Skin Textures
This mod lets you use a custom skin texture for any player, even yourself. And the best thing? It works completely client sided.
What this mod does
It allows resource packs to change the skin of any player based on their name or UUID.
The textures must be placed in assets/skintextures/textures/entity/player from the root of the pack.
Cape and elytra textures must be placed in assets/skintextures/textures/entity/player/cape and assets/skintextures/textures/entity/player/elytra respectively.
The name of the texture file should either be the lowercase name or the lowercase UUID of the player, ending in .png
Alternatively, you can use the hash of the original skin, which you can get by shifting and right-clicking any player (useful for NPCs and such).
Currently the mod affects the in-game skin of players, player heads, the first-person view and the Show Me Your Skin! mod. If you encounter any mod incompatibilities, please let me know!
Example file names
By name: benonardo.png
By UUID: 373ed407-89be-4f46-b85f-65615620d6b9.png
By hash: 61a1a64d3e42a5fc54c3303a5c5d06c0617b524c6a6b44cc9f0308a7cede3050.png
Dependencies
None! Like most of my mods, it works out of the box.
How to Install Skin Textures (Mod)
Skin Textures by benonardo is verified for Fabric across Minecraft versions 1.19.4, 1.20, 1.20.1, 1.20.2 (latest release: Latest, file size: Lightweight). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.19.4, 1.20, 1.20.1, 1.20.2) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Skin Textures file into your Minecraft
.minecraft/modsfolder and launch the game.