Soartex Grove is a high definition 64x graphics replacement for Minecraft with an emphasis on clean artwork and minimal detail. This project is a continuation of Invictus a texture pack by Shoeboxam and goldbattle and Soartex a texture pack by Soar49. Grove adds thousands of textures. I am a programmer, but I want to reincarnate it, that expressive artwork. So you can contact with me through email or curse forge and help me with texturing. Please be aware that many textures still W.I.P mostly mobs have not been made yet.
Thank you for your support and enjoy!
Am I allowed to redistribute this pack?
Yes. Please check the license.
Does Soartex Grove have the right to create a texture pack with Soar49's textures and Invictus?
Yes, Soartex is in the public domain. Shoeboxam gave me permission to update.
*Why do so many textures look similar or appear to be from the Fanver continuation?
Aside from direct contributors to Invictus, all graphics added by Invictus were created by Shoeboxam. When I wrote the Soartex Fanver license, I included the line: "The original artist of any texture may reuse their own texture elsewhere." This permits me to reuse my own repertoire of content I created for Fanver in Invictus instead- I created many of the textures in Fanver. So because I receive permission from Shoeboxam I can use it.
Do I need to use Optifine?
The pack can be played without, but the pack looks better with Optifine due to the water color, better skies and light maps.
Where I can check updates?
All Versions
+ Add Version## Breaking Changes
- Block texture paths were reorganized:
- Logs:
block/<wood>_log*→block/logs/<wood>/... - Planks:
block/<wood>_planks→block/planks/<wood> - Beds:
block/<color>_bed_*→block/bed/<color>_bed_* - Leaves, saplings, suspicious blocks, and others moved into dedicated subfolders.
- Many item model definitions moved from
models/item/*.jsonto the newitems/*.jsonformat. Old spruce and stone item model files were removed. - Old oak log and wood models (
block/oak_log/*,block/oak_wood/*) were removed. Useblock/logs/oak/*andblock/wood/oakinstead. - Removed custom font files
font/default.jsonandfont/nowar.ttf. oak_woodnow uses axis-specific blockstate variants (axis=x/y/z) instead of a single variant.- Many texture filenames changed. Packs overriding the old names will no longer apply.
## New Features
- Added complete block and item assets for wood sets: acacia, birch, cherry, crimson, dark oak, jungle, mangrove, pale oak, poplar, spruce, bamboo, and warped. Includes planks, logs, wood, stairs, slabs, buttons, pressure plates, fences, fence gates, saplings, and related items.
- Added bed assets for all 16 dye colors plus straw bed, including blockstates, head/foot models, item models, and textures.
- Added campfire and soul campfire blockstates and item models.
- Added suspicious sand and suspicious gravel blockstates, models, and items.
- Added ore assets for coal, copper, diamond, emerald, gold, iron, lapis, redstone, deepslate variants, and nether gold ore.
- Added leaves and sapling assets for cherry, pale oak, poplar (orange/red/yellow), azalea, flowering azalea, mangrove, and more.
- Added flower and flower-pot assets for cornflower, golden dandelion, lily of the valley, wither rose, and others.
- Added new entity, GUI, map, painting, and particle textures, including beds, banners, shields, copper golem, nautilus, cushions, structure maps, and geyser/gust/noxious gas particles.
- Added GUI sprite metadata for nine-slice scaling and animations, such as tooltips, buttons, toasts, loading spinners, and music notes.
## Bug Fixes
- Updated campfire and soul campfire models to use the new oak log texture paths.
- Corrected dark oak and jungle stairs/slabs and birch fence inventory texture references after the planks/log reorganization.
- Adjusted oak wood to use axis-specific blockstate variants, improving placement and rotation consistency with logs.
## Internal / Developer Changes
- Added many new blockstate JSONs for wood, beds, buttons, pressure plates, slabs, stairs, fences, fence gates, ores, suspicious blocks, leaves, saplings, and potted plants.
- Added corresponding block models under folders such as
block/logs,block/planks,block/wood,block/bed,block/button,block/fence,block/fence_gate,block/leaves,block/slab, andblock/stair. - Added item definition JSONs under
assets/minecraft/items/for the new and updated blocks. - Removed obsolete item models for spruce and stone variants.
- Renamed and moved a large number of textures into structured subfolders.
- Added
.mcmetafiles for GUI scaling, villager hat metadata, and animations. - Updated font atlas textures and added or updated many entity, GUI, particle, and map textures.
Added: A lot of textures
Baby_turtle
parched skeleton
baby villager
modded support relocated to Soartex Grove Extended
baby llamas
baby cats
baby horses, donkey and mule
baby chicken
rabbit textures updated(baby variant doesn't fixed)
sulfur blocks
cinnabar blocks
music disc bounce
sulfur cube bucket
and some fixes here and there
Fixed
Haybale
Bamboo chest raft
Not finished baby mobs variant
Changed: Font reverted to original font changes made thanks to NappeyWappey.
FIxes: pink sky fixed, thanks to Aosneg
Author note: dear users of soartex grove, huge thanks for waiting, I am truly glad to have good guys like you. Glory to grove, it will continue it's update.
For working you need mcpatcher or [optifine](https://mcarchive.net/mods/optifine?gvsn= 'MCArchive')