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Swashbucklers

Swashbucklers

by halbear • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Swashbucklers is a ship mod that contains 5 fully functional ships and a weapon

*to note the corvette steamship is still a work in progress, summoned with the command "/summon hpm:corvette_steamship" on versions 1.18-current, and it likely wont be backported

  • Each ship has a wreck and a few have a damaged model
  • The weapon is a handheld cannon which fires cannonballs with explosive damage
  • The first ship in the mod is a swashbuckler, a simple sailing boat slightly better than the vanilla boat
  • The second ship is the upgraded swashbuckler, a swashbuckler with better visibility and a cannon
  • The raft is a slow, cheap boat with a large amount of storage
  • The cutter is a large ship with the speed of a swashbuckler and a large amount of health and storage
  • The war/military cutter is a cutter with weapons and more health

Other features include:

  • A hand cannon

  • The cutters enter a damaged stage when the first stage dies/gets destroyed

  • The upgraded swashbuckler has a cannon, press H to fire it when you have cannonballs in your inventory

Recipes:

  • the cannon ball produces 16

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.4
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.21.4
Neoforge
2d ago 1
1.16.5
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.x 1.20.6
Neoforge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
1.19.4
Forge
2d ago 1
1.16.5
Forge
2d ago 1
1.20.1
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.18.2
Forge
2d ago 1
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download
2.6.6B:

  • Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
  • Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
  • Fixed Items being consumed in creative
  • Fixed debug messages showing in chat

2.6.6A:

### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download
2.6.6B:

  • Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
  • Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
  • Fixed Items being consumed in creative
  • Fixed debug messages showing in chat

2.6.6A:

### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download
2.6.6B:

  • Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
  • Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
  • Fixed Items being consumed in creative
  • Fixed debug messages showing in chat

2.6.6A:

### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download
2.6.6B:

  • Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
  • Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
  • Fixed Items being consumed in creative
  • Fixed debug messages showing in chat

2.6.6A:

### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download
2.6.6B:

  • Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
  • Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
  • Fixed Items being consumed in creative
  • Fixed debug messages showing in chat

2.6.6A:

### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download

### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.6] Swashbucklers 2.6.6 by halbear on Oct 14, 2026
Download
### Large Changes

  • New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
  • New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
  • Passenger seats for every Cutter ship variant
  • Sails can now be damaged to reduce movement speed on the Cutter variants
  • child entities have been introduced to extend the deck for the Cutter variants
  • Pirate Ships are now Rideable and Craftable
  • The War Cutter now has a wreck
  • Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
  • New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
  • The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar

### Medium changes

  • Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
  • Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
  • cannonballs have been nerfed, they no longer explode but break the block it hits
  • NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
  • the corvette now has an item
  • all items have been retextured
  • the pirate ship now has an item
  • the duplication bug present in FTB oceanblock 2 has been patched
  • weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
  • the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)

### minor changes

  • the position of the smoke on a damaged ship is now randomised along the length of the boat
  • controls for the mod have been separated into their own tab
  • a bug where you could not immediately reverse has been patched
  • ships now have an ID, the player is assigned the ship id when piloting it
  • 9 new tags have been added for compatibility and ease of development
  • 20 old scripts have been optimized to improve tps

 

+23 minor bug fixes
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • Large Hull Item
  • Large Mast Item
  • Large Hull Recipe
  • Large Mast Recipe

  • Cutter
  • Cutter Damage State
  • Cutter Wreck(2 piece)
  • Cutter Item
  • Cutter Item Recipe

  • Hand Cannon
  • Cannonballs
  • Hand Cannon Recipe
  • Cannonballs Recipe

  • War Cutter
  • War Cutter Damage State
  • War Cutter Wreck
  • War Cutter Item
  • War Cutter Item Recipe
  • War Cutter Front Cannon Functionality

  • Upgraded Swashbuckler
  • Upgraded Swashbuckler Wreck
  • Upgraded Swashbuckler Item
  • Upgraded Swashbuckler Item Recipe
  • Upgraded Swashbuckler Front Cannon Functionality

  • Spanner Item
  • Spanner Repair Functionality
  • Spanner Recipe

  • Swashbuckler Pick Up Function
  • Upgraded Swashbuckler Pick Up Function
  • Raft Pick Up Function
  • Cutter Pick Up Function
  • War Cutter Pick Up Function

[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
[2.6.5] Swashbucklers 2.6.5 by halbear on Oct 14, 2026
Download
  • spanner tool
  • ship repairs - left or shift right click with spanner, will drop all items in ship inventory
  • ship pickups - shift left click with spanner, will drop all items in ship inventory
  • new item textures

  • fixed movement issues
  • new item textures
  • fixed movement issues
  • new item textures
  • fixed movement issues
  • new item textures
  • major bug fixed with client-server ship rotation
  • improved ship smoothness
fixed client-server ship rotation, ships now rotation for all players on server
ship rotation has been made smooth
new item textures
1.20.4 port of 2.6.4b
  • attempted to fix an issue where ship rotation is client side, ship rotation is set to a player Var(client side) and an entity Var(server side) and the yaw is set twice now, one to player Var and the other to the entity Var, its not a great fix but it should work
  • attempted to fix an issue where ship rotation is client side, ship rotation is set to a player Var(client side) and an entity Var(server side) and the yaw is set twice now, one to player Var and the other to the entity Var, its not a great fix but it should work
  • attempted to fix an issue where ship rotation is client side, ship rotation is set to a player Var(client side) and an entity Var(server side) and the yaw is set twice now, one to player Var and the other to the entity Var, its not a great fix but it should work
  • attempted to fix an issue where ship rotation is client side, ship rotation is set to a player Var(client side) and an entity Var(server side) and the yaw is set twice now, one to player Var and the other to the entity Var, its not a great fix but it should work
[2.6.4] Swashbucklers 2.6.4 by halbear on Oct 14, 2026
Download
  • ship speed is configurable with the command "/shipspeed {number}" (default is 1)

  • made ship throttle reset to 0 when the ships velocity is 0 and ship throttle is higher than 8
[2.6.4] Swashbucklers 2.6.4 by halbear on Oct 14, 2026
Download
  • ship speed is configurable with the command "/shipspeed {number}" (default is 1)

  • made ship throttle reset to 0 when the ships velocity is 0 and ship throttle is higher than 8
[2.6.4] Swashbucklers 2.6.4 by halbear on Oct 14, 2026
Download
  • ship speed is configurable with the command "/shipspeed {number}" (default is 1)

  • made ship throttle reset to 0 when the ships velocity is 0 and ship throttle is higher than 8
[2.6.4] Swashbucklers 2.6.4 by halbear on Oct 14, 2026
Download
  • ship speed is configurable with the command "/shipspeed {number}" (default is 1)

  • made ship throttle reset to 0 when the ships velocity is 0 and ship throttle is higher than 8
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