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Spawn Animations

Spawn Animations

by Tschipcraft • Downloads: 0 • Followers: 0
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Tschipcraft's
Spawn Animations

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A server-side data pack/mod for 1.14.x-26.3.x

🧟‍♂️ ‌‌ Features

Hostile mobs dig out of the ground or poof into existence when they spawn.

Works with: Zombies, Husks, Drowned, Skeletons, Strays, Bogged, Wither Skeletons, Spiders, Cave Spiders, Creepers, Endermen, Slimes, Magma Cubes, Zombified Piglins, Striders and Giants.

This data pack/mod is designed to be as unintrusive as possible. Hidden entities including their worn armor and tools will only be invisible and silent.

Spawn Animations is completely server-side!

-> For available settings and customization, take a look at the wiki <-

More sophisticated animations are planned for v2.0!

📺 Demo GIFs

Click here to expand Stray digging up Enderman digging up

🔧 Installation

Install either as:

  • Data Pack [DP] ➜ Place .zip in your world's datapacks folder
  • Mod [Mod] ➜ Drop into your mods folder and optionally install MidnightLib for a global config file and UI

For hiding entities with emissive layers in 1.20.4 or below, and generally smoother animations, you may additionally install Pehkui.

To manage settings, reset, or uninstall the pack, use the command /trigger tschipcraft.menu or /function #tschipcraft:menu.

🧩 Compatibility

Forge is only natively supported until Minecraft 1.21.5.

For Minecraft 1.14.x, 1.15.x or 1.16.x, you can use a legacy version.

For mod support, check out 🧟‍♂️ Spawn Animations Compats by Fyoncle.

External Links

CurseForge

PlanetMinecraft


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All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3.x 26.2.x 26.1.x +125
Fabric Neoforge Quilt
22h ago 1
25w10a 25w09b 25w09a +98
Forge
22h ago 1
26.3.x 26.2.x 26.1.x +125
Datapack
22h ago 1
26.2.x 26.1.x 26w14a +124
Fabric Neoforge Quilt
22h ago 1
26.2.x 26.1.x 26w14a +124
Datapack
22h ago 1
26.1.x
Fabric Neoforge
22h ago 1
26.1.x 25w46a 25w45a +122
Fabric Neoforge Quilt
22h ago 1
26.1.x 25w46a 25w45a +122
Datapack
22h ago 1
25w46a 25w45a 25w44a +121
Fabric Neoforge Quilt
22h ago 1
25w46a 25w45a 25w44a +121
Datapack
22h ago 1
25w37a 25w36b 25w36a +115
Fabric Neoforge Quilt
22h ago 1
25w10a 25w09b 25w09a +98
Forge
22h ago 1
25w37a 25w36b 25w36a +115
Datapack
22h ago 1
25w37a 25w36b 25w36a +115
Fabric Neoforge Quilt
22h ago 1
25w10a 25w09b 25w09a +98
Forge
22h ago 1
25w37a 25w36b 25w36a +115
Datapack
22h ago 1
25w21a 25w20a 25w19a +106
Fabric Neoforge Quilt
22h ago 1
25w10a 25w09b 25w09a +98
Forge
22h ago 1
25w21a 25w20a 25w19a +106
Datapack
22h ago 1
1.21.x
Fabric Neoforge Quilt
22h ago 1
25w21a 25w20a 25w19a +106
Fabric Neoforge Quilt
22h ago 1
25w21a 25w20a 25w19a +106
Datapack
22h ago 1
25w21a 25w20a 25w19a +106
Fabric Neoforge Quilt
22h ago 1
25w21a 25w20a 25w19a +106
Datapack
22h ago 1
25w10a 25w09b 25w09a +98
Fabric Forge Neoforge Quilt
22h ago 1
25w10a 25w09b 25w09a +98
Datapack
22h ago 1
24w46a 24w45a 24w44a +88
Fabric Forge Quilt
22h ago 1
24w46a 24w45a 24w44a +88
Datapack
22h ago 1
1.20.x 1.19.x 1.18.x +1
Fabric Forge Quilt
22h ago 1
1.20.x 1.19.x 1.18.x +1
Datapack
22h ago 1
1.20.x 1.19.x 1.18.x +1
Fabric Forge Quilt
22h ago 1
1.20.x 1.19.x 1.18.x +1
Datapack
22h ago 1
1.20.x 1.19.x 1.18.x +1
Fabric Forge Quilt
22h ago 1
1.20.x 1.19.x 1.18.x +1
Datapack
22h ago 1
1.19.x 1.18.x 1.17.x
Fabric Forge Quilt
22h ago 1
1.19.x 1.18.x 1.17.x
Datapack
22h ago 1
1.19.x 1.18.x 1.17.x +1
Fabric Forge Quilt
22h ago 1
1.19.x 1.18.x 1.17.x +1
Datapack
22h ago 1
  • Added support for Minecraft 26.3.x** 🌲
  • Updated to work with the new predicate format
  • Bumped pack format and protocol version
  • Fixed the menu opening when its advancement is granted by other means, such as /advancement grant @s everything
  • Added Russian language support (Thanks @itsrec0very, [#60](https://github.com/Tschipcraft/spawnanimations/pull/60))

  • Added support for Minecraft 26.3.x** 🌲
  • Updated to work with the new predicate format
  • Bumped pack format and protocol version
  • Fixed the menu opening when its advancement is granted by other means, such as /advancement grant @s everything
  • Added Russian language support (Thanks @itsrec0very, [#60](https://github.com/Tschipcraft/spawnanimations/pull/60))

[1.11.6] [DP] Release v1.11.6 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 26.3.x** 🌲
  • Updated to work with the new predicate format
  • Bumped pack format and protocol version
  • Fixed the menu opening when its advancement is granted by other means, such as /advancement grant @s everything
  • Added Russian language support (Thanks @itsrec0very, [#60](https://github.com/Tschipcraft/spawnanimations/pull/60))

  • Added support for Minecraft 26.2.x** ♨️
  • Bumped pack format and protocol version

[1.11.5] [DP] Release v1.11.5 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 26.2.x** ♨️
  • Bumped pack format and protocol version

  • Added support for Minecraft 26.1.2** 🧩

[1.11.4] [DP] Release v1.11.4 by Tschipcraft on Oct 09, 2026
Download

  • Added support for Minecraft 1.21.11** 🐎
  • Updated to work with the new gamerule names
  • Removed broken hide feedback code for 1.21+
  • Bumped pack format and protocol version

[1.11.3] [DP] Release v1.11.3 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 1.21.11** 🐎
  • Updated to work with the new gamerule names
  • Removed broken hide feedback code for 1.21+
  • Bumped pack format and protocol version

  • Added support for Minecraft 1.21.10** 🧩
  • Fixed dig up animation particles no longer appearing in Minecraft 1.20.6 and below

  • Added support for Minecraft 1.21.10** 🧩
  • Fixed dig up animation particles no longer appearing in Minecraft 1.20.6 and below

[1.11.2] [DP] Release v1.11.2 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 1.21.10** 🧩
  • Fixed dig up animation particles no longer appearing in Minecraft 1.20.6 and below

  • Added support for Minecraft 1.21.9** 🥉
  • Updated to work with the new pack.mcmeta syntax
  • Raised entity processing limits to resolve mob farm complications (Thanks @Fyoncle)
  • Fixed Vanilla activation mode behaving the same way as Classic for activation distances below 25 (closes [#46](https://github.com/Tschipcraft/spawnanimations/issues/46))
  • Added native support for snow blocks when playing the dig up animation
  • Removed native support for some container blocks
  • Expanded and reorganized tag lists to include convention tags for improved mod compatibility

  • Added support for Minecraft 1.21.9** 🥉
  • Updated to work with the new pack.mcmeta syntax
  • Raised entity processing limits to resolve mob farm complications (Thanks @Fyoncle)
  • Fixed Vanilla activation mode behaving the same way as Classic for activation distances below 25 (closes [#46](https://github.com/Tschipcraft/spawnanimations/issues/46))
  • Added native support for snow blocks when playing the dig up animation
  • Removed native support for some container blocks
  • Expanded and reorganized tag lists to include convention tags for improved mod compatibility

[1.11.1] [DP] Release v1.11.1 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 1.21.9** 🥉
  • Updated to work with the new pack.mcmeta syntax
  • Raised entity processing limits to resolve mob farm complications (Thanks @Fyoncle)
  • Fixed Vanilla activation mode behaving the same way as Classic for activation distances below 25 (closes [#46](https://github.com/Tschipcraft/spawnanimations/issues/46))
  • Added native support for snow blocks when playing the dig up animation
  • Removed native support for some container blocks
  • Expanded and reorganized tag lists to include convention tags for improved mod compatibility

[1.11+mod] [Mod] Release v1.11 by Tschipcraft on Oct 09, 2026
Download
  • Entities with emissive layers are now properly hidden** 👻 (Endermen, Spiders, and Cave Spiders) (closes [#25](https://github.com/Tschipcraft/spawnanimations/issues/25))
  • For this feature to work in Minecraft 1.20.4 and below, [Pehkui](https://modrinth.com/project/t5W7Jfwy) must be installed. Pehkui can still be installed in newer versions for smoother poof animations
  • Added config options to enable/disable the poof animation ([#40](https://github.com/Tschipcraft/spawnanimations/issues/40)), animation sounds (closes [#39](https://github.com/Tschipcraft/spawnanimations/issues/39)), reducing the number of particles emitted by hidden Endermen, and hiding emissive mob layers ([#25](https://github.com/Tschipcraft/spawnanimations/issues/25))
  • Improved performance by refactoring entity activation distance calculations to bundle and cache position data retrieval calls and by updating batch activation logic. The whole project is now up to 45% faster per tick!
  • Modified the attack predicate of the secondary dig-up requirements so that it disregards the Y-distance. This allows mobs to, for example, appear at the bottom of pillars if a player decides to build up during the night
  • Added an activation distance recommendation message when using the Vanilla activation mode
  • Removed the Hoglin from the dig up animation
  • Fixed most compatibility issues with [Hostile Mobs Improve Over Time](https://modrinth.com/project/ku4JD9TH) by adding missing tag recovery logic when preparing an entity for hiding. This should generally improve compatibility with other packs that override entity tags (closes [#26](https://github.com/Tschipcraft/spawnanimations/issues/26))
  • Fixed poof animation playing multiple times when "Play Animation on Unsupported Blocks" is off
  • Fixed possibility of hidden falling mobs losing their fall distance NBT when appearing
  • Fixed v0 save format not correctly upgrading to v1 in 1.20.5 and 1.20.6 (precisely from 24w11a to 24w20a)
  • Changed exclude tag from exclude to ts.sa.exclude

[1.11+mod] [Mod] Release v1.11 by Tschipcraft on Oct 09, 2026
Download
  • Entities with emissive layers are now properly hidden** 👻 (Endermen, Spiders, and Cave Spiders) (closes [#25](https://github.com/Tschipcraft/spawnanimations/issues/25))
  • For this feature to work in Minecraft 1.20.4 and below, [Pehkui](https://modrinth.com/project/t5W7Jfwy) must be installed. Pehkui can still be installed in newer versions for smoother poof animations
  • Added config options to enable/disable the poof animation ([#40](https://github.com/Tschipcraft/spawnanimations/issues/40)), animation sounds (closes [#39](https://github.com/Tschipcraft/spawnanimations/issues/39)), reducing the number of particles emitted by hidden Endermen, and hiding emissive mob layers ([#25](https://github.com/Tschipcraft/spawnanimations/issues/25))
  • Improved performance by refactoring entity activation distance calculations to bundle and cache position data retrieval calls and by updating batch activation logic. The whole project is now up to 45% faster per tick!
  • Modified the attack predicate of the secondary dig-up requirements so that it disregards the Y-distance. This allows mobs to, for example, appear at the bottom of pillars if a player decides to build up during the night
  • Added an activation distance recommendation message when using the Vanilla activation mode
  • Removed the Hoglin from the dig up animation
  • Fixed most compatibility issues with [Hostile Mobs Improve Over Time](https://modrinth.com/project/ku4JD9TH) by adding missing tag recovery logic when preparing an entity for hiding. This should generally improve compatibility with other packs that override entity tags (closes [#26](https://github.com/Tschipcraft/spawnanimations/issues/26))
  • Fixed poof animation playing multiple times when "Play Animation on Unsupported Blocks" is off
  • Fixed possibility of hidden falling mobs losing their fall distance NBT when appearing
  • Fixed v0 save format not correctly upgrading to v1 in 1.20.5 and 1.20.6 (precisely from 24w11a to 24w20a)
  • Changed exclude tag from exclude to ts.sa.exclude

[1.11] [DP] Release v1.11 by Tschipcraft on Oct 09, 2026
Download
  • Entities with emissive layers are now properly hidden** 👻 (Endermen, Spiders, and Cave Spiders) (closes [#25](https://github.com/Tschipcraft/spawnanimations/issues/25))
  • For this feature to work in Minecraft 1.20.4 and below, [Pehkui](https://modrinth.com/project/t5W7Jfwy) must be installed. Pehkui can still be installed in newer versions for smoother poof animations
  • Added config options to enable/disable the poof animation ([#40](https://github.com/Tschipcraft/spawnanimations/issues/40)), animation sounds (closes [#39](https://github.com/Tschipcraft/spawnanimations/issues/39)), reducing the number of particles emitted by hidden Endermen, and hiding emissive mob layers ([#25](https://github.com/Tschipcraft/spawnanimations/issues/25))
  • Improved performance by refactoring entity activation distance calculations to bundle and cache position data retrieval calls and by updating batch activation logic. The whole project is now up to 45% faster per tick!
  • Modified the attack predicate of the secondary dig-up requirements so that it disregards the Y-distance. This allows mobs to, for example, appear at the bottom of pillars if a player decides to build up during the night
  • Added an activation distance recommendation message when using the Vanilla activation mode
  • Removed the Hoglin from the dig up animation
  • Fixed most compatibility issues with [Hostile Mobs Improve Over Time](https://modrinth.com/project/ku4JD9TH) by adding missing tag recovery logic when preparing an entity for hiding. This should generally improve compatibility with other packs that override entity tags (closes [#26](https://github.com/Tschipcraft/spawnanimations/issues/26))
  • Fixed poof animation playing multiple times when "Play Animation on Unsupported Blocks" is off
  • Fixed possibility of hidden falling mobs losing their fall distance NBT when appearing
  • Fixed v0 save format not correctly upgrading to v1 in 1.20.5 and 1.20.6 (precisely from 24w11a to 24w20a)
  • Changed exclude tag from exclude to ts.sa.exclude

  • Added support for Minecraft 1.21.8** 🧩
  • Added support for Minecraft 1.21.7** 💿

[1.10.3] [DP] Release v1.10.3 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 1.21.7** 💿


[1.10.2] [DP] Release v1.10.2 by Tschipcraft on Oct 09, 2026
Download

[1.10.1] [DP] Release v1.10.1 by Tschipcraft on Oct 09, 2026
Download
[1.10+mod] [Mod] Release v1.10 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 1.20.6** 🐺, **1.21** ⚔️, **1.21.3** 💰 **and 1.21.4** 🪵 (closes [#31](https://github.com/Tschipcraft/spawnanimations/issues/31))
  • Added the Bogged to the dig up animation**
  • Added additional proxy chest items that hold the actual items to the unrendered chest item in the foot slot, preventing Minecraft from stripping away empty item slots and thus messing up the armor and tools save order. Additionally, HandItems are now also stored in the foot slot (index 4 and 5) instead of a separate chest item in the legs slot
  • Added update function to convert the pre-1.20.5 armor and tools save format to the new post-1.20.6 format
  • Added slot information to the pre-1.20.5 save format, including a user-callable function to add this to already saved entities to prevent Minecraft from throwing away important data when upgrading a world to 1.20.5+
  • Added support for new item component and particle syntax (Thanks [@Sashiro](https://modrinth.com/user/pmKBTjku))
  • Copied the contents of the legacy folders to their new names and removed unused code
  • Adjusted exclude tag to account for boat ID renames
  • Updated menu trigger to use advancements instead and added menu message header
  • Fixed single layer snow no longer producing snow particles
  • Fixed mainhand to offhand handling always clearing new mainhand data before overwriting the old mainhand, even if the new data could not be transferred to the offhand
  • Fixed attempting to play the block break animation for unsupported blocks on non-solid blocks like air
  • Changed play animation on unsupported blocks setting to off by default to prevent unwanted block updates ([#16](https://github.com/Tschipcraft/spawnanimations/issues/16))
  • Removed spawnanimations:welcome tag

[1.10] [DP] Release v1.10 by Tschipcraft on Oct 09, 2026
Download
  • Added support for Minecraft 1.20.6** 🐺, **1.21** ⚔️, **1.21.3** 💰 **and 1.21.4** 🪵 (closes [#31](https://github.com/Tschipcraft/spawnanimations/issues/31))
  • Added the Bogged to the dig up animation**
  • Added additional proxy chest items that hold the actual items to the unrendered chest item in the foot slot, preventing Minecraft from stripping away empty item slots and thus messing up the armor and tools save order. Additionally, HandItems are now also stored in the foot slot (index 4 and 5) instead of a separate chest item in the legs slot
  • Added update function to convert the pre-1.20.5 armor and tools save format to the new post-1.20.6 format
  • Added slot information to the pre-1.20.5 save format, including a user-callable function to add this to already saved entities to prevent Minecraft from throwing away important data when upgrading a world to 1.20.5+
  • Added support for new item component and particle syntax (Thanks [@Sashiro](https://modrinth.com/user/pmKBTjku))
  • Copied the contents of the legacy folders to their new names and removed unused code
  • Adjusted exclude tag to account for boat ID renames
  • Updated menu trigger to use advancements instead and added menu message header
  • Fixed single layer snow no longer producing snow particles
  • Fixed mainhand to offhand handling always clearing new mainhand data before overwriting the old mainhand, even if the new data could not be transferred to the offhand
  • Fixed attempting to play the block break animation for unsupported blocks on non-solid blocks like air
  • Changed play animation on unsupported blocks setting to off by default to prevent unwanted block updates ([#16](https://github.com/Tschipcraft/spawnanimations/issues/16))
  • Removed spawnanimations:welcome tag

[1.9.4+mod] [Mod] Release v1.9.4 by Tschipcraft on Oct 09, 2026
Download
[1.9.4] [DP] Release v1.9.4 by Tschipcraft on Oct 09, 2026
Download
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