Stamina For Tweakers
A painfully configurable stamina mod.
There are a lot of stamina mods. None of them worked quite the way I wanted.
So I made this one. If it doesn't work the way you want, chances are that you can reconfigure it until it does.
Features
So many knobs to tweak!
- Depletion rate by activity
- Sprinting
- Swimming
- Jumping
- Climbing
- Mining blocks
- Attacking
- Shield Use
- Optional, somewhat upsetting panting noises when the player is winded.
- Recovery under different conditions
- Resting (not moving)
- Walking
- Sneaking
- Underwater
- Suffocating
- Recovery formula (linear or logarithmic)
- Customizable exhaustion effects with configurable thresholds
- Fatigue (like Slowness but affects climbing and swimming)
- Darkness when completely exhausted (optional)
- Mining fatigue (optional)
- Or any effect from Minecraft or any installed mod
- Configurable HUD Element
- Display as
- Icon (indicates stamina and sprinting status)
- Stamina Bar (horizontal or vertical)
- Position
- Colors
- Display as
- New Potions
- Fatigue - brewed with a Thick Potion and a Clay Ball
- Tirelessness - completely prevents stamina depletion, brewed with a Thick Potion and a Cocoa Bean
- Traveling enchantment
- Reduces stamina depletion for sprinting and jumping.
- Three levels, completely nullifies stamina depletion from movement at level III.
- Exclusive to leggings, conflicts with Swift Sneak.
- Untiring enchantment for tools
- Reduces stamina depletion for mining
- Three levels, completely nullifies stamina depletion from mining at level III.
- Mod compat with Gliders
- Set depletion per tick when using a glider
- When you're exhausted, you fall out of the sky. Be careful!
With all these options, you can make stamina management anything from a mild annoyance to a nearly crippling impediment! Good times.
Future Plans
Even more ridiculous options! Suggestions welcome on the issues page.
Acknowledgements
Sounds:
Breath_Scared_18.wav by LittleRobotSoundFactory -- https://freesound.org/s/270496/ -- License: Attribution 4.0
Graphics
Walking by Zach Hainsworth from Noun Project (CC BY 3.0) Running by mungang kim from Noun Project (CC BY 3.0)
How to Install Stamina For Tweakers (Mod)
Stamina For Tweakers by Unknown is verified for Fabric, Forge, Neoforge across Minecraft versions 1.20.1, 1.21, 1.21.1 (latest release: 1.12+1.21.1, file size: 1.0 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.21, 1.21.1) and platform (Fabric, Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
- Move the downloaded Stamina For Tweakers file into your Minecraft
.minecraft/modsfolder and launch the game.
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R
1.0.0
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- Compatibility with [Combat Roll](https://modrinth.com/mod/combat-roll)
- Assign a stamina cost for rolling, optionally disable Combat Roll cooldowns and rely on stamina as the throttle
- Thanks to [Shaaux](https://github.com/Shaaux) for the code!
### Fixed
- Fixed the rule for exhaustion on shield blocks not working on 1.21.1
- Thanks again to Shaaux for the patch!
- Compatibility with [Combat Roll](https://modrinth.com/mod/combat-roll)
- Assign a stamina cost for rolling, optionally disable Combat Roll cooldowns and rely on stamina as the throttle
- Thanks to [Shaaux](https://github.com/Shaaux) for the code!
### Fixed
- Fixed the rule for exhaustion on shield blocks not working on 1.21.1
- Thanks again to Shaaux for the patch!
- Compatibility with [Combat Roll](https://modrinth.com/mod/combat-roll)
- Assign a stamina cost for rolling, optionally disable Combat Roll cooldowns and rely on stamina as the throttle
- Thanks to [Shaaux](https://github.com/Shaaux) for the code!
### Fixed
- Fixed the rule for exhaustion on shield blocks not working on 1.21.1
- Thanks again to Shaaux for the patch!
- Compatibility with [Combat Roll](https://modrinth.com/mod/combat-roll)
- Assign a stamina cost for rolling, optionally disable Combat Roll cooldowns and rely on stamina as the throttle
- Thanks to [Shaaux](https://github.com/Shaaux) for the code!
### Fixed
- Fixed the rule for exhaustion on shield blocks not working on 1.21.1
- Thanks again to Shaaux for the patch!
- Added config to allow depleting stamina on a successful shield block.
- Added config to allow depleting stamina on a successful shield block.
- Added config to allow depleting stamina on a successful shield block.
- Added config to allow depleting stamina on a successful shield block.
### Fixed
- Don't deplete both the sprinting cost and swimming cost when sprint-swimming
- Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed
### Added
- Separate stamina cost for wading (moving in water without sprint-swimming)
- Two new configuration items for the Traveling enchantment:
travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active.
travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate- A new attribute,
staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all
### Fixed
- Don't deplete both the sprinting cost and swimming cost when sprint-swimming
- Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed
### Added
- Separate stamina cost for wading (moving in water without sprint-swimming)
- Two new configuration items for the Traveling enchantment:
travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active.
travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate- A new attribute,
staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all
### Fixed
- Register enchantments in
staminafortweakersnamespace instead ofminecraft - Don't deplete both the sprinting cost and swimming cost when sprint-swimming
- Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed
### Added
- Separate stamina cost for wading (moving in water without sprint-swimming)
- Two new configuration items for the Traveling enchantment:
travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active.
travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate- A new attribute,
staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all
### Fixed
- Register enchantments in
staminafortweakersnamespace instead ofminecraft - Don't deplete both the sprinting cost and swimming cost when sprint-swimming
- Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed
### Added
- Separate stamina cost for wading (moving in water without sprint-swimming)
- Two new configuration items for the Traveling enchantment:
travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active.
travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate- A new attribute,
staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all
- Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)
- Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)
- Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)