๐ง CHLORIDE MOD
Chloride is a performance addon/mod for Sodium that aims to improve
the performance of the game and the quality of sodium itself.
Offers a lot of features to customize and improve your experience with sodium, making it
a tasteful experience (NaCl).
๐ง FEATURES
โก PERFORMANCE
- ๐ ENTITY DISTANCE CULLING
- ๐ Avoid rendering/ticking Entities and Block Entities from far away.
- ๐ Features a whitelist, letting important entities (such as ender dragon or ghast)
- โจ Example:
minecraft:batculls bats,alexsmobs:allculls all Alex's Mobs entities.
- [๐ฟ] LEAVES CULLING
- ๐ Reduce the number of rendered faces in a group of the same type of leaves
- ๐ Features a slider to set how many leaves you want to cull
- [๐] FAST MODELS
- ๐ Replaces suboptimal animated Chest and Bed (below mc26.2) models to use solid models
- ๐ Toggle each individually
- [๐ฆ] HIDE JEI/REI/EMI OVERLAY
- ๐ Hides JEI/REI/EMI overlays until you type anything in their search bars
- โจ Show a small meessag indicating you must search something to show the overlay
- [๐] FAST LANGUAGE RELOAD
- ๐ Reload quick as possible the language (less than 1 second).
- [๐] [26.2] ENGINE HOTSWAP (VK/GL)
- ๐ Enables hotswap of rendering engines (GL/VK) in-game.
- ๐ Disabled by default, can be enabled, compatible with sodium, incompatible with iris.
- โจ No need to restart the game, perfect to compare instantly the game perf.
๐ ๏ธ VISUAL UTILITY
- [๐ฏ๏ธ] TRUE DARKNESS
- ๐ Adds MANY darkness levels to the game, making it more realistic (and darker)
- ๐ Toggles between DIM, DARK, DARKNESS, BLACK and BLACKNESS
- โจ Moonlight and blocklights can affect the darkness level
- [๐ท๏ธ] NAMETAG HIDING
- ๐ Removes nametag rendering for everyone like players, entities and item frames. (what's your name?)
- ๐ Toggle each individually
- [๐] ZOOM KEY
- ๐ Adds a simple immediate zoom key to the game, allowing you to zoom in and out
- ๐ Can configure min and max distance and can be disabled
- โจ You can scroll to zoom in and out while zooming
๐ QUALITY
- [๐] FOG/BLUEBAND SETTINGS
- ๐ Configure the distance (start, end), and the visibility of the fog and the blueband.
- ๐ Toggle each individually
- [๐งฎ] FPS DISPLAY
- ๐ Shows your average, min and current FPS, Memory usage percent and GPU usage percent.
- โจ You can place it anywhere on the screen, even above your hotbar
- [๐ฅ๏ธ] BORDERLESS FULLSCREEN:
- ๐ Adds borderless fullscreen to the game, adding quick-tab switching, image-in-imag support and no more black screen
- โจ Fullscreen key (F11) can also switch to Borderless FullScreen (can be disabled or override)
- [๐ณ] TEXT SHADOWS TOGGLE
- ๐ Disables font shadows, sometimes increases the FPS on screens with a lot of text
[๐๏ธ] CHUNK FADE IN- Will be back in future updates
โจ MISC
- [๐] SETTINGS LOCKER
- ๐ Hides all visual utility settings, making it impossible to change them
๐ฅ SUPPORT AND QUESTIONS
Join to my community in Discord to ask anything about the mod, ask me permission to do odd things with the mod or do fancy suggestion to improve in the mod.
All Versions
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- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [๐] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [๐] Fixed Nametag of item entities never got renderer despite being enabled on settings
- [โจ] Added a void horizon height slider (sets the Y level of the below-horizon void plane, 63 keeps vanilla behavior)
- [โจ] Added a toggle to enhance Skybox looking on low render distances
- [๐ ๏ธ] Moved per-particle toggles to a separated screen with an id/mod search box (fixes [#174](https://github.com/SrRapero720/chloride/issues/174))
- [๐ ๏ธ] Replaced the custom config with WaterConfig (config is now chloride-client.toml), recovers old settings from .json file and deletes the file once is done.
- [๐ ๏ธ] Declared Smooth Skies incompatible (its features are already in chloride) (fixes [#170](https://github.com/SrRapero720/chloride/issues/170))
- [๐ ๏ธ] Updated Sodium to 0.8.12
- [๐] Fixed bed faces were still culled with Fast Beds disabled (fixes [#126](https://github.com/SrRapero720/chloride/issues/126))
- [๐] Fixed JEI integration crash on latest JEI (fixes [#172](https://github.com/SrRapero720/chloride/issues/172))
- [๐] Fixed solid chests pack reused the solid beds pack id
- [๐] Fixed JEI/REI/EMI mixins applied even when those mods weren't installed
- [โจ] [1.21.1] Updated to sodium 0.8.12-beta.1 (brings back video setting screen)
- [โจ] [1.21.1] Added Sable support for entity culling
- [โจ] Added setting to disable Borderless optimization applied by driver (fixes black window blinking, false by default)
- [โจ] Added setting to cap the entity rendering count on screen (entities are sorted by distance, unlimited by default)
- [๐ ๏ธ] Changed Maximum horizontal distance culling to 128 and minimum to 0
- [๐ ๏ธ] Changed Maximum vertical distance culling to 256 and minimum to 0
- [๐ ๏ธ] Disabled customFog by default
- [๐] [1.21.5] Fixed crash on neoforge loading unexisting resources
- [๐] Fixed chloride's basic zoom stays enabled when other zoom mods are present
- [๐] Fix borderless feature removes window borders when chloride settings desyncs with vanilla settings
- [โจ] [1.21.1] Added Sable support for entity culling
- [โจ] Added setting to disable Borderless optimization applied by driver (fixes black window blinking, false by default)
- [โจ] Added setting to cap the entity rendering count on screen (entities are sorted by distance, unlimited by default)
- [๐ ๏ธ] Changed Maximum horizontal distance culling to 128 and minimum to 0
- [๐ ๏ธ] Changed Maximum vertical distance culling to 256 and minimum to 0
- [๐ ๏ธ] Disabled customFog by default
- [๐] [1.21.5] Fixed crash on neoforge loading unexisting resources
- [๐] Fixed chloride's basic zoom stays enabled when other zoom mods are present
- [๐] Fix borderless feature removes window borders when chloride settings desyncs with vanilla settings
- [๐] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
- [๐] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
- [๐] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
- [โจ] Added toggles to disable fog per level (overworld, nether, end) separately (keeps global toggle
- [๐ ๏ธ] Modpack mode now hides custom fog toggles (disabling fog/custom fog)
- [๐ ๏ธ] Reverted fix of true darkness applied on full brightness biomes (like alex caves)
- Fixes bugs on true darkness support
- [๐] Fixed window border was still shown on borderless mode and fix bad performance
- [๐] [1.21.1] Fixed FPS overlay wasn't hidden pressing F1 or opening F3
- [๐] [1.21.1] Fixed missing MIN fps overlay
- [๐] [1.21.1] Fixed crashes enabling modpack mode
- [โจ] Added toggles to disable fog per level (overworld, nether, end) separately (keeps global toggle
- [๐ ๏ธ] Modpack mode now hides custom fog toggles (disabling fog/custom fog)
- [๐ ๏ธ] Reverted fix of true darkness applied on full brightness biomes (like alex caves)
- Fixes bugs on true darkness support
- [๐] Fixed window border was still shown on borderless mode and fix bad performance
- [๐] Fixed JEI integration crashes on latest versions of JEI
- [๐] Fixed JEI integration crashes on latest versions of JEI
- [๐] Fixed whitelist wasn't working for elements with wildcards (modid:all)
- [๐] Fixed whitelist wasn't working for elements with wildcards (modid:all)
- [โจ] Added a config option to hide the "Hide JREMI until searching" message
- [๐] Fixed darkeness not working with Chloride's entity culling
- [๐] Fixed biomes with full brightness (like Alex's Caves) are affected by True Darkness
- [๐] Fixed chart was not rendering when BetterF3 is installed
- [๐] Fixed player effects (potions like blindness) are not working with custom fog
- [๐] Fixed dimensions with no skylight (like The Nether) shows broken coloring when blueband is disabled
- [โจ] Added a config option to hide the "Hide JREMI until searching" message
- [๐] Fixed darkeness not working with Chloride's entity culling
- [๐] Fixed biomes with full brightness (like Alex's Caves) are affected by True Darkness
- [๐] Fixed chart was not rendering when BetterF3 is installed
- [๐] Fixed player effects (potions like blindness) are not working with custom fog
- [๐] Fixed dimensions with no skylight (like The Nether) shows broken coloring when blueband is disabled
- [โจ] Fixed crashes clicking on Video Settings button after update Chloride
- [โจ] Fixed crashes clicking on Video Settings button after update Chloride
- [๐ ๏ธ] Structural changes on codebase with no visible changes (NeoForge re-porting)
- [โจ] Refurbished menus of the mod
- ๐ ๏ธ Now are more organized and easier to use
- [โจ] Refurbished translations of the mod (EN, ES_MX)
- ๐ ๏ธ This removes the French, Russian, Chinese traditional and Chinese simplified translations
- [โจ] Reimplemented Fast models feature (FastChests and FastBeds)
- ๐ ๏ธ Turning it off requires close and reopen the world
- ๐ ๏ธ Disabling this option will also disable the static resource pack (avoiding breakage on other mods)
- [โจ] Added particles controlling
- ๐ ๏ธ Vanilla particles controller (ALL, MINIMAL, NONE) was moved to chloride Particles tab
- ๐ ๏ธ You can turn off each particle individually, including for other mods
- ๐ ๏ธ You can also turn off water particles of Rain and Rain drops individually.
- ๐ ๏ธ You can also turn off block particles on cracking and breaking individually.
- [โจ] Added a _small_ optimization on making particles through particle engine
- [โจ] Added VSEureka compatibility for entity culling
- [๐ ๏ธ] Enhanced EMI mixins
- [๐] [1.21.1/NeoForge] Fixed F3 overlay not showing.
- [โจ] [1.21.1] Ported to NeoForge (Embeddium)
- [โจ] Added blocklightOnly option to True Darkness
- ๐ ๏ธ This option will only darken the block light, not the sky light
- ๐ ๏ธ This option is disabled by default
- [โจ] Enhanced FPS Display alignment
- ๐ ๏ธ Now you can choose between TOP, CENTER and BOTTOM
- ๐ ๏ธ Margin is now split for horizontal and vertical
- ๐ ๏ธ Increased maximum margin
- [โจ] Added a helper text on JEI/REI/EMI when is nothing typed on search bar
- [โจ] Added custom fog configurations
- ๐ ๏ธ Now you can configure fog start, distance and shape
- [๐] Fixed fullscreen mode wasn't saving applying the options
- [๐] Fixed maps have a black square on corners
- [๐] Fixed certain configurations are not saving
- [๐] Fixed fog wasn't enabled under water or lava (acting as a cheat)