Stormie's Spiders 🕷️
This mod is a fork of Nyf's Spiders and Spiders 2.0 leveraging Architectury Loom for multiloader support.
Enhances spider's pathfinding and allows them to crawl realistically up walls and even across ceilings! Compatible with most resource packs and mods.
Mod is required on both clients and servers for expected functionality.
Additions
- Updated for newer versions
- Readded spiders unable to climb during rain feature from Spiders 2.0 (experimental)
- Added config screen (Mod Menu recommended to change clientside settings on Fabric)
- Added option to disable crawling on ceilings
- Added orientation fallback on servers without the mod (so spiders still rotate)
- Added disabled blocks config/menu (for making traps, spider-proof bases, etc)
- By default Spiders will not be able to climb over trapdoors. Any block can be added here
- Spiders now avoid water while chasing target
- If in water, spiders will attempt to swim back to shore
- Reduced spider attack range (togglable)
- Toggle to disable spider swimming (they will just sink in water)
- (3.3.0+) Added a Rotation Overrides config menu that allows applying spider rotations to any mob desired (note, only adds rotations, no pathfinding changes)
- (3.3.0+) Via Rotation Overrides menu, spider entities can now be disabled so that the mod doesn't effect
them anymore (useful for disabling certain broken modded monsters that break when using this mod)
Fixes
- TPS timeout crashes (if you have any TPS related issues, please let me know I would like to fix them if possible!)
- Spiders randomly pausing while in chase
- Stuck detection is now more robust (spiders can get unstuck easier)
- Mildly improved performance while pathfinding
- Spiders are now able to climb up/down stairs
Compatibility
- Valkyrien Skies 2 compatibility
- Sable/Aeronautics compatibility (not perfect, spiders cannot climb up walls
reliably but still a huge improvement over vanilla) (1.21.1)
Incompatibilities
- PotsandMimics (works but crashes have been reported during gameplay)
While with the fallback, spiders do rotate without needing the mod on the server, it is still highly recommended to have it on the server for the best experience.
Trapdoors are disabled by default in the disabled blocks config.

Contact
For any questions/issues/ideas, feel free to contact me on Discord or Matrix :)
All Versions
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#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support (26.3-3.3.1)
- Added skeleton jockey rotations to match mount spider
## Version 3.3.1 (1.21.1)
#### Additions:
- Added version check to Sable compat, requires Sable Companion 1.6.0+
- Fixes sable compat related crashes when version was incorrect
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support (26.3-3.3.1)
- Added skeleton jockey rotations to match mount spider
## Version 3.3.1 (1.21.1)
#### Additions:
- Added version check to Sable compat, requires Sable Companion 1.6.0+
- Fixes sable compat related crashes when version was incorrect
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Additions:
- 26.3 support
- Added skeleton jockey rotations to match mount spider
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
- Added version check to Sable compat, requires Sable Companion 1.6.0+
- Fixes sable compat related crashes when version was incorrect
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
- Added version check to Sable compat, requires Sable Companion 1.6.0+
- Fixes sable compat related crashes when version was incorrect
## Version 3.3.0
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Spiders can go down stairs properly now
- Spiders no longer stick *at all* to disabled blocks
- Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol)
- Fixed scrollbar in Disabled Blocks menu (1.20.1)
- Functional enough Sable/Aeronautics support (1.21.1)
- Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu
- Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu
- 26.2** support :D
## Version 3.2.0
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder
#### Fixes:
- Added loaded chunks check to prevent timeout crashes (might fix TPS issues?)
- Spiders no longer randomly pause while in chase
- Spiders are now able to swim
- Valkyrien Skies 2 compatibility
- Improved pathfinding performance
- Spiders now jump when stuck to free themselves
- Reduced spider attack range (can be toggled off in config)
- Added toggle to disable spider swimming
- New "Extras" config screen for Spider swimming and reduced spider range toggles
- Touched up disabled blocks config screen
- Spiders swim to nearest shore when in water
- Spiders now avoid water when chasing target
- 1.20.1 and 26.1 support
## Version 3.1.0
- Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server)
- Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example)
- Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8)
- Moved all configs to the same folder