Summary
Explore the world alone or with friends, organize you items, produce energy for your machines, cast spells on your enemy, become a vampire, do whatever you like.
Quests
Quest are still in progress
Combat and tools
Make your combats more dynamic with Silent Gear, use swords, katanas, machetes and daggers from your prefered materials to attack at short distance, switch to a bow and spear to shoot arrows at long distance and use your shield to stop projectiles, also don't forget to dodge.
You can also cast spells on your enemies form your speel book from Ars Noveau and some magic wands from Mahou Tsukai.
Recover your health at campfires
Energy
Produce energy with various generators and store it in batteries and capacitors to use on your machines.
Guide book
You will have a guide book when you spawn
Important Note
Many features of this modpack may not be available yet
All Versions
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- Updated Mods
- Removed custom portals
- Fixed a bug that was crashing the modpack
- Updated to the newest neoforge version
- Updated Mods
- Updated Neoforge
- Added Ars noveau
- Added the dark mode resource pack
- Added chat heads
- Added more jetpacks
- Added Transmutation Stone variations
- Added more chargers
- More mobs have a chance of dropping money
- Fixed some schematics
- Added a new end portal
- Added a mining dimension
- Fix a bug where Refined Storage systems were not working properly
- Removed a problematic mod
- Re-added the default recipes for refined storage and ae2
- Re-added the default recipes for mekanism's cells
- Added a mod to require less players to sleep when on multiplayer
- Removed the custom recipes for the items the player is suposed to autocraft
- Digital Miner's maximum radius increased
- Added a mod to unify ores and configured it to support the modpack especific ores
- Updated Neoforge
- Removed seeds recipes from the mystical agriculture infusion altar
- Added seeds recipes in the crafting table
- Modernization of the default game UI
- Added schematic tools
- Added a few schematics to be used as templates
- Added more conversions for the Transmutation Stone
- Fixed a bug where the Transmutation Stone wasn't loosing durability in the crafting table
- Added textures for nickel
- Added more singularities
- Fixed old recipes
- Removed every recipe from the Combination Machine
- Recipes that were on the Combination Machine were moved to the Flux Crafting, the Ender Craftings and the Combination Crafting
- Added a Creative Upgrade
- Added a shader by default
- Added recipes for Fbmodium and it's variants
- Creative items are now available using creative upgrade with the best tier of the items
- Updated Mods
- Added a memory optimization mod
- Reduced the maximum size from 20 to 12
- Empty corpses despawn faster
- Reduced the distance things are rendered by default
- Increased the energy consumptions of some disks
- Other minor optimization tweaks
- Removed some warnings
- Increased Refined Storage energy usage
- Changed the Builder insersion block to grass
- Increased Builder energy capacity
- Reduced Builder energy usage
- Increased Material Grader chance for better grades
- Fixed the Trash slot not deleting items
- Removed the Backpack from loot tables
- Fixed a bug where 2 garden cloche recipes were not working
- Added Mystical agriculture seeds for Fbmodium and it's variants
- Added Fbmodium Tiered essences and farmlands
- Added garden cloche support for the new Fbmodium Seeds
- Changed the induction cell's recipes to use the respective control circuits instead of universal upgrades
- Moved Tom's Storage recipes to the Ender Crafting
- Fixed a chest tag bug on Tom's Storage recipes
- Updated mods
- Added Refined Storage integration on JEI
- Added Mystical Agriculture seed recipes to immersive engineering's garden cloche
- Added some addons
- Added more recipes
- Fixed some bugs
- Added RFTools Builder
- Added RFTools Power
- Fixed EnderIO Recipes
- Added Test Recipes
- Updated Neoforge
- Updated Mods
- Removed a few mods
- Removed custom silent gear traits
- Added mods
- Updated mods
- Added mods
- Added the needed recipes to make it playable
- Updated Neoforge version
- Updated Mods
- Added Quality of life features
- Disabled Fancymenu
- Fixed some kubejs errors
- Temporary disabled some scripts to avoid erros
- Added more mods
- Fixed Window title bug
- Updated Neoforge to 1.21.1
- Removed the old mods (this may cause some problems, but those problems will be fixed later)
- Added some of the mods for the new version
- Fixed old tag compatibility list
- Added stairs and slabs for many blocks
- Added Land Claiming and Teams supports
- Added Botany Pots with support for trees
- Dismount Entities with right click on boats or minecart
- Added some enchantments
- Added permission management
- Rats are back
- Added automatic Stack Refill
- Added better torches
- Fixed Dependency problems
- Added Textures for all Fbmodium Hoes
- Fixed Textures for all Fbmodium Swords
- Updated Neoforge
- Updated Mods
- Added Thermal Series
- Added Additional Additions
- Added Advanced Netherite
- Added Requester for Applied Energistics 2
- Added Ice and Fire
- Added Botany Pots
- Added a new camfire mechanic
- Updated Neoforge
- Updated Mods
- Disabled a few mods that were causing problems
- Updated Mods
- Items now stay in the crafting table and are rendered on the top of it
- Added new planets
- Items now star on the enchantment table
- Added Energy Meter
- Sounds can now be tweaked better
- Added nature compass
- Fixed nether portals on multiplayer
- Shaders suport
- Shader included
- Added Vampirism
- Added Wireless Redstone
- Ported disks recipes to flux crafting
- Updated default configs
- Added quartz enriched iron to ultimate ingot recipe
- Ported AE2 Storage Cells to flux crafting
- Added recipe for totem of undying
- Added drops money for minecraft and mekanism agressive mobs
- Added money conversion recipes
- Added recipes for Fbmodium ores
- Changed the way some recipes are handled
- Added Fbmodium tools and armors
- Added new mods
- Added new recipes
- Fixed a bug when loading existing worlds would take forever
- Removed AE2 wireless terminals mods since AE2 already adds this
- Added search on keybinds menu
- Ported mekanism upgrades from crafting table to flux crafting
- Updated default configs
- Ported mekanism tier installers from cragting table to flux crafting
- Added recipes for universal upgrade
- Added recipe for the ultimate ingot
- Added tags for fbmodium ingots
- Added new dusts recipes
- Updated Mods
- Fixed transmutation stone conversions bug
- Improved performance
- Improved lights
- Removed default recipes for some items
- Added new recipes
- Added essential
- Improved mouse usage on game UI's
- Added no chat reports
- Fixed a bug on fbmodium ores that didn't set the right tool type to use
- Added Tool and Armor tiers for future use
- Buckets now stack at 64
- Added textures for the Fbmodium ores (Except the deepslate version)
- New recipes
- Removed the temporary item
- Added new recipes
- Removed unneeded mods
- Added deepslate versions for custom ores
- Added material conversion recipes for transmutation stone
- Added support for nether and the end for EnderIO grains of infinity crafting
- Ported some items from SE4
- Tweaked some recipes
- Added custom recipes for minecraft items
- Added a temporary item for testing purposes
- Removed Previous mods
- Changed Modloader
- Added new mods
- Basic Tweaks for F3 Menu
- Added Iron Ender Chests
- Improves structure spawn
- Added Mekanism
- Added Xnet Gases
- Updated forge
- Updated mods
- Updated Mods
- Added Mods
