Dew Drop: Sturdy Farmland - Growth Edition
This project is a fork of Dew Drop: Sturdy Farmland by coolbot100s adding growth behavior to sturdy farmland. It is meant to be used in the context of modpacks, as some of its features need additional kubejs/datapack functionality to work as intended. This mod has all the features of the original by coolbot100s, which can be found here.
Features
Daily Crop Growth
Every morning, crops will grow by 1 stage if they are watered. This is calculated using Serene Season's season system, and has additional support for other mods. This mod also disables random ticks of all crops with the tag #dew_drop_farmland_growth:cancel_random_tick.
Fertilized Farmland
To pair with the new growth system, six new fertilizers are added:
- Weak Fertilizer - Boosts initial crop growth by 1 day (Age)
- Strong Fertilizer - Boosts initial crop growth by 2 days (Ages)
- Hyper Fertilizer - Boosts initial crop growth by 3 days (Ages)
- Hydrating Fertilizer - Does not dry in the morning until halfway grown (rounded down)
- Deluxe Hydrating Fertilizer - Does not dry
- Bountiful Fertilizer - A blank canvas for modpack makers to add their own mechanics
- Low Quality Fertilizer - Blank farmland with a tag for Quality Food
- High Quality Fertilizer - Theoretical stronger version of the above
- Pristine Quality Fertilizer - Strongest version of the above
Garden Pots
Garden Pots can only be manually watered but will grow crop during any season (if Serene Seasons is installed). Does not break crop when not watered and can be upgraded with Hydrating Fertilizer. Includes hanging variants when placed
Using Quality Fertilizers
If using the Quality Food mod, you must update the configuration for them to have an affect. This can be done using the farmland_config like this:
farmland_config = [ "2;#minecraft:crops;#dew_drop_farmland_growth:low_quality_fertilized_farmland;1.5", "2;#minecraft:crops;#dew_drop_farmland_growth:high_quality_fertilized_farmland;2","2;#minecraft:crops;#dew_drop_farmland_growth:pristine_quality_fertilized_farmland;3"]
Sprinklers
This mod comes with 4 tiers of Sprinklers, Iron, Gold, Diamond, Netherite. Sprinklers can be enabled in the server config using checkSprinklers = true (on by default)
When enabled, farmland will check for a nearby sprinkler on the same or one level above. This is done using the following tags:
* `dew_drop_farmland_growth:sprinkler_tier_1` - Prevents drying in a 3x3 area (iron)
* `dew_drop_farmland_growth:sprinkler_tier_2` - Prevents drying in a 5x5 area (gold)
* `dew_drop_farmland_growth:sprinkler_tier_3` - Prevents drying in a 7x7 area (diamond)
* `dew_drop_farmland_growth:sprinkler_tier_4` - Prevents drying in a 9x9 area (netherite)
The area is centered around the block with the tag
Dependencies (Required Versions)
This mod has the following dependencies and has been tested with the following versions:
- Bot's Lib version 4.0
- Serene Seasons version 9.1.0.0
Mod Support
Additional support for "Weird" crops that have additional logic is provided. If you have a mod crop you would like supported, list them out in the comments and I'll do my best to accomodate.
- Serene Seasons version 9.1.0.0
- Farmer's Delight version 1.2.6 (Tomato, Rice Crop)
- Vintage Delight version 1.6 (Gearo Berry Bush)
- Supplementaries version 3.1.18 (Flax Crop)
- Cultural Delights version 0.16.3 (Corn Crop)
- Cobblemon version 1.5.2 (Berry Bushes)
- Windswept! version 3.0.2 (Wild Berry Bush)
- Let's Do: Vinery version 1.4.41 (Lattice, Grapevine Stem)
- Hearth and Harvest version 1.20.1-1.0.12 (Grape crops)
- Haunted Harvest version 1.20-3.2.0 (Corn crop)
- Flowerary version 1.20.1-1.1.0 (Tall flower crops)
Support
Questions? Comments? Suggestions? Join our Discord!
All Versions
+ Add Version- Added Kaleidoscope Cookery compat
- Fixed Farmer's Delight tomato's not climbing rope
- Fixed misc logging left in
- Added Haunted Harvest compat
- Added Flowerary compat
- Added override tag
dew_drop_farmland_growth:not_dailythat re-enables random ticking and prevents farmland from growing - Fixed Croptopia trees being treated as farmland crops (with above tag)
- Added support for Hearth and Harvest Grape vines
- Fixed High Quality Fertilized Farmland tag being broken
- Fixed Farmer's Delight tomatoes random ticking
- Fixed Tomatoes not growing 2 blocks tall
- Fixed Cobblemon crops random ticking
- Fixed broken tags
- Fixed hanging Garden Pot behavior
Added optional Cobblemon support
Fixed Netherite Sprinkler recipe
Fixed Deluxe Hydrating Farmland not working correctly
Fixed crash with Sweet Berries
Fixed Cactus growth not syncing to clients
- Fixed Rope Hanging Garden Pot model gap
- Fixed Garden Pots taking endless Deluxe Hydrating Fertilizer
- Improved Iron Hanging Garden Pot model
- Fixed crash with garden pots when Serene Seasons not installed
- Fixed crash when Serene Seasons but not Vinery installed
- Fixed Garden Pots turning into dirt when placed below a block
- Added Sprinklers - preset blocks with sprinkler tags
- Added Deluxe Hydrating Fertilizer - Keeps farmland watered forever
- Added Garden Pots - can only be manually watered but will grow crop during any season (if Serene Seasons is installed). Does not break crop when not watered and can be upgraded with Hydrating Fertilizer. Includes hanging variants when placed on chains or mod ropes
- Added support for Farmer's Delight Rice
- Added native random tick cancellation via the tag
#dew_drop_farmland_growth:cancel_random_tick. All#minecraft:cropsand mod supported crops have this tag. - Changed sprinkler support config to default to true
- Fixed crash related to mod support
- Added Tilled Sand block and Hyper Fertilized Tilled Sand for Cacti/Sugar Cane
- Added support for Let's Do: Vinery grape bushes, stem blocks, and lattices
- Added support for Windswept Wild Berry Bushes
- Removed hard dependency on Serene Season
- Fix edge cases with fertilizers causing crashes for crops with low max age like Torchflowers
- Sprinklers will now water dry farmland instead of just preventing drying
- Added config option to prevent green house glass from working on a crop when another farmland is on top of it (Prevents stacking many layers of farms using a single piece of glass). Defaults to
false - Reworked Hydrating Fertilizer: Keeps moisture for the first half of a crop's growth
- Added optional support for Supplementaries' Flax
- Added optional support for Cultural Delights' Corn
Updated Fertilizer textures (Thanks nitbe!)
Removed log that triggers on crop growth