Super Resolution Mod for Minecraft
This mod integrates multiple super-resolution algorithms into Minecraft to enhance performance or visual quality, with compatibility for most modern GPUs.
Built-in Algorithms
- AMD FidelityFX Super Resolution 1 (FSR1)
- AMD FidelityFX Super Resolution 2 (FSR2)
- AMD FidelityFX Super Resolution 3 (FSR3)
- Snapdragon Game Super Resolution 1 (SGSR1)
- Snapdragon Game Super Resolution 2 (SGSR2)
- NVIDIA DLSS (DLSS)
- Intel Xe Super Sampling (XeSS)
Compatibility
Hardware Requirements
- OpenGL 4.3+ required
- OpenGL Extensions:
GL_ARB_direct_state_accessGL_ARB_gl_spirvGL_ARB_clear_texture - Game will exit if OpenGL <4.3 detected
- Always update GPU drivers, especially for older cards
OS Support
- Windows: Fully supported
- Linux: Fully supported
- macOS: Incompatible
Mod Compatibility
✅ Supported: Sodium, Iris, DistantHorizons, Embeddium, Voxy
❌ Incompatible: OptiFine, Canvas, VulkanMod
Issue Reporting
Game Crashes
Open an issue with:
- Crash report
- Hardware specs
- Crash context description
Note: Screenshots alone are insufficient for diagnosis
Rendering Artifacts
Open an issue with:
- Installed mod list
- Hardware specs
- Screenshots of artifacts
Usage Scenarios
Performance Mode
- When experiencing poor FPS (e.g., <30 FPS)
- Set SR ratio >1.0 (e.g., 1.7×)
- Typical gain: 2-3× FPS boost with moderate quality loss
Quality Mode
- When targeting visual fidelity
- Set SR ratio <1.0 (e.g., 0.83×)
- Acts as advanced anti-aliasing
- Warning: Avoid extreme values (<0.6×) to prevent instability
Resolution Logic
For window size 1920×1080:
- SR Ratio 1.2× → Render Resolution 1600×900
- Quality = 1/1.2 ≈ 83.33%
FAQ
Q: Why still low FPS in benchmarks?
A: Tests used a 2014-era GTX 750 (1GB VRAM). The mod tripled FPS from unplayable 6 FPS to 19 FPS at 1080p with acceptable quality loss.
Q: Can this improve visuals?
A: At SR ratios ≤1.0, it enhances edge clarity through super-resolution algorithm while maintaining native resolution.
Q: Ideal hardware?
A: CPU-bound systems with:
- Strong CPU + weak GPU
- Shader-heavy workloads
- Minimum: OpenGL 4.1-capable GPU (2012+ discrete GPUs)
All Versions
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### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### 🐛 修复
- 平台
- 修复 NeoForge 安装 Sodium 时发生崩溃的问题
### 🐛 Fixed
- Platform
- Fixed a crash when Sodium is installed on NeoForge
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 光影接口
- 新增 Iris 扩展功能
- 平台
- 新增 Minecraft 26.3 支持(Fabric、NeoForge)
- 日志与诊断
- 新增帧节奏采集窗口与 CSV 导出,记录渲染、帧生成及 Vulkan 呈现事件
### 🔧 改进
- 帧生成
- 改进异步帧生成的呈现流程
- 改进 Vulkan 帧节奏估计与呈现时序跟踪
### 🐛 修复
- 算法
- 修复切换超分算法时旧算法资源未及时释放
- 渲染
- 修复窗口最小化时 Vulkan 呈现异常
- 修复 Vulkan 设备销毁时的同步问题
- 低延迟
- 修复 Vulkan 帧生成 NVIDIA Reflex 低延迟标记异常
### ✨ Added
- Shader Interface
- Added Iris extension feature
- Platform
- Added Minecraft 26.3 support (Fabric, NeoForge)
- Logs and Diagnostics
- Added a frame-pacing capture window and CSV export that records rendering, frame generation, and Vulkan presentation events
### 🔧 Improved
- Frame Generation
- Improved asynchronous frame-generation presentation flow
- Improved Vulkan frame-pacing estimation and presentation timing tracing
### 🐛 Fixed
- Algorithms
- Fixed previous upscaling algorithm resources not being released when switching algorithms
- Rendering
- Fixed Vulkan presentation issues when the window is minimized
- Fixed synchronization during Vulkan device teardown
- Low Latency
- Fixed NVIDIA Reflex low-latency markers during Vulkan frame generation
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible
### ✨ 新增
- 配置界面
- 新增 GUI 缩放配置选项
### 🔧 改进
- 渲染
- 相较于 0.9.1-alpha.2,性能有小幅提升
- 光影接口
- 支持 Iris 26.2+1.11.4
- 改进窗口未显示时的画面呈现处理
### ✨ Added
- Config UI
- Added a GUI scale configuration option
### 🔧 Improved
- Rendering
- Slightly improved performance compared to 0.9.1-alpha.2
- Shader Compatibility
- Added support for Iris 26.2+1.11.4
- Improved presentation handling when the window is not visible