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Skelun's XP Reward System

Skelun's XP Reward System

by skelun • Downloads: 0 • Followers: 0
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skelun's xp reward system logo wide

It's unfair for players who likes to chill and gather materials to not get any XP while tryharders are building a thousand mob farms getting loads of experience to enchant everything.

This is why I created this Mod/Datapack

 

✨ NEW WAYS TO EARN XP

cutting digging farming mining traveling

📝 RULES

  • To receive XP by Mining, Cutting, Digging or Farming you must be using the appropriate tool;
  • You receive less XP for "Ice Boating" or for using the "Rail Bug";
  • You receive less XP for Traveling if you are using something that speeds you up;
  • You receive less XP for certain enchantments in specific conditions (e.g.: having Depth Strider and walking underwater).

🛠️ Mod Support

It supports any "Right-Click Harvest" mod or data pack.

It supports any mod or data pack that allows you to break multiple blocks, like "vein mine" or "timber".

I have not included support for any modded tool, but if you want any, just ask!

📖 Settings

As of version 2.6.1 you can now change some settings in-game.

You need to be in creative mode (and if in a server, be an OP)

Type this command in chat to give yourself a written book:

/function sklps:config

It allows you to change some settings once you open it.


🔢 Detailed Information on the numbers I used: Google Sheets File


💖 Feel free to give any feedback, trash talk or ask for anything.

You can contact me on PlanetMinecraft

Or create an issue on Github

enjoy

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.x 1.21.x
Fabric Forge Neoforge Quilt
22h ago 1
26.2 26.1.x 1.21.x
Datapack
22h ago 1
1.21.x
Fabric Forge Neoforge Quilt
22h ago 1
1.21.x
Fabric Forge Neoforge Quilt
22h ago 1
1.20.x
Fabric Forge Neoforge Quilt
22h ago 1
1.21.x
Datapack
22h ago 1
1.21.x
Datapack
22h ago 1
1.20.x
Datapack
22h ago 1
1.21.x
Fabric Forge Neoforge Quilt
22h ago 1
1.21.x
Datapack
22h ago 1
1.21.x 1.20.x
Datapack
22h ago 1
1.21.x 1.20.x
Fabric Forge Neoforge Quilt
22h ago 1
1.21.x 1.20.x
Fabric Forge Neoforge Quilt
22h ago 1
1.21.x 1.20.x
Datapack
22h ago 1
1.21.x
Datapack
22h ago 1
1.16.x 1.15.x
Datapack
22h ago 1
1.21.x 1.20.x
Datapack
22h ago 1
1.19.x 1.18.x 1.17.x
Datapack
22h ago 1
  • Now supports Minecraft up through 26.2 (Chaos Cubed), while still working on 1.21.5-1.21.8
  • Fixed predicates breaking on 1.21.9+ due to Mojang's entity predicate schema rework
  • Welcome message is now disabled by default (toggle it back on in the settings book)
  • Fixed NeoForge build not loading at all, missing mod loader declaration
  • Fixed NeoForge build rejecting the mod on anything past Minecraft 1.20.6
  • Added proper Minecraft version bounds to the Forge, Fabric and Quilt builds
  • Now supports Minecraft up through 26.2 (Chaos Cubed), while still working on 1.21.5-1.21.8
  • Fixed predicates breaking on 1.21.9+ due to Mojang's entity predicate schema rework
  • Welcome message is now disabled by default (toggle it back on in the settings book)
  • /function sklps:config should work for all supported versions now (it still requires you to be in creative mode)
  • Fixed advancements being given too soon
  • Fixed some typos
  • More code improvements
  • /function sklps:config should work for all supported versions now (it still requires you to be in creative mode)
  • Fixed advancements being given too soon
  • Fixed some typos
  • More code improvements

  • /function sklps:config should work for all supported versions now (it still requires you to be in creative mode)
  • Fixed advancements being given too soon
  • Fixed some typos
  • More code improvements

  • /function sklps:config should work for all supported versions now (it still requires you to be in creative mode)
  • Fixed advancements being given too soon
  • Fixed some typos
  • More code improvements

  • /function sklps:config should work for all supported versions now (it still requires you to be in creative mode)
  • Fixed advancements being given too soon
  • Fixed some typos
  • More code improvements


  • /function sklps:config should work for all supported versions now (it still requires you to be in creative mode)
  • Fixed advancements being given too soon
  • Fixed some typos
  • More code improvements

[2.6.1] v2.6.1 by skelun on Oct 16, 2026
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  • There's now an in-game Book to change settings!**

> _In creative mode, use "**/function sklps:confi**g" to get the book._
> _You can increase XP amount, disable and enable stuff._

  • Improved Harvest System (Right-Click Harvest)
  • No more text when harvesting
  • Fixed a major bug that would reset your scoreboards and advancements
  • Fixed some advancements with incorrect trigger number
  • New icon / New file name
  • Some minor code improvements

[2.6.1] 2.6.1 by skelun on Oct 16, 2026
Download
  • There's now an in-game Book to change settings!**

> _In creative mode, use "**/function sklps:confi**g" to get the book._
> _You can increase XP amount, disable and enable stuff._

  • Improved Harvest System (Right-Click Harvest)
  • No more text when harvesting
  • Fixed a major bug that would reset your scoreboards and advancements
  • Fixed some advancements with incorrect trigger number
  • New icon / New file name
  • Some minor code improvements
[2.6] v2.6 by skelun on Oct 16, 2026
Download
  • It now supports **Right-Click Harvesting**!!
  • Feedback Sound** is now **disabled** by default
  • Added **translation** for advancements (PT-BR only)
  • Nerfed** XP bonus from late game advancements (it was too much)
  • Advancements grants are now delayed to improve perfomance
  • Reworked the horrible "Tick Clock" I've made
  • To improve compatibility with other mods and datapacks Scoreboards and Tags naming scheme was changed
  • Added Config file** for easier tunning
  • Lots of minor code improvements



[2.6] v2.6 by skelun on Oct 16, 2026
Download
  • It now supports **Right-Click Harvesting**!!
  • Feedback Sound** is now **disabled** by default
  • Added **translation** for advancements (PT-BR only)
  • Nerfed** XP bonus from late game advancements (it was too much)
  • Advancements grants are now delayed to improve perfomance
  • Reworked the horrible "Tick Clock" I've made
  • To improve compatibility with other mods and data packs Scoreboards and Tags naming scheme was changed
  • Added Config file** for easier tuning
  • Lots of minor code improvements
[2.5.1] v2.5.1 by skelun on Oct 16, 2026
Download
  • Fixed a major bug that was resetting all scoreboards whenever a world was reloaded
  • Fixed a bug with the uninstallation function

[2.5] v2.5 by skelun on Oct 16, 2026
Download
## ADVANCEMENTS

  • Added **ADVANCEMENTS for all categories** — You will now be rewarded (with XP) for milestones!!

## FARMING

  • Added **Moss Block** and **Pale Moss Block** to the Farming Counter

## LATE GAME

  • After level 100 you will receive more XP

## BALANCING

  • Nerfed** XP obtained from mining the hardest blocks (obsidian, crying obsidian)
  • Nerfed** XP obtained from traveling

## CODE

  • Improved the overall efficiency of the code **substantially**
  • Fixed A LOT of problems that I overlooked for a long time


Not NERFS just FIXES:
  • Doubled the CUTTING DELTA to compensate time to cut | 15 -> 30
  • Doubled the DIGGING DELTA to compensate time to dig | 32 -> 64
  • Doubled the FARMING DELTA to compensate time to break/harvest | 24 -> 48

[2.4] v2.4 by skelun on Oct 16, 2026
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### **CUTTING**

  • Added support for the new **Pale Oak**
  • Added the "**wood**" and "**hyphae**" variations for all the logs and stems
  • Added "**stripped**" variations for all the logs, woods, stems and hyphaes
  • Removed "**planks**" since it doesn't spawn naturally and can be abused
  • Blocks that are too easy to cut now only counts as a **quarter** of a normal block (was **half**)



### **TRAVELING**

  • Added support for **Boat Variations** (oak boat, cherry boat, chest boats, etc)
  • Added support for the new **Happy Ghast**
  • Fixed an issue with "Ice Boating" detection in multiplayer
  • Fixed an issue with "Rail Bug" detection in multiplayer



### **CODE**

  • Changed some variables to make it easier to update

  • Copper Tools** will be added as soon as it releases.

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