Sprinklerz
Info:
Adds 5 tiers of sprinklers to hydrate and grow your crops. Each tier has a configurable hydration radius and growth boost timer.
Tiers:
- Copper Sprinkler: Radius: 2 Delay: 6000 (ticks)
- Iron Sprinkler: Radius: 2 Delay: 3000 (ticks)
- Gold Sprinkler: Radius: 3 Delay: 1500 (ticks)
- Diamond Sprinkler: Radius: 3 Delay: 1000 (ticks)
- Netherite Sprinkler: Radius: 4 Delay: 750 (ticks)
Redstone control:
- a direct redstone signal will disable the sprinkler including the hydration and bone meal effect
Ceiling Sprinklers
- Sprinklers may be placed on ceilings to hydrate crops below but their range is limited by their radius and the max ceiling range
Config Options:
Delete the config to show new options if missing
- Radius is for hydration and the bone meal effect range (Min: 1, Max: 5)
- Delay is the amount of time in ticks before a growth boost
- There is about 20 ticks per second depending on the server so for 1 minute it would be (60 sec * 20 ticks) for 1200 ticks
- delay can be set to 0 to turn off the bone meal effect for that tier only
- Bone meal effect for all tiers can be disabled by setting to false
- Ceiling Range is the max distance from the ceiling to the ground for the bone meal effect for all tiers (also limited by sprinkler radius)
How to Install Sprinklerz (Mod)
Sprinklerz by TelloVilla is verified for Fabric, Forge across Minecraft versions 1.19.2, 1.20.1 (latest release: 0.5.1, file size: 60 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.19.2, 1.20.1) and platform (Fabric, Forge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge.
- Move the downloaded Sprinklerz file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- fixed crash related to not checking if fertilizable was able to continue being fertilized (e.g. cocoa beans)
- removed resource files related to a mulch test item
- fixed crash related to not checking if fertilizable was able to continue being fertilized (e.g. cocoa beans)
- removed resource files related to a mulch test item
- Sprinklers can now be placed on ceilings and hydrate/grow crops below
Version: 0.4
- updated to 1.20.1
- Migrated project to Architectury API
- Sprinklers can now be placed on ceilings and hydrate/grow crops below
Version: 0.4
- updated to 1.20.1
- Migrated project to Architectury API
- increased max sprinkler radius to 5
- lowered default recipe costs
- increased max sprinkler radius to 5
- lowered default recipe costs
- fixed item texture bug
- fixed item texture bug
Version: 0.3.0
Delete config to show new options
Config file changes
- Added Radius per tier (Min: 1, Max: 3)
- Turn off bone meal effect per tier by setting the delay to 0
- Added ability to turn off bone meal effect completely
Redstone Control
- Direct redstone signal will turn off the sprinkler and all effects including hydration and bone meal effect
Version: 0.3.0
Delete config to show new options
Config file changes
- Added Radius per tier (Min: 1, Max: 3)
- Turn off bone meal effect per tier by setting the delay to 0
- Added ability to turn off bone meal effect completely
Redstone Control
- Direct redstone signal will turn off the sprinkler and all effects including hydration and bone meal effect