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Squat Grow

Squat Grow

by Gaz492 • Downloads: 0 • Followers: 0
Description
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Changelog
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What is Squat Grow?

Feeling weak in Minecraft and not getting enough gains? Well throw away your bonemeal and start squatting!

With Squat Grow your plant will grow twice as fast and feel the gains!

All you need to do is press your sneak key until you are happy with the growth of your plant.

You can configure the plants affected using the registry name of the plant or using tags, there is also an option to use a blacklist or a whitelist along with changing the effect range

How do I use it?

Simply install the mod, then press your sneak key repeatedly until your plant has grown!

Features

  • Crouch (squat/twerk) to grow your crops/trees or anything else that's growable
  • Configurable effect range (up to 16 blocks)
  • Configurable effect chance
  • Whitelist or blacklist blocks that can be affected
  • OPMode, you only need to hold shift and all valid blocks within range will be affected by the mod. (This was more of an accident than an intended feature but decided to add a config to enable it)

All Rights Reserved unless stated otherwise. Distribution permission is given to FeedTheBeast and CurseForge for use in modpacks

twerking crouching twerk crouch

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.x
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric
2d ago 1
26.2
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.5
Neoforge
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.19.2
Forge
2d ago 1
1.19.2
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
## [26.1.2.2]

### Added
  • API for configuring Post actions that are the result of a successful growth action. This allows other mods to add their own growth actions to the mod.
  • By default, the mod supports 2 post actions, one for XP cost and one for item durability cost
  • The PostActions, although somewhat named poorly, can also have pre-checks that ensure a growth is possible. Say a user does not have enough XP, we can't punish the player for that, so instead we check if the player meets the requirements before attempting growth.
  • Post actions are still subject to a growth action being successful so random chance based on the config is still used
  • XP config option for requiring XP to grow things
## [26.1.2.2]

### Added
  • API for configuring Post actions that are the result of a successful growth action. This allows other mods to add their own growth actions to the mod.
  • By default, the mod supports 2 post actions, one for XP cost and one for item durability cost
  • The PostActions, although somewhat named poorly, can also have pre-checks that ensure a growth is possible. Say a user does not have enough XP, we can't punish the player for that, so instead we check if the player meets the requirements before attempting growth.
  • Post actions are still subject to a growth action being successful so random chance based on the config is still used
  • XP config option for requiring XP to grow things
# Changelog
All notable changes to this project will be documented in this file.

## [21.1.4]

### Added
  • Sable support for squat grow when in a sub-level

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.4]

### Added
  • Sable support for squat grow when in a sub-level

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

## [26.2.0.1]

### Changed
  • Ported to 26.2
## [26.2.0.1]

### Changed
  • Ported to 26.2
No changelog provided
No changelog provided
# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

## [26.1.1.1]

### Changes

## [26.1.1.1]

### Changes

# Changelog
All notable changes to this project will be documented in this file.

## [21.11.0]

### Changed

  • Ported to 1.21.11

## [21.10.0]

### Changed

  • Ported to 1.21.10/9

## [21.6.0]

### Changed

  • Ported to 1.21.6/7/8

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.11.0]

### Changed

  • Ported to 1.21.11

## [21.10.0]

### Changed

  • Ported to 1.21.10/9

## [21.6.0]

### Changed

  • Ported to 1.21.6/7/8

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.10.0]

### Changed

  • Ported to 1.21.10/9

## [21.6.0]

### Changed

  • Ported to 1.21.6/7/8

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.10.0]

### Changed

  • Ported to 1.21.10/9

## [21.6.0]

### Changed

  • Ported to 1.21.6/7/8

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.6.0]

### Changed

  • Ported to 1.21.6/7/8

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.6.0]

### Changed

  • Ported to 1.21.6/7/8

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.5.0]

### Changed

  • Ported to 1.21.5

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.4.0]

### Changed

  • Ported to 1.21.4

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.2.0]

### Changed

  • Ported to 1.21.2/3
  • The config is now a .json5 file to support comments.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.1.1]

### Added
  • Key binding to enable/disable the squat to grow functionality.
  • Default key is U but can be changed in the controls menu.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

# Changelog
All notable changes to this project will be documented in this file.

## [21.01.0]

  • 1.21.1 update

## [21.0.3]

  • Updated neo and fabric
  • Added short grass to the default config

## [21.0.2]

  • Fixed neoforge version issue

## [21.0.1]

  • Fixed neoforge crash

## [21.0.0]

  • Ported to 1.21

## [6.0.1]

  • Updated modloader versions

## [6.0.0]

  • Ported to 1.20.4

## [5.2.0]

### Added

  • An new action that allows the player to hold a grass block in their offhand to quickly squat to convert dirt to grass

### Fixed

  • Fixed another crash causing clients to be disconnected from the server or crash in single player due to poor validation

### Changed

  • Rewrote most of the mod to be more robust and extendable

## [5.1.1]

### Fixed

  • Fixed an issue causing the mod to cause world crashes when using mods like canary.

## [5.1.0]

### Possibly breaking
  • Build for NeoForge instead of Forge
  • Should still work on forge
  • Refactored code

### Additions/Changes
  • Added support for AE2 growth acceleratable blocks
  • Added multiplier config option for sugarcane and ae2

## [5.0.4]

  • Better sugar cane chances

## [5.0.3]

  • Added config option requiring hoe to be held

## [5.0.1]
  • Updated forge/fabric
  • Use new build task

## [3.0.0]
  • Ported to architectury (Forge and Fabric versions \o/)

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