TGA**.)_
  • Added filtering option _(Nearest Neighbor by default as before)_
  • Images with different Aspect-Ratios blur the background and are now centered.

### Bug Fixes

  • Fixed crash with Invisible Frame & different Aspect-Ratio without stretching
  • Improved Error Handling
  • Fixed Server/Client item descync _(Note: Newly created items wont stack with previous ones)_
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