About
Recent Minecraft versions added new methods of automating your food productions. But:
- Isn't it too easy to eat industrial Dried Kelp all the time?
- Aren't Hoglin farms just blatantly broken?
- Doesn't the game get boring if you only munch villager-traded Golden Carrots?
The solution is well known by now:
As you eat food, the nutrition value of the different kinds of food will decrease, so you're forced to have a diverse diet.
By default, the last 20 meals are considered when calculating the nutrition values and the drop in the nutrition will be pretty rapid.
If you're not a friend of that, then rest assured, all used formulas are totally configurable. You can either edit the config file manually or use ModMenu to access the config screen.
Carrot Mode
There's also the so-called "Carrot Mode" which is highly inspired by Spice Of Life: Carrot Edition
For everyone who doesn't know the concept:
One starts with a lower than regular amount of hearts and through eating diverse foods you unlock more hearts.
This too, is highly configurable.
Food containers
Food containers are items that can hold multiple foods at once like a shulker, bundle or backpack.
They allow you to directly eat from the foods by right-clicking just like you would normally eat.
You can enable the following containers in the config:
- Paper bag: Is made from just paper and can store up to five stacks of food.
- Lunch box: Is made from planks and gold and can store up to nine stacks of food.
- Picnic basket: Is made from bamboo and can store up to nine stacks of food.
Server-side-only installations can enable them by installing Polymer on the server and enabling the use-polymer configuration.
Translation status
Contribute or improve translations here.
Dependencies
This mod requires Fabric API to be installed separately.
If you want to use Food containers
Contains Tweed API. Tweed redistributes hjson-java which is under the MIT License currently copyrighted by Christian Zangl. This mod uses the fork made by PersonTheCat.
This mod redistributes exp4j under the Apache License 2.0.
License
This mod and its source code are available under the MIT license. Feel free to learn from it and incorporate it in your own projects as long as you attribute me.
All Versions
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- Fix release for Minecraft 26.1.2 which crashed because exp4j wasn't shadowed correctly (#123).
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Big internal restructurings and lots of internal updates
- Now supporting Minecraft 1.20 to 26.1
- Incorporate neglected translation updates:
- French by Miloxium, TonyC-1 and Alluysi
- Polish by nesuwu, man and lumiscosity
- Portugese by Mal Larsson-Reyes
- Korean by SapoKR
- Japanese by うえまさ
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Fixes to the internal stats building.
- Some internal code improvements
- Translation updates:
- Small adjustments to Chinese by Rad233
- Russian translations by AVA-lol
Release by Siphalor
- Actually fix food containers seemingly automatically opening after eating
- Full Chinese translations - thanks to Rad233
Release by Siphalor
- Actually fix food containers seemingly automatically opening after eating
- Full Chinese translations - thanks to Rad233
Release by Siphalor
- Actually fix food containers seemingly automatically opening after eating
- Full Chinese translations - thanks to Rad233
Release by Siphalor
- Actually fix food containers seemingly automatically opening after eating
- Full Chinese translations - thanks to Rad233
Release by Siphalor
- Actually fix food containers seemingly automatically opening after eating
- Full Chinese translations - thanks to Rad233
Release by Siphalor
### Additions
- Introduce Food containers.
- Server-side-only installations can enable them by installing Polymer on the server and enabling the
use-polymerconfiguration.**
They allow you to store multiple foods in a single slot like a small backpack.
You can directly eat from these lunch boxes by right-clicking.
You can enable the paper bag, the lunch box and the picnic basket in the config.
- Chinese and German translations.
### Changes
- The
^operator in formulas has been replaced by thepower()function - Changed the default health formula to only change the max health in steps of full hearts.
- The Diet journal has been completely revamped into a custom chest-based UI.
- Last eaten foods
- Unique foods eaten (carrot mode)
- Unique foods not eaten yet
- Optionally you can now enable access to the diet journal via a command:
spiceoffabric:journal - Extract the food modification logic into a library "Capsaicin".
### Fixes
- Fixed various food history issues.
- Fixed issue with the refresh command not considering the max health in the config properly.
- Fixed food journal recipe incompatibility with KubeJS.
Release by Siphalor
### Additions
- Introduce Food containers.
- Server-side-only installations can enable them by installing Polymer on the server and enabling the
use-polymerconfiguration.**
They allow you to store multiple foods in a single slot like a small backpack.
You can directly eat from these lunch boxes by right-clicking.
You can enable the paper bag, the lunch box and the picnic basket in the config.
- Chinese and German translations.
### Changes
- The
^operator in formulas has been replaced by thepower()function - Changed the default health formula to only change the max health in steps of full hearts.
- The Diet journal has been completely revamped into a custom chest-based UI.
- Last eaten foods
- Unique foods eaten (carrot mode)
- Unique foods not eaten yet
- Optionally you can now enable access to the diet journal via a command:
spiceoffabric:journal - Extract the food modification logic into a library "Capsaicin".
### Fixes
- Fixed various food history issues.
- Fixed issue with the refresh command not considering the max health in the config properly.
- Fixed food journal recipe incompatibility with KubeJS.
Release by Siphalor
### Additions
- Introduce Food containers.
- Server-side-only installations can enable them by installing Polymer on the server and enabling the
use-polymerconfiguration.**
They allow you to store multiple foods in a single slot like a small backpack.
You can directly eat from these lunch boxes by right-clicking.
You can enable the paper bag, the lunch box and the picnic basket in the config.
- Chinese and German translations.
### Changes
- The
^operator in formulas has been replaced by thepower()function - Changed the default health formula to only change the max health in steps of full hearts.
- The Diet journal has been completely revamped into a custom chest-based UI.
- Last eaten foods
- Unique foods eaten (carrot mode)
- Unique foods not eaten yet
- Optionally you can now enable access to the diet journal via a command:
spiceoffabric:journal - Extract the food modification logic into a library "Capsaicin".
### Fixes
- Fixed various food history issues.
- Fixed issue with the refresh command not considering the max health in the config properly.
- Fixed food journal recipe incompatibility with KubeJS.
Release by Siphalor
### Additions
- Introduce Food containers.
- Server-side-only installations can enable them by installing Polymer on the server and enabling the
use-polymerconfiguration.**
They allow you to store multiple foods in a single slot like a small backpack.
You can directly eat from these lunch boxes by right-clicking.
You can enable the paper bag, the lunch box and the picnic basket in the config.
- Chinese and German translations.
### Changes
- The
^operator in formulas has been replaced by thepower()function - Changed the default health formula to only change the max health in steps of full hearts.
- The Diet journal has been completely revamped into a custom chest-based UI.
- Last eaten foods
- Unique foods eaten (carrot mode)
- Unique foods not eaten yet
- Optionally you can now enable access to the diet journal via a command:
spiceoffabric:journal - Extract the food modification logic into a library "Capsaicin".
### Fixes
- Fixed various food history issues.
- Fixed issue with the refresh command not considering the max health in the config properly.
- Fixed food journal recipe incompatibility with KubeJS.
Release by Siphalor
### Additions
- Introduce Food containers.
- Server-side-only installations can enable them by installing Polymer on the server and enabling the
use-polymerconfiguration.**
They allow you to store multiple foods in a single slot like a small backpack.
You can directly eat from these lunch boxes by right-clicking.
You can enable the paper bag, the lunch box and the picnic basket in the config.
- Chinese and German translations.
### Changes
- The
^operator in formulas has been replaced by thepower()function - Changed the default health formula to only change the max health in steps of full hearts.
- The Diet journal has been completely revamped into a custom chest-based UI.
- Last eaten foods
- Unique foods eaten (carrot mode)
- Unique foods not eaten yet
- Optionally you can now enable access to the diet journal via a command:
spiceoffabric:journal - Extract the food modification logic into a library "Capsaicin".
### Fixes
- Fixed various food history issues.
- Fixed issue with the refresh command not considering the max health in the config properly.
- Fixed food journal recipe incompatibility with KubeJS.
Release by Siphalor
- Fix food history stats diverting from food history - this lead to foods having only diminishing returns and not restoring their value at all. Only reloading the player data fixed that.
- Improvements to food containers with AppleSkin
- Remove REI compat for 1.19.2+ (Diet journal is no longer recognized by REI)
Release by Siphalor
- Fix food history stats diverting from food history - this lead to foods having only diminishing returns and not restoring their value at all. Only reloading the player data fixed that.
- Improvements to food containers with AppleSkin
- Remove REI compat for 1.19.2+ (Diet journal is no longer recognized by REI)
Release by Siphalor