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Spartan AntiCheat & AntiExploit (Free with 5 or less players)

Spartan AntiCheat & AntiExploit (Free with 5 or less players)

by Vagdedes • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Buy Spartan here

LIMITED VERSION:\ This is a limited version of the Spartan AntiCheat. You will be required to run the command "/spartan charge" and click an item to increase the remaining time detections need to function. For every server start/restart you will be provided with 2 hours of detection time, you will be notified when the detection time drops below 1 hour and each inventory menu click charges the time with 5 seconds.

\ BLOCKED HACKS

Combat\ \ Aura\ Aimbot\ FightBot\ ForceField\ AimAssist\ FastBow\ AntiKnockback/Velocity\ Reach\ Criticals\ AutoClicker\ Back Track\ \ Movement\ Flight\ Glide\ FastFall\ Speed\ All Jumps\ Clip\ Teleport\ NoFall\ Spider/WallClimb\ Jesus/WaterWalk\ FastLadder/FastClimb\ Timer\ Blink\ Step\ Derp/NoHead\ FastEat\ Food Sprint\ Ground Spoof\ Movement Spoof\ Elytra (Very basic)\ Entity (Very basic)\ \ World\ FastPlace\ BlockReach\ Liquids\ Scaffold\ Tower\ X-Ray (Statistics-based)\ GhostHand\ FastBreak/Nuker (1.13+ Servers)\ BedF@cker\ \ Miscellaneous\ FastEat\ Regen/FastHeal\ NoSwing/NoAnimation\ AutoRespawn\ InventoryMove\ AutoLoot\ PortalInventory\ ExtraInventory

\ VIDEOS

https://www.youtube.com/watch?v=OUUHVwANU8k\ https://www.youtube.com/watch?v=JfOBuYEM0J4

\ COMMANDS & PERMISSIONS

**Command Arguments

<>** Required command argument\ **[]** Optional command argument\ **You can hover above commands in-game to get additional descriptions about their functionality.**\ \ **Command List**\ **/spartan panic** enables silent mode and disables punishments for all checks.\ Permissions: spartan.manage\ \ **/spartan reload** reloads spartan's configuration.\ Permission: spartan.reload\ \ **/spartan notifications** [ticks-frequency] toggles the notification system.\ Permission: spartan.notifications\ \ **/spartan verbose**toggles the notification verbose system.\ Permission: spartan.notifications\ \ **/spartan info** [player] opens a GUI menu with a player's violations info.\ Permission: spartan.info\ \ **/spartan kick ** kicks a player and broadcasts a message.\ Permission: spartan.kick\ \ **/spartan toggle ** toggles a certain check.\ Permission: spartan.manage\ \ **/spartan toggle-prevention ** toggles a certain check's preventions by making it silent.\ Permission: spartan.manage\ \ **/spartan toggle-punishment ** toggles a certain check's punishments. Permission: spartan.manage\ \ **/spartan bypass **allows a player to bypass a check for a certain amount of time.\ Permission: spartan.use_bypass\ \ **/spartan warn ** warns a player with a reason.\ Permission: spartan.warn\ \ **/spartan wave [player] [command]** allows you to interact with the wave punishment system.\ Permission: spartan.wave\ \ **May not always work**\ **/spartan proxy-command ** sends a command to the proxy/network of servers. (Example: BungeeCord)\ Permission: spartan.admin, spartan.*\ \ **/spartan if equals do ** executes a conditional command.\ **/spartan if contains do ** executes a conditional command.\ **/spartan if is-less-than do ** executes a conditional command.\ **/spartan if is-greater-than do ** executes a conditional command.\ Permission: spartan.condition\ \ **Additional Permissions**\ **spartan.bypass** allows you to bypass all checks. **(USE THE settings.yml op_bypass OPTION WHEN OP)**\ **spartan.bypass.(check)** allows you to bypass a certain check.\ **spartan.admin, spartan.*** gives you all permissions except the bypass ones.** (BE CAREFUL WHEN OP)\ spartan.bedrock** considers a player as a Bedrock client instead of Java client. **(BE CAREFUL WHEN OP)**\ **spartan.punishment** allows you to bypass the configured punishments of all checks.\ \ **Hovering Above Commands**\ Spartan supports interactive commands. When you hover above a command, Spartan will create a small hovering box that explains in text what the command does and examples of how you can use it.\ \ **Pressing TAB**\ Spartan supports command auto-complete. To trigger it, type /spartan and press the button TAB on your keyboard. This functionality takes part as a list of recommendations to save you time.\ \ **Permissions that judge Staff Rank / Ranks**\ spartan.admin\ spartan.*\ spartan.info\ spartan.manage\ spartan.reload\ spartan.notifications\ spartan.kick\ spartan.use_bypass\ spartan.warn\ spartan.wave\ spartan.condition\ \ **Command Proxy-Transfer Plugins (BungeeCord, Velocity, WaterFall)**\ https://www.spigotmc.org/resources/27580/ \ https://www.spigotmc.org/resources/52093/

\ TEST THE ANTI-CHEAT

minecraft.spartan.top\ ANYTIME OF THE DAY

\ PLUGIN STATISTICS

Check our statistics out on the bStats platform. You can always disable these statistics for your server via the bStats plugin folder.

\ PLUGIN CONNECTIONS

Our plugin may execute connections by default or based on configuration to verify purchases, identify the jar file, verify the jar file, execute Discord webhooks and receive staff notifications.

\ FOR DEVELOPERS

Click https://github.com/CheatSolutions/Spartan-AntiCheat/tree/main/src/main/java/ai/idealistic/spartan/api to find out more about our Developer API. Our dedicated team made sure it has all the features that developers need.

\ TERMS OF USE

https://github.com/CheatSolutions/Important-Information/blob/main/legal/product_terms.md

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.x 1.21.x +14
Bukkit Folia Paper Purpur Spigot
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26.1.x 1.21.x 1.20.x +13
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[4.0.8.9] 4.0.8.9 by Vagdedes on Oct 13, 2026
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[#] Updated the free limited edition of the anti-cheat
[4.0.8.8] 4.0.8.8 by Vagdedes on Oct 13, 2026
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[#] Fixed an Exploits ground-spoof false positive with mud/soul-sand blocks
[4.0.8.7] 4.0.8.7 by Vagdedes on Oct 13, 2026
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[#] Fixed a memory clearance issue, thanks to https://github.com/rs01923 \
[#] Potentially fixed an Exploits ground-spoof false positive with farmland blocks
[4.0.8.6] 4.0.8.6 by Vagdedes on Oct 13, 2026
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[#] Improved the plugin's RAM usage when certain checks/detections are disabled \
[#] Improved certain code to be more compatible with Folia servers \
[#] Decreased the amount of potential world errors \
[#] Reworked the gravity simulation check to deal better with water to solid transitions
[4.0.8.5] 4.0.8.5 by Vagdedes on Oct 13, 2026
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[#] Fixed Folia console errors \
[#] Fixed IrregularMovements vehicle/entity false positives \
[#] Fixed KillAura move-length water related false positives
[4.0.8.4] 4.0.8.4 by Vagdedes on Oct 13, 2026
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[+] New quark-e-4.0-131k-a37k-moe KillAura Local ML model with 150 ticks context window.
Designed for maximum speed & performance balance, trained on 8.500.000 vectors with 96% ROC-AUC. \
[#] Fixed NoSwing false positives \
[#] Fixed Gravity Simulation false positives \
[#] Fixed Inventory Clicks false positives \
[#] Fixed a Folia teleport async console error \
[#] Fixed a Folia block data console error
[4.0.8.3] 4.0.8.3 by Vagdedes on Oct 13, 2026
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Core & Engine
  • Compatibility: Full support verified for 1.21, 26.1, and 26.2.
  • Block Data: Integrated collision mapping for all new block types.
  • Violation Engine: VL points now decay naturally across all checks to stop infinite alert stacking and console spam from regular server latency.

Combat
  • NoSwing: Stripped out the 1-second throttle and 1.0f cooldown requirements to catch aggressive 15+ CPS KillAura modules. Added a 150ms temporal buffer to absorb out-of-order packet batching without false flagging.
  • Reach: Scaled reach limits dynamically based on attacker momentum to safely allow legitimate high-speed sprint-combos.
  • KillAura: Added a pipeline cutoff to prevent false aimbot bans when players are fighting inside cobwebs (compensating for the lack of WASD movement).
  • Criticals: Blocked "Zero-Y" hover spoofs and micro-jump offsets (e.g., 0.0625).
  • Velocity: Blocked "Reduce" hacks via yield percentage math and fixed Ping Spoof bypasses by decoupling knockback from network transaction stalling.
  • FastClicks: Injected RNG pattern analysis to catch randomized macros and Modal Duplication flaws.
  • FastBow: Tightened draw-time thresholds to 850ms to shut down server-side "Insta-Bow" exploits.

Inventory & Consumables
  • ImpossibleInventory: Replaced broken death-tracking with Inhuman Damage-Reaction tracking to catch real Auto-Totem hacks. Fixed the InvMove walking bypass by tracking horizontal movement, and added buffers for mid-air inventory clutches and portal-edge desyncs.
  • InventoryClicks: Removed the ItemMeta requirement to catch Auto-Armor/Auto-Pot using generic items. Tracked keyboard actions to catch hotkey macros, fixed exact-match buffer bypasses, and added amplitude caps to stop 0ms lag-spike bans.
  • FastEat: Hooked PlayerItemConsumeEvent to stop bypasses when eating Gapples at 20/20 hunger. Added offhand scanning for potions and kelp.
  • FastHeal: Rebuilt Regen math to use exact vanilla bitshifting to stop bypasses and stabilized 1.9+ saturation jitter.

Movement
  • IMFoodSprint: Added a 1000ms latency grace period for server-client food desyncs, and built a VL accumulator to mathematically catch sprint "pulse-toggling" cheats. Explicitly exempted Elytras and Vehicles.
  • Elytra: Switched deployment logic to track vertical acceleration rather than raw Y-speed (allows quick-deploy jumps). Sealed the floating-point "Energy" bypass used for infinite level-flight.
  • Vehicles: Isolated boat/minecart max speeds from player modifiers (Speed potions/Soul Speed). Added exponential limit scaling for Blue/Packed Ice boat highways.
  • Fluid Dynamics: Overhauled fluid drag to accurately support 1.13+ sprint-swimming, Depth Strider, and lava wading.
  • Gravity: Decoupled fall-start predictions to stop false desync flags when crossing chunk boundaries.
  • Custom Mounts: Expanded teleport thresholds to absorb extreme momentum shifts from non-vanilla vehicle systems.

World & Building
  • FastBreak: Closed the 0ms Insta-Break loophole and completely eliminated the 400% speed exploit by moving to a strict 80% vanilla limit with a flat latency buffer.
  • BlockReach: Transitioned to "Eye-to-Center" coordinate math for perfect accuracy, fixing bypasses when mining straight down and false positives when bridging diagonally.
  • FastPlace: Fixed division-by-zero vulnerabilities during TPS drops and expanded the detection net to catch "soft" 190ms auto-builders.
  • Interactions: Fixed the "floor-staring" bypass for block interaction events.
[4.0.8.2] 4.0.8.2 by Vagdedes on Oct 13, 2026
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[#] Fixed a Folia error in relation to the Spartan NPC
[#] Potentially fixed a Folia login missing data console error
[#] Improved asynchronous processing on Folia servers
[4.0.8.0] 4.0.8.0 by Vagdedes on Oct 13, 2026
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[#] Added ping to the Discord webhooks.
[4.0.7.9] 4.0.7.9 by Vagdedes on Oct 13, 2026
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[#] Chat colors will no longer be included in the Discord webhooks \
[#] Introduced safer reading of packets in case of compilation-rooted errors
[4.0.7.8] 4.0.7.8 by Vagdedes on Oct 13, 2026
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[#] Fixed the plugin's reflection methods improperly identifying open inventory titles
[4.0.7.7] 4.0.7.7 by Vagdedes on Oct 13, 2026
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[#] Made webhooks execute locally instead of on the Cloud
[4.0.7.6] 4.0.7.6 by Vagdedes on Oct 13, 2026
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[#] Fixed an incorrectly placed legacy API class
[4.0.7.5] 4.0.7.5 by Vagdedes on Oct 13, 2026
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[#] Fixed a bedrock false positive caused by the HitReach check \
[#] Improved the way the plugin handles most packets for less errors and more functionality
[4.0.7.4] 4.0.7.4 by Vagdedes on Oct 13, 2026
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[#] Potentially fixed an error with the PlayerInfo class on older server versions
[#] Fixed a typo in a Spartan's static English message \
[#] Improved the amount of error messages in the inventory menus \
[#] Fixed item attributes causing compile errors
[4.0.7.2] 4.0.7.2 by Vagdedes on Oct 13, 2026
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[#] Disabled the ground-spoof detection for Folia forks \
[#] Disabled the Elytra check by default \
[#] Added support for spears in the movement checks \
[#] Fixed null pointer errors caused by an inventory menu
[4.0.7.1] 4.0.7.1 by Vagdedes on Oct 13, 2026
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[#] Fixed a few remaining issues with the Folia fork revolving around block/material and entity data access. \
[#] Further worked on the movement ghast false positives.
[4.0.7.0] 4.0.7.0 by Vagdedes on Oct 13, 2026
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[#] Fixed more issues with the Folia fork revolving around block/material data access.
[4.0.6.9] 4.0.6.9 by Vagdedes on Oct 13, 2026
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[#] Fixed several issues with the Folia fork revolving around block/material data access.
[4.0.6.8] 4.0.6.8 by Vagdedes on Oct 13, 2026
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[#] Fixed a zip file compilation error
[4.0.6.7] 4.0.6.7 by Vagdedes on Oct 13, 2026
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[#] Further improved false positives with ghast entities\
[#] Fixed the KillAura machine learning detection running regardless of configuration\
[#] Fixed a numeric bug that could have caused a few compatibilities to malfunction
[4.0.6.6] 4.0.6.6 by Vagdedes on Oct 13, 2026
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[#] Fixed zip file closed error
[4.0.6.5] 4.0.6.5 by Vagdedes on Oct 13, 2026
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[#] Potentially fixed an Exploits ground-spoof false positive with riding ghasts.\
[#] Fixed an issue with reading velocity packets.
[4.0.6.4] 4.0.6.4 by Vagdedes on Oct 13, 2026
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[#] Added an Elytra check that seems to be very accurate.\
[#] Slightly improved the geyser/bedrock related code.
[4.0.6.3] 4.0.6.3 by Vagdedes on Oct 13, 2026
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[#] Improved the accuracy of location handling.
[4.0.6.2] 4.0.6.2 by Vagdedes on Oct 13, 2026
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[#] Improved the MorePackets check.\
[#] Added a new elytra detection.
[4.0.6.1] 4.0.6.1 by Vagdedes on Oct 13, 2026
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[#] Fixed an issue with one of the new KA detections.
[4.0.6.0] 4.0.6.0 by Vagdedes on Oct 13, 2026
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[#] Added new KA detections including one with Machine Learning (ML).
[4.0.5.9] 4.0.5.9 by Vagdedes on Oct 13, 2026
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[#] Fixed the EcoEnchants compatibility.
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